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#151 |
Knight
Join Date: Sep 2010
Location: nimbin, australia
Posts: 546
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if u cant see it, dw 4 it!
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~eek Reality hits you -more- S+++++++++++++++++++ |
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#152 |
Adept
Join Date: Jun 2011
Location: In his house at R'lyeh
Posts: 113
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If you play a half-troll warrior in some odd variant with lots of weird monsters, like Chengband, and find the biggest vault you have ever seen, and inside it you meet someone you have never even heard of before, like a Lord of Change, just go ahead and attack him in melee. He'll most likely go down in a few turns just like everyone else.
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#153 |
Adept
Join Date: Jun 2011
Location: In his house at R'lyeh
Posts: 113
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The spell Teleport Other is very useful. E.g. if you want to go to another floor, but you can see with your detection spell that the corridor to the stairs is blocked by some dangerous monster like The Tarrasque, just go there and teleport it away and you can safely reach your destination.
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#154 | |
Swordsman
Join Date: Jul 2011
Location: Vancouver Canada
Posts: 293
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Quote:
X ) |
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#155 |
Adept
Join Date: Jun 2011
Location: In his house at R'lyeh
Posts: 113
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No, they are not dangerous at all. Especially if you have either an item with resist confusion or a staff of teleportation in your backpack or in your house. If you have both, it is sufficient if they both are in your house.
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#156 |
Adept
Join Date: Jun 2011
Location: In his house at R'lyeh
Posts: 113
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A small white or light-grey 's' is a harmless skeleton, so it's a waste of time to look at it before attacking it.
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#157 |
Adept
Join Date: Jun 2011
Location: In his house at R'lyeh
Posts: 113
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The spell Rift can be used to take care of dangerous hounds like Time, Gravity or Aether hounds. If there is a row of them in a corridor, just step into the corridor and cast Rift on them. They'll be teleported all over the map and you can take them one at a time. For extra safety you can haste yourself before you step into the corridor.
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#158 |
Rookie
Join Date: Oct 2011
Posts: 21
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If you see a pit full of monsters, teleport into the middle so you have more room to fight them all*
*this might actually be good advice for a high enough level dispell-priest. |
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#159 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,020
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Don't know if someone already mentioned it in the past 15 pages, but...
Like most games, Angband is more fun if played when drunk.
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Dive fast, die young, leave a high-CHA corpse. -- You read a scroll labeled 'lol gtfo' of Teleport Level. Last edited by fph; October 24, 2011 at 19:23. |
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