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Old July 17, 2018, 18:26   #51
debo
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Cyberdemons pls.
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Old July 18, 2018, 00:53   #52
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Quote:
Originally Posted by wobbly View Post
You know I read this post & your previous & I'm still trying to work out what you're actually saying. I mean maybe your saying the current situation is balanced because it came from Moria & Moria is awesome. Maybe your saying it isn't because it was balanced for Moria & the game isn't Moria anymore. Shrug. I can agree with using the FA list just as I can agree with using Vs current list or Os list all of which work in various ways despite their issues. I would hope kobolds make it in renamed or not because they are fun & it'd suck to lose a working race that's fun to play.
2nd one. Moria was an imperfect game but it fit one man's vision of what choosing between races should be like. Dunadan and high elf stick out like a sore thumb in the angband race list with good reason; they don't fit in with the general scheme of the other races.

When talking about balance I just feel we should keep in mind which things are balanced over which other things, so we can know where we're starting over from.
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Old July 18, 2018, 03:26   #53
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Your beloved half-trolls also weren't in Moria. Just sayin'.
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Old July 18, 2018, 12:47   #54
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In FAangband Nick lets some of the "better" races start in more dangerous environments, some given a few levels and equipment extras.

Maybe that could be a trade-off for better starting stats - throw them a few levels deeper in the dungeon?
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Old July 18, 2018, 13:06   #55
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Originally Posted by Derakon View Post
Your beloved half-trolls also weren't in Moria. Just sayin'.
Um. What? Moria races were: Human, Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc and Half-Troll. Yes, I have Moria open in another window.
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Old July 18, 2018, 14:31   #56
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Quote:
Originally Posted by Voovus View Post
Um. What? Moria races were: Human, Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc and Half-Troll. Yes, I have Moria open in another window.
How odd. The Moria I remember playing stopped at Half-Orc. I distinctly remember looking at the Half-Troll and wondering why I would bother with Half-Orcs any more because the trolls did everything the orcs did and more.
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Old July 30, 2018, 13:00   #57
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One thing to do with monsters: increase the rarity of the C family. Currently, it's not Angband, but Wolfband.
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Old August 9, 2018, 07:38   #58
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Played the start with a dwarf warrior. There was 15 dlvl of pure boredom then a sudden danger spike when packs of gnome mages & big dark elf packs start. Surely better to bleed some of that spike into the levels leading up to it?
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Old August 9, 2018, 12:16   #59
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Master mystics are important but bleargh theme-wise
Trolls are thematic but become boring
Troll master mystic is hilarious but not quite right
Trolls with knockout are thematic
Somewhere in there is better theme with similar gameplay
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Old August 9, 2018, 14:47   #60
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You could maybe make the Troll Chieftan have Mystic-style stunning melee, and make Troll Priests able to summon natural monsters. Then the combination of the two (often appearing together thanks to the Chieftan's escorts) would roughly equal a Master Mystic.
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