|
|
#31 |
|
Knight
Join Date: Jan 2008
Posts: 636
![]() |
And the culprit is...
Code:
$ git bisect good
c06c5c1d05164048707ef8235e971597beaffbdf is the first bad commit
commit c06c5c1d05164048707ef8235e971597beaffbdf
Author: Bardur Arantsson <bardur@scientician.net>
Date: Tue Feb 22 00:29:52 2011 +0100
Remove SAVE_HACK compile-time flag.
:040000 040000 b07db02dde8d70bfbd3fa37541fb5279b355b023 2be7bdb7dc925c045df331cf
2b69884f92347cc7 M src
__________________
The Great Wyrm of Law breathes litigation... |
|
|
|
|
|
#32 | |
|
Swordsman
Join Date: Jun 2007
Posts: 364
![]() |
Quote:
Btw, which Cmake version are you running? The changelog for 2.8.6 claims some fixes wrt. white space handling so maybe that's worth a shot if you are on a lower version. |
|
|
|
|
|
|
#33 | |
|
Swordsman
Join Date: Jun 2007
Posts: 364
![]() |
Quote:
|
|
|
|
|
|
|
#34 | ||
|
Knight
Join Date: Jan 2008
Posts: 636
![]() |
Quote:
Quote:
__________________
The Great Wyrm of Law breathes litigation... |
||
|
|
|
|
|
#35 |
|
Knight
Join Date: Jan 2008
Posts: 636
![]() |
Unfortunately it might be a while before I can get back to this, due to intensive summer courses at uni. Just FYI...
(The silver lining is that, once I'm back to Angband, I may have a better idea how to optimize the SDL code.)
__________________
The Great Wyrm of Law breathes litigation... |
|
|
|
|
|
#36 |
|
Swordsman
Join Date: Jun 2007
Posts: 364
![]() |
That's fine. It's not really going anywhere (fast), anyway
|
|
|
|
|
|
#37 |
|
Knight
Join Date: Jan 2008
Posts: 636
![]() |
So I gathered.
![]() Hmm. An idea regarding centered view, somewhat inspired by FVWM: maybe the distance from the edge that triggers view scrolling could be increased, to something greater than magical attack range? That would fix the major issue with centered view being impractical (i.e. monsters instakilling you from offscreen), without requiring (difficult) optimization of the SDL code. It'd be a temporary workaround, not a long-term fix, but it would offer some reprieve from the major performance issues on the Win32 and SDL platforms. Edit: N/M, that wouldn't work; the size of the screen isn't big enough. Grr.
__________________
The Great Wyrm of Law breathes litigation... Last edited by Therem Harth; May 31, 2012 at 20:20. |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Need advice... X11 vs. SDL | Therem Harth | Development | 25 | October 25, 2011 03:35 |
| NPP sdl | Nick | Variants | 10 | July 15, 2010 06:23 |
| Down with the SDL! | Pete Mack | Development | 0 | August 13, 2009 04:26 |
| SDL sound | Nick | Development | 1 | July 16, 2009 21:14 |
| Ubuntu SDL Help? | benhamill | Vanilla | 12 | February 24, 2009 21:19 |