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#221 |
Rookie
Join Date: Jun 2021
Posts: 7
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#222 |
Adept
Join Date: May 2020
Location: Argentina
Posts: 193
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That change is up! Along with variant updates
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#223 |
Apprentice
Join Date: Dec 2007
Posts: 93
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Thanks for updating to FAangband 2.0! Crash report here... I am having a FAangband 2.0 recurring crash in Amon Rudh level 15 when trying to recall back to my home. Just got to Amon Rudh, my home is in Belegost and I have 1 more portal to Khazad Dum. When using a scroll of word of recall, it asks me what recall point I want to replace and I select "nowhere" and then as soon as I get the message saying I'm getting yanked back home, the game crashes. I also posted this in the FAngband 2.0 thread, not sure if the problem is only on Android or not. Thanks!
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#224 |
Adept
Join Date: May 2020
Location: Argentina
Posts: 193
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I saw the crash report in the playstore console just minutes ago. It seems to be a duplicate of this: #83
I will triple-check the sources that I use for android Edit: The bug is on line 1425 of cave-square.c Last edited by Cuboideb; August 23, 2021 at 00:32. |
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#225 |
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
Posts: 43
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Didn't play several versions in a row.. Just updated app to try new FAangband on my android. Is there such a feature as zooming with a swipe?
Probably, I messed up with my question but hey, English is not my native language ![]()
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#226 |
Adept
Join Date: May 2020
Location: Argentina
Posts: 193
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Please use the volume keys to modify zoom.
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#227 |
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
Posts: 43
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Oh. My bad
Thanks!
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#228 |
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
Posts: 43
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Just found a little a bug.
When playing faangband (at least, I suppose) when press shift + m to open the map, then on D-pad press any direction to move(without closing the map)..then player can get bizarre things on screen ![]()
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#229 |
Adept
Join Date: May 2020
Location: Argentina
Posts: 193
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Tile multiplier? Graphics mode?
Map display is tricky in android. If tile multiplier is bigger than 1x1 I have to trigger a temporary change to 1x1 to show the map, and then restore the previous value. Can you test the same in Vanilla to see if the same thing happens there? Thank you for the report! Last edited by Cuboideb; August 30, 2021 at 14:36. |
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#230 | |
Scout
Join Date: Apr 2020
Location: Donetsk
Age: 26
Posts: 43
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Quote:
Here's screnshot: https://imgur.com/a/JTz9IJy Can't repeat the bug in vanilla, hmm
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