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#71 | |
Adept
Join Date: May 2020
Location: Argentina
Posts: 192
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Quote:
The keymaps are one of the things that make you think: why I didn't that sooner? Thanks for the feedback! |
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#72 |
Scout
Join Date: Feb 2017
Location: Mumbai, India
Posts: 32
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I've so far found one minor bug (updated to your latest version as of typing this). I use the default short style ribbon (I assume most would prefer this). I find pressing 'C' for the character screen and exiting fails to revert back to the default ribbon style, instead, it keeps the second style having all the possible keys. I'm forced to manually select "change ribbon style" in the quick settings each time I exit the Character screen.
For example, now that I'm currently a high-level character, I frequently visit that screen to check not just my burden levels, but my detailed list of resistances and object bonuses that I have or lack. I'm happy to be of whatever help! ![]() PS: I've been still playing at it given my career workload has decreased and now have a warrior max Lvl 50 (never knew this was a thing) and reached the deepest level I've ever gone, 73! I've never gotten past character lvl ~30 or dungeon lvl ~40 before FYI. Heck I may end up having my first victory I daresay? All I needed was someone to port it to the phone XD? A similar thing happened to me for DCSS. |
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#73 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,725
Donated: $40
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'Mouse' move works strangely when you click on unreachable or unknown territory. I expect it to mean 'run in this direction' but sometimes it sends you in a random direction.
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#74 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,725
Donated: $40
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* List selection is inconvenient in portrait mode. Even to cast spells, often you need to scroll right--though there is plenty of real estate to show a dozen or two choices on screen.
* Can't figure out how to pick up floor objects in ribbon mode. |
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#75 |
Scout
Join Date: Feb 2017
Location: Mumbai, India
Posts: 32
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#76 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,725
Donated: $40
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Oh I found it. Failed to guess the symbol. Also couldn't find it in the peculiarly ordered command list menu.
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#77 | |
Adept
Join Date: May 2020
Location: Argentina
Posts: 192
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Quote:
I'm very glad you like the port. I need to pulish it a bit more hehe. Thank you again! |
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#78 | |
Adept
Join Date: May 2020
Location: Argentina
Posts: 192
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Quote:
You can see the action of the symbol by doing a long-press. There is also an option to turn off the icons. You can also define your own keymaps. See the context menu "Manage Keymaps". You can create and move around the buttons in the two ribbons. This speeds up the game a lot. In the top ribbon, the fourth button from the left displays the list buttons in a condensed table. As always, in portrait mode this needs more work. Other mobile games resolve this in a better way, but Angband has so many commands and playing styles. Portrait phone is the worst scenario I think. I should focus in Portrait tablet in the next release. |
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#79 | |
Scout
Join Date: Feb 2017
Location: Mumbai, India
Posts: 32
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Quote:
![]() It comes to no surprise that my warrior died though, but my own hubris. That'll teach me not to dance with multiple ancient dragons at ~500 hp even with all the resistances. Oh well, next time. ![]() |
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#80 | |
Scout
Join Date: Feb 2017
Location: Mumbai, India
Posts: 32
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Quote:
I've been playing with that shortstyle ribbon + landscape mode + right hand directional keys + keymaps. Touch simulating cursor for quick travel has been blessing though not easily available everytime. I use the transparent fullkeyboard as a fallback when I occasionally need to press a key not in the ribbon, swapping to that is easy thanks to the quick settings. You use the long-form style ribbon the whole time? :O I find it so difficult and scrolling through it, it's endless. |
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