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Old April 13, 2010, 20:26   #1
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,068
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Object and Monster generation question

How does the game determine whether or not to spawn an out of depth monster (excluding vaults)? How many levels OOD is possible?

Regarding items, I heard at a certain dlvl, any GOOD or better items are increased by 10 levels when it comes to rolling for drops. When does this start?

I am trying to make a spreadsheet for myself to document when certain key resists, monsters, or items appear at which dlvl so that I can know when to "not dive further until" or "dive to this level to find ___"


edit: Also, why do all armor items in the ego_items.txt edit file have a zero depth value?

Example: Boots of Speed

N:59:of Speed
A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe
A/FA W H- D c-- !f PV+++ s? d P++ M+
C- S+ I- !So B ac++ GHB? SQ? !RQ V F:

Last edited by Zikke; April 13, 2010 at 22:25.
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