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Old June 9, 2020, 03:23   #181
DavidMedley
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Dammit. Must have introduced that when we fixed the problem of not going through doors.
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Old June 9, 2020, 03:43   #182
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Or maybe we broke it at another time. I'm certain at one time if you had a wall of foes in the way it would say "The way is barred." Ugh!
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Old June 9, 2020, 03:56   #183
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I mean, you could always keep it. It seems to only work consistently if you don't have an alternate path except through an enemy. Makes for some fun enemy selection to get the most out of that leap.

Personally, I was imagining my blackguard basically leaping on top of one enemy, stabbing it, and then leaping away to attack their original target.
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Old June 9, 2020, 04:03   #184
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Archolewa, you ruined my life you sonovabitch!

If it used movement and blows consistently I'd be OK with it. But you can get extra blows using this exploit.

Oh well. A great reason to look forward to 4.2.2, I guess.
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Old June 9, 2020, 08:11   #185
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Originally Posted by DavidMedley View Post
Maim is definitely worth giving up 2 blows for vs stunable enemies that you can't kill in 2 rounds or less.
both Sauron and Morgoth can be stunned
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Old June 12, 2020, 17:06   #186
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Changes to Bloodlust

Finally getting to try out the 4.2.1 blackboard, having a lot of fun - finally had a heavier weapon without finding Forasgil at lvl 20, easier Venom is nice.

I tried out Bloodlust against a pack of troll scavengers without having rPois (not my best move) and ended up going into negative HP after trying to 'q' some healing - but to my surprise while acrolling through messages, "Your thirst for blood keeps you alive!" And a quote about Mormegil. That made my day - not sure when that was added, but man, is it cool! I like how Grim purpose and venom can play nicely with bloodlust as well.
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Old June 13, 2020, 05:48   #187
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I like how Grim purpose and venom can play nicely with bloodlust as well.
Wait until you get werewolf. One of my favorite things to do against uniques as a blackguard is throw down bloodlust, go werewolf, and tear them apart while all the Warriors go green with envy. I tore through Shelob in like no time at all using that method.

Though, I generally avoid using bloodlust against mobs. I don't like it taking control away from my character. A death mold dropped me down to negative health because of Bloodlust, though Bloodlust did at least keep me alive, much like what happened with you.

Also, don't cast Unholy Respite on 0 SP when you're near Al-Pharazon the Golden. Just, don't.

That being said, I do like how well the Blackguard manages to balance removing options and control in exchange for damage. Bloodlust is more likley to take away control the more charged it gets, werewolf form means you can't cast spells or use consumables, but you can cancel it at any time. Much better than DCSS' berserk stripping you of your ability to use any consumables at all while it's active, or Frogcomposband's Berserker not allowed to use anything but potions.

Last edited by archolewa; June 13, 2020 at 05:57.
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Old June 13, 2020, 15:41   #188
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And a quote about Mormegil. That made my day - not sure when that was added, but man, is it cool!
That was my favorite flavor text for sure. It's pretty rare; you're the first person I've heard of to encounter it. I've never even seen it in my normal non-debug playthroughs!

Thanks for the positive feedback guys! Makes me absurdly happy.
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Old June 13, 2020, 15:44   #189
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Bloodlust is only slightly changed from Nick's original design. It's so quirky and interesting!
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Old June 13, 2020, 23:15   #190
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Bloodlust is only slightly changed from Nick's original design. It's so quirky and interesting!
Yes. David's responsible for almost everything else about the new blackguards though, except for the original concept, which was Gwarl's.
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