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Old June 29, 2020, 17:47   #1
Join Date: Sep 2017
Location: Canada
Posts: 20
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Any change in damage computation between 4.2.0/4.2.1?

Hi, I am playing a dwarf fighter that is using the Beaked Axe 'Endil', with Str maxxed and Dex at 18/210; I was dealing out 2000+ points of damage a round vs. Undead, and now after upgrading to 4.2.1, all my dealt damage has plummeted by hundreds of points on every weapon. As far as I can tell, I'm not under any curses or other melee impairments, so I'm wondering what happened. Can anyone comment?
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