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Old January 29, 2017, 12:35   #41
Grotug
Knight
 
Join Date: Nov 2013
Posts: 644
Grotug is on a distinguished road
Quote:
Originally Posted by Pete Mack View Post
Doomcaller is a lot of fun IF you are already at full strength: 18/200 CON, HP near 900. Try it on dragons first. Hurin is pretty weak for an endgame weapon.
I am at max STR, DEX and 208 CON (and I haven't maxed my CON yet, at least while I'm wielding Hurin I have 954HP, even though I'm only CL42.

I tried it on an Ancient Black Dragon and for some reason it took 2-3 rounds to kill him. I'll keep it and try it again, but that experience with the Horned Reaper was scary. I also found Sting and almost want to save *enchant weapon* scrolls for it as I'd rather wear a ring of dam (+15) than a ring of speed with Nenya. The +3 speed of Sting would take to me to +20 speed.

Code:
  [Angband 4.0.5 Character Dump]

 Name   Sindar       Age            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        5'6"   STR! 18/100  +1  +3 +10 18/***
 Class  Warrior      Weight    13st 2lb   INT:  18/84  +3  -2  +2 18/114
 Title  Hero         Turns used:          WIS! 18/100  -1  -2  +2  18/90
 HP     954/954      Game        217733   DEX! 18/100  +3  +2  +7 18/***
 SP     0/0          Standard     42613   CON:  18/78  +1  +2 +10 18/208
                     Resting        647

 Level                 42    Armor      [39,+99]    Saving Throw     86%
 Cur Exp          3285222                           Stealth         Good
 Max Exp          3285222    Melee       3d6,+63    Disarming        86%
 Adv Exp          3600000    To-hit       89,+55    Magic Devices     74
                             Blows      5.8/turn    Perception   1 in 14
 Gold              400200                           Searching        37%
 Burden          234.5 lb    Shoot to-dam    +16    Infravision   100 ft
 Overweight       54.6 lb    To-hit       89,+57    Speed             16
 Max Depth    4250' (L85)    Shots        1/turn

 You are one of several children of a Telerin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+........+... Nexus:....+..+.....
rElec:.........+... Nethr:......+......
rFire:+........+... Chaos:......+......
rCold:...*.....+... Disen:.............
rPois:....+.+.+.... pFear:........++..+
rLite:.....+....+.+ pBlnd:...+....+....
rDark:+....+....... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:...+.+.......

Regen:...+......... Stea.:....+..+.+...
  ESP:...+.....+... Sear.:....+........
Invis:...+.+...+..+ Infra:....+.......+
FrAct:...+......+.. Tunn.:.............
Feath:...+......... Speed:...++..+...+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+....+..


  [Character Equipment]

a) the Beaked Axe of H??rin (3d6) (+12,+15) <+2, +1> {@1!d!v!k}
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +2 strength.
     +2 constitution.
     Slays dragons, trolls, demons (powerfully).
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, fire.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 210 to 416 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 592.7 vs. creatures not resistant to acid,
     592.7 vs. dragons, 592.7 vs. trolls, 732 vs. demons, and 452.7 vs.
     others.
     
b) a Heavy Crossbow (x4) (+14,+16)
     Found lying on the floor in a vault at 4250 feet (level 85)
     
c) a Ring of Damage (+0,+15)
     Found lying on the floor in a vault at 4250 feet (level 85)
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a pit at 4100 feet (level 82)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to frost.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 525 to 780 turns to recharge at your current speed.
     Your chance of success is 82.7%
     
e) an Amulet of Trickery <+3, +2, +4, +6>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +3 dexterity.
     +2 stealth.
     +4 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to poison gas, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thr?in <+3>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 132 to 260 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
g) the Hard Leather Armour of Himring [20,+15] {!d!v!k}
     Dropped by Harowen the Black Hand at 3450 feet (level 69)
     
     Provides resistance to poison gas, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 262 to 520 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
h) the Cloak 'Colannon' [1,+14] <+2>
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 117 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> {!d!v!k}
     Dropped by Kavlax the Many-Headed at 2600 feet (level 52)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison gas.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 130 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
j) the Iron Helm of Dor-L?≥min [7,+20] <+4, +2, -1>
     Found lying on the floor at 2300 feet (level 46)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1> {@2}
     Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 5 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
l) a Pair of Leather Sandals of Speed [1,+11] <+9>
     Found lying on the floor at 2750 feet (level 55)
     
     +9 speed.
     




  [Character Inventory]

a) 17 Potions of Cure Critical Wounds
b) 10 Potions of Healing
c) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 6 Potions of Enlightenment
e) 5 Potions of Speed
f) 40 Scrolls of Phase Door
g) 8 Scrolls of Teleportation {!*}
h) a Scroll of Mass Banishment
i) 8 Scrolls of Word of Recall {!*}
j) 4 Scrolls of Recharging
k) 4 Rods of Detection {@3!d!v!k}
     Cannot be harmed by lightning.
     
l) 5 Rods of Teleport Other {!!!d!k!v}
m) a Rod of Identify
     Cannot be harmed by lightning.
     
n) a Rod of Speed {!*}
     Cannot be harmed by lightning.
     
o) 5 Wands of Teleport Other (44 charges)
p) a Staff of Banishment (1 charge)
q) 3 Staves of Teleportation (24 charges) {!u}
r) 4 Staves of Speed (12 charges) {!u}
s) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> {special}
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     You do not know the full extent of this item's powers.
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     Slays evil creatures.
     Grants the ability to see invisible things.  
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 524.8 vs. evil creatures, and 489.6 vs.
     others.
     
t) the Bastard Sword 'Calris' (5d4) (-20,+20) <+5> {cursed}
     Dropped by Eˆl, the Dark Elf at 4250 feet (level 85)
     
     Heavily cursed.
     +5 constitution.
     Slays dragons (powerfully), evil creatures, demons, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Aggravates creatures nearby.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 823.2 vs. dragons, 580.2 vs. evil creatures,
     661.2 vs. demons, 661.2 vs. trolls, and 499.2 vs. others.
     
u) the Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] {!d!v!k Aggravates!}
     Found lying on the floor in a vault at 4250 feet (level 85)
     
     Slays animals, dragons (powerfully), evil creatures, trolls,
     demons.
     Branded with cold.
     Provides resistance to acid, lightning, fire, frost, chaos.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 833.1 vs. creatures not resistant to cold,
     712.6 vs. animals, 1074.8 vs. dragons, 712.6 vs. evil creatures,
     833.1 vs. trolls, 833.1 vs. demons, and 592.1 vs. others.
     




  [Character Quiver]

0) 7 Bolts of Lightning (1d5) (+12,+6)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 185.5 vs. creatures not resistant to
     lightning, and 106 vs. others.
     25% chance of breaking upon contact.
     
1) 7 Bolts of Acid (1d5) (+8,+7)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 191.1 vs. creatures not resistant to acid,
     and 109.2 vs. others.
     25% chance of breaking upon contact.
     
2) 5 Bolts of Lightning (1d5) (+14,+9)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 207.7 vs. creatures not resistant to
     lightning, and 118.7 vs. others.
     25% chance of breaking upon contact.
     
3) 4 Bolts of Frost (1d5) (+14,+10)
     Branded with cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 215.2 vs. creatures not resistant to cold,
     and 122.9 vs. others.
     25% chance of breaking upon contact.
     
4) 8 Bolts of Wounding (1d5) (+17,+20)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 165.3.
     25% chance of breaking upon contact.
     
5) 13 Bolts of Wounding (1d5) (+20,+23)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 178.1.
     25% chance of breaking upon contact.
     
6) 13 Mithril Bolts (3d5) (+5,+4)
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 121.8.
     25% chance of breaking upon contact.
     
7) 3 Mithril Bolts of Lightning (3d5) (+9,+13)
     Branded with lightning.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 279.3 vs. creatures not resistant to
     lightning, and 159.6 vs. others.
     25% chance of breaking upon contact.
     
8) 8 Mithril Bolts of Lightning (3d5) (+16,+11)
     Branded with lightning.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 267.1 vs. creatures not resistant to
     lightning, and 152.6 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 25 Potions of Cure Critical Wounds
b) 9 Potions of Speed
c) 27 Scrolls of Teleportation {!*}
d) 2 Scrolls of Mass Banishment
e) 15 Scrolls of Word of Recall {!*}
f) 2 Rods of Illumination
g) a Rod of Identify
     Cannot be harmed by lightning.
     
h) 3 Wands of Stone to Mud (9 charges)
i) 6 Staves of Teleportation (38 charges) {!u}
j) 2 Staves of Identify (23 charges)
k) 2 Rings of Speed <+9>
     +9 speed.
     
l) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison gas.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 520 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
m) the Full Plate Armour of Isildur [75] <+1> {special}
     Found lying on the floor of a cavern at 3350 feet (level 67)
     
     You do not know the full extent of this item's powers.
     +1 constitution.
     
n) a Scythe of Slicing of *Slay Evil* (8d4) (+9,+12) <+1> {!w!d!k!v}
     Dropped by Ren the Unclean at 3050 feet (level 61)
     
     +1 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 602.7 vs. evil creatures, and 473.9 vs.
     others.
     
o) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
     Dropped by a Demonologist at 2750 feet (level 55)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     Slays orcs, trolls, demons.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     Radius 1 light.
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 575.6 vs. creatures not resistant to acid,
     575.6 vs. orcs, 575.6 vs. trolls, 575.6 vs. demons, and 469.8 vs.
     others.
     
p) 17 Seeker Bolts (4d5) (+5,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 147.
     25% chance of breaking upon contact.
     
q) 18 Mithril Bolts (3d5) (+9,+8)
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 138.6.
     25% chance of breaking upon contact.
     
r) 28 Arrows of Venom (1d4) (+10,+5)
     Branded with poison.
     
s) 15 Arrows of Slay Evil (1d4) (+3,+11)
     Slays evil creatures.
     
t) 40 Arrows of Frost (1d4) (+9,+12)
     Branded with cold.
     
u) 23 Seeker Arrows of Wounding (4d4) (+15,+23)
v) 22 Mithril Arrows (3d4) (+5,+6)
     Cannot be harmed by acid, fire.
     
w) 20 Rounded Pebbles of Wounding (1d2) (+10,+14)
x) 22 Rounded Pebbles of Slay Demon (1d2) (+9,+8) {excellent}
     You do not know the full extent of this item's powers.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       460     50'  Reached level 2
      1119    200'  Reached level 3
      1248    200'  Reached level 4
      1276    200'  Reached level 5
      1922    200'  Killed Fang, Farmer Maggot's dog
      2138    200'  Reached level 6
      2360    300'  Reached level 7
      2438    300'  Killed Bullroarer the Hobbit
      2726    300'  Reached level 8
      3554    350'  Reached level 9
      3592    400'  Killed Grip, Farmer Maggot's dog
      3874    500'  Reached level 10
      3937    550'  Killed Wormtongue, Agent of Saruman
      3945    550'  Reached level 11
      4290    550'  Reached level 12
      4551    600'  Killed Lagduf, the Snaga
      4611    600'  Reached level 13
      5055    650'  Killed Boldor, King of the Yeeks
      5058    650'  Killed Orfax, Son of Boldor
      5058    650'  Reached level 14
      5366      0'  Killed Farmer Maggot
      6151   1050'  Killed Grishn?kh, the Hill Orc
      6151   1050'  Reached level 15
      6303   1050'  Reached level 16
      6319   1050'  Killed Golfimbul, the Hill Orc Chief
      6322   1050'  Found the Set of Leather Gloves 'Cammithrim'
      6421   1100'  Killed Brodda, the Easterling
      6421   1100'  Reached level 17
      6422   1100'  Found the Chain Mail of Arvedui (LOST)
      6723   1100'  Killed Shagrat, the Orc Captain
      6723   1100'  Reached level 18
      6736   1100'  Killed Ugl??k, the Uruk
      6775   1100'  Reached level 19
      6812   1100'  Killed Lugdush, the Uruk
      6813   1100'  Killed Ulfast, Son of Ulfang
      7387   1150'  Reached level 20
      7982   1150'  Reached level 21
      8796   1200'  Killed Gorbag, the Orc Captain
      8908   1200'  Found the Phial of Galadriel (LOST)
      9204   1200'  Found the Cloak 'Colannon'
      9521   1400'  Reached level 22
      9909   1400'  Killed Kh?Æm, Son of M?Æm
      9996   1400'  Reached level 23
     10001   1400'  Killed M?Æm, Betrayer of Turin
     10838   1450'  Killed Beorn, the Shape-Changer
     10838   1450'  Reached level 24
     11616   1550'  Reached level 25
     11852   1600'  Killed Lokkak, the Ogre Chieftain
     12136   1600'  Killed Ibun, Son of M?Æm
     12158   1600'  Killed Angamait? of Umbar
     12178   1600'  Killed Sangahyando of Umbar
     12185   1600'  Found the Broad Sword 'Orcrist' (LOST)
     12215   1600'  Found the Star of Elendil (LOST)
     12558   2000'  Killed Azog, King of the Uruk-Hai
     12560   2000'  Reached level 26
     12574   2000'  Killed Bolg, Son of Azog
     13425   2050'  Killed Sm?©agol
     14534   2050'  Reached level 27
     14859   2050'  Reached level 27
     14863   2050'  Killed Akhorahil the Blind
     14863   2050'  Reached level 28
     14872   2050'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     16417   2100'  Reached level 29
     17399   2150'  Killed Draebor, the Imp
     18434   2250'  Reached level 30
     19238   2250'  Found the Beaked Axe of H??rin
     19885   2300'  Reached level 31
     19909   2300'  Found the Iron Helm of Dor-L?≥min
     20611   2400'  Killed Castamir the Usurper
     20615   2400'  Killed N?r, the Dwarf
     20629   2400'  Found the Cloak 'Holcolleth' (LOST)
     21506   2550'  Reached level 32
     21655   2550'  Killed Smaug the Golden
     21661   2550'  Found the Steel Helm of Hammerhand (LOST)
     21874   2600'  Killed Kavlax the Many-Headed
     21883   2600'  Found the Leather Shield of the Haradrim
     22194   2650'  Reached level 33
     22388   2700'  Reached level 33
     22392   2700'  Killed Uvatha the Horseman
     22497   2700'  Killed Lorgan, Chief of the Easterlings
     23834   2750'  Found the Pick of Erebor
     25898   2950'  Reached level 34
     26425   3050'  Killed Ren the Unclean
     26507   3050'  Killed Ulwarth, Son of Ulfang
     26512   3050'  Found the Iron Crown of Ber??thiel (LOST)
     27601   3200'  Killed Ufthak of Cirith Ungol
     28208   3200'  Reached level 35
     28843   3300'  Killed The Balrog of Moria
     29788   3350'  Reached level 36
     29997   3350'  Killed The Queen Ant
     30020   3350'  Found the Quarterstaff 'Eriril' (LOST)
     30034   3350'  Found the Leather Shield of Celegorm (LOST)
     30153   3350'  Found the Full Plate Armour of Isildur
     31619   3450'  Killed Harowen the Black Hand
     31619   3450'  Reached level 37
     31730   3450'  Found the Hard Leather Armour of Himring
     31902   3500'  Killed Scatha the Worm
     31944   3500'  Killed Ji Indur Dawndeath
     33068   3700'  Killed Adunaphel the Quiet
     33547   3750'  Reached level 38
     34386   3750'  Found the Elfstone 'Elessar'
     35726   3800'  Killed Hoarmurath of Dir
     35752   3800'  Found the Beaked Axe of Th?©oden (LOST)
     35991   3800'  Killed Tselakus, the Dreadlord
     36028   3800'  Found the Mithril Plate Mail of Celeborn (LOST)
     36177   3800'  Found the Amulet of Carlammas (LOST)
     36227   3800'  Found the Arkenstone of Thr?in
     36949   3900'  Found the Metal Cap of Thengel (LOST)
     37193   3950'  Killed Tom the Stone Troll
     37198   3950'  Killed Bert the Stone Troll
     37208   3950'  Killed Bill the Stone Troll
     37373   4000'  Killed Rogrog the Black Troll
     37556   4000'  Reached level 39
     37891   4000'  Found the Serpent Ring of Barahir (LOST)
     38374   4050'  Reached level 40
     39847   4100'  Found the Ring of Adamant 'Nenya'
     40460   4150'  Killed Kham?ªl, the Black Easterling
     40501   4150'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     40755   4200'  Reached level 41
     41263   4250'  Killed Maeglin, the Traitor of Gondolin
     41347   4250'  Found the Mattock of N?in
     41421   4250'  Found the Blade of Chaos 'Doomcaller'
     41931   4250'  Reached level 42
     41973   4250'  Killed E??l, the Dark Elf
     41977   4250'  Found the Necklace of the Dwarves
     42152   4250'  Found the Bastard Sword 'Calris'
     42207   4250'  Killed Ariel, Queen of Air
     42268   4250'  Found the Short Sword 'Sting'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
So I just went back to get a chaos armor in the other vault (I want me some rDisenchant!) and decided, why not, I'll take on Puzazu, I'm doing 700+ to demons. Well, he destroyed 3 of my 5 wands of TO but didn't touch any of my rods, (no biggy there, but a bit surprising he did so much damage to the wands). But he made my weapon choices much easier . Yes he did, when he dropped the great hammer of Aul! Yahooooo!!! over 1,000 to dragons! Good day to you, sir: (Glaurung not too happy at the moment). Aul pretty much best weapon in the game.

https://www.youtube.com/watch?v=AGK1dr-Ql0w
EDIT: this reimagined (nice production) of the original Doom 1 soundtrack goes *great* to kicking butt with Aul.

Last edited by Grotug; January 29, 2017 at 15:10.
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Old January 29, 2017, 21:24   #42
Pete Mack
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Ancient black dragon has 880HP. Two rounds of melee is expected, after factoring misses. 1047 damage is insanely high for melee. And 712 vs evil(!) makes the -50 AC worthwhile, though you would do better with higher base AC than Himring grants.

I never fight Horned Reapers in any case. Just not worth it.
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Old January 29, 2017, 23:44   #43
Grotug
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It's true, Himring was half the reason the HR gave me so much trouble. None of it matters anymore because Aul is boss, it is king, it is the greatest weapon ever. I'm doing 800 damage vs Black Reavers. I am *so* glad I went back for the dragon chaos armor. Having rDisenchant lets me clobber Black Reavers for "easy" XP (they do have a nasty habit of invoking 470dam mana storms on occasion) but I just crushed a black reaver in like 5 rounds and he did no damage to me at all. Insane. They are great for XP farming if you have insane melee like I do because they do not do anything nasty to my equipment like 90% of the rest of the dungeon at this depth since I have rDisenchant from the beefier dragon armor.

Btw, this doom music sounds insanely good on my headphones and is perfect for Angband. Highly recommend it. You have to turn the music volume way down and then the main volume way up so that you can hear the game volume.

God, I'm even squashing bone golems like they were nothing. Haradrim is good, too, berskerker rage does make a difference.

CL43 and just quaffed another !Aug and now have 970HP. Con still not maxed.

Great Wyrm of many colors? 4 rounds after softening up with some bolts of wounding from favorable hockeystick. Only one of the most terrible non-unique dragons in the game. Maybe I'll taunt the greater draconic Q which conjured forth this wyrm just for kicks....

12 floors to Sauron; where are ?DD when I need them? I can easily finish this in under 50K turns if I want to

How are you supposed to take on a dragon pit if they destroy all their drops? Kinda defeats the purpose....

Then I let the almost dead Great Ice Wyrm run away figuring I'll kill it later and get its drop without the drops getting destroyed and another dragon breathes, killing it (robbing me of the xp) and then another one breathes destroying all the useful potions (there were 2 great ice wyrms). Even with good stealth, everything is waking up rather quickly (I drilled with +8 digging 2 holes to drop my staves of speed before taking on the pit, but the big hitters were already coming around to me by the time I dropped them). I guess I need to think about my strategy before before taking on a pit so I am not fighting multiple big hitters at once.

Last edited by Grotug; January 30, 2017 at 02:15.
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Old January 30, 2017, 02:06   #44
Jeremy
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Quote:
Originally Posted by Pondlife View Post
I've been using them for vi and roguelikes for ages, and as you say once you get used to them you don't go back.
That's right. I even find myself using them by mistake when I have to use a word processing program instead of vim.
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Old January 30, 2017, 02:39   #45
Derakon
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Do note that monsters in pits are always awake, regardless of stealth.
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Old January 30, 2017, 04:49   #46
Grotug
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Quote:
Originally Posted by Derakon View Post
Do note that monsters in pits are always awake, regardless of stealth.
Oh, right, I forgot about that little detail.

So I've been collecting !speeds and bringing them back home and using staves of speed instead. Sauron was pretty close to dead when he teleported away. So I tried to teleport after him, rather than waste my 3 charges of speed which I used before our fight to drain the staff empty. But I teleported to where I TO'd the unique balrogs to, that Sauron had summoned. So I teleport again (precious scrolls, mind you) and it takes me back to where I just was. I teleport again, and takes me to some far corner of the level. I teleport again and it's back to the balrogs. I often feel that teleportation isn't really that random, and that there are like 4 spots on a level where you can land that @ has no idea about until he starts teleporting around the level. Sometimes it works uncannily in my favor, continually dropping back to the opening of the vault again as was the case in the *destructed post I recently made.

I guess it would be nice if it put you in a new location each time you teleported rather than bouncing back and forth or choosing the same landing over and over.

EDIT: Well that was uncomfortable. Fighting Morgoth at under 30 speed felt a bit dicey. Even though I found power dragon scale on DL99 bringing my AC to 212, I was finding myself needing to heal quite often. Only had 3 *healing* left, no !healing, and 3 !CCW. Definitely the closest victory I've had I think. The other two I recall having plenty of consumables to spare. Beat him in under 50k turns, anyway. Also kinda boring to fight Morgoth without there being some risk, so living in fear of being double shotted made the fight seem more exciting.

Code:
  [Angband 4.0.5 Character Dump]

 Name   Sindar       Age            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        5'6"   STR! 18/100  +1  +3  +9 18/***
 Class  Warrior      Weight    13st 2lb   INT! 18/100  +3  -2  +2 18/130
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  -2  +6 18/130
 HP     783/1043     Game        240530   DEX! 18/100  +3  +2  +9 18/***
 SP     0/0          Standard     49545   CON! 18/100  +1  +2  +9 18/***
                     Resting        747

 Level                 47    Armor     [86,+116]    Saving Throw     95%
 Cur Exp          6278652                           Stealth    Very Good
 Max Exp          6278652    Melee      18d1,+69    Disarming        93%
 Adv Exp          7000000    To-hit       97,+83    Magic Devices     74
                             Blows      6.0/turn    Perception    1 in 9
 Gold              574150                           Searching        42%
 Burden          173.9 lb    Shoot to-dam    +17    Infravision   140 ft
 Overweight       -6.0 lb    To-hit       97,+86    Speed             19
 Max Depth   5000' (L100)    Shots        2/turn

 You are one of several children of a Telerin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+.....+..+... Nexus:+...+..+.....
rElec:+.....+..+... Nethr:.............
rFire:+.....+..+... Chaos:......+......
rCold:+..*..+..+... Disen:......+......
rPois:....+.+.+.... pFear:+.......++..+
rLite:.....++...+.+ pBlnd:...+....+....
rDark:.....++...... pConf:......+......
Sound:......+...... pStun:.............
Shard:......+...... HLife:...+.+.......

Regen:...+......... Stea.:....+..+.+...
  ESP:...+.....+... Sear.:....+........
Invis:+..+.+...+..+ Infra:....+.+.....+
FrAct:+..+..+...+.. Tunn.:+............
Feath:...+......... Speed:...++..+...+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+....+..


  [Character Equipment]

a) the Great Hammer of Aul (18d1) (+19,+21) [+5] <+4, +8> {!t!d!v!k}
     Dropped by Pazuzu, Lord of Air at 4250 feet (level 85)
     
     +4 wisdom.
     +8 tunneling.
     Slays dragons (powerfully), evil creatures, undead, demons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, frost, nexus.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 802.2 vs. creatures not resistant to acid,
     1048.8 vs. dragons, 679.2 vs. evil creatures, 802.2 vs. undead,
     802.2 vs. demons, and 556.2 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+22,+17) <+1>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+15)
     Found lying on the floor in a vault at 4250 feet (level 85)
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a pit at 4100 feet (level 82)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to frost.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 747 to 1110 turns to recharge at your current speed.
     Your chance of success is 82.7%
     
e) an Amulet of Trickery <+5, +3, +6, +2>
     Dropped by Lungorthin, the Balrog of White Fire at 4950 feet
     (level 99)
     
     +5 dexterity.
     +3 stealth.
     +5 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to poison gas, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thrin <+3>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
g) Power Dragon Scale Mail (Dwarven) (-3) [60,+35] <+1, +4>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +1 strength.
     +1 constitution.
     +4 infravision.
     Provides resistance to acid, lightning, fire, frost, poison gas,
     light, dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Prevents paralysis.  
     
h) the Cloak 'Colannon' [1,+14] <+2>
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 166 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> {!d!v!k@1}
     Dropped by Kavlax the Many-Headed at 2600 feet (level 52)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison gas.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 185 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
j) the Iron Helm of Dor-Lmin [7,+20] <+4, +2, -1>
     Found lying on the floor at 2300 feet (level 46)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {@2}
     Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+10>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Potions of Cure Critical Wounds
b) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 3 Potions of Enlightenment
d) 15 Potions of Speed
e) 7 Potions of Resist Heat
f) 30 Scrolls of Phase Door
g) 27 Scrolls of Teleportation {!*}
h) 4 Scrolls of Mass Banishment {!*}
i) 8 Scrolls of Word of Recall {!*}
j) 11 Scrolls of Recharging
k) a Scroll of *Destruction*
l) 7 Rods of Detection {@3!d!v!k}
     Cannot be harmed by lightning.
     
m) a Rod of Healing (charging)
     Cannot be harmed by lightning.
     
n) 7 Rods of Teleport Other (2 charging) {!!!d!k!v}
o) 5 Rods of Identify
     Cannot be harmed by lightning.
     
p) a Rod of Speed (charging) {!*}
     Cannot be harmed by lightning.
     
q) a Staff of Banishment (0 charges)




  [Character Quiver]

0) 10 Arrows of Frost (1d4) (+13,+14)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 434.2 vs. creatures not resistant to cold,
     and 217 vs. others.
     35% chance of breaking upon contact.
     
1) 33 Arrows of Wounding (1d4) (+22,+23)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 275.4.
     35% chance of breaking upon contact.
     
2) 24 Seeker Arrows of Wounding (4d4) (+22,+19)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 298.
     35% chance of breaking upon contact.
     
3) 22 Mithril Arrows of Flame (3d4) (+15,+19)
     Branded with fire.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 563.8 vs. creatures not resistant to fire,
     and 281.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
b) 21 Scrolls of Word of Recall {!*}
c) 2 Wands of Stone to Mud (11 charges)
d) 6 Wands of Teleport Other (44 charges)
e) 6 Staves of Teleportation (38 charges) {!u}
f) 4 Staves of Speed (9 charges) {!u}
g) 2 Staves of Identify (23 charges)
h) 2 Rings of Speed <+9>
     +9 speed.
     
i) an Amulet of Weaponmastery (+4,+4) <+3>
     Dropped by a Great Wyrm of Many Colours at 4450 feet (level 89)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
j) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +2 strength.
     +2 wisdom.
     +2 speed.
     Provides resistance to fire, poison gas.
     Provides protection from fear.
     
     When activated, it heals 500 hit points.
     Takes 740 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
k) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor of a cavern at 3350 feet (level 67)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, frost, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
l) the Hard Leather Armour of Himring [20,+15] {!d!v!k}
     Dropped by Harowen the Black Hand at 3450 feet (level 69)
     
     Provides resistance to poison gas, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 373 to 740 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by Glaurung, Father of the Dragons at 4250 feet (level 85)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) 28 Arrows of Venom (1d4) (+10,+5)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 314.6 vs. creatures not resistant to poison,
     and 157.2 vs. others.
     35% chance of breaking upon contact.
     
o) 15 Arrows of Slay Evil (1d4) (+3,+11)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 326.4 vs. evil creatures, and 195.8 vs.
     others.
     35% chance of breaking upon contact.
     
p) 40 Arrows of Frost (1d4) (+9,+12)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 404.4 vs. creatures not resistant to cold,
     and 202.2 vs. others.
     35% chance of breaking upon contact.
     
q) 23 Mithril Arrows of Wounding (3d4) (+16,+18)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 275.4.
     35% chance of breaking upon contact.
     
r) 28 Mithril Arrows of Frost (3d4) (+8,+15)
     Branded with cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 507.2 vs. creatures not resistant to cold,
     and 253.6 vs. others.
     35% chance of breaking upon contact.
     
s) 20 Rounded Pebbles of Wounding (1d2) (+10,+14)
t) 22 Rounded Pebbles of Slay Demon (1d2) (+9,+8) {excellent}
     You do not know the full extent of this item's powers.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       460     50'  Reached level 2
      1119    200'  Reached level 3
      1248    200'  Reached level 4
      1276    200'  Reached level 5
      1922    200'  Killed Fang, Farmer Maggot's dog
      2138    200'  Reached level 6
      2360    300'  Reached level 7
      2438    300'  Killed Bullroarer the Hobbit
      2726    300'  Reached level 8
      3554    350'  Reached level 9
      3592    400'  Killed Grip, Farmer Maggot's dog
      3874    500'  Reached level 10
      3937    550'  Killed Wormtongue, Agent of Saruman
      3945    550'  Reached level 11
      4290    550'  Reached level 12
      4551    600'  Killed Lagduf, the Snaga
      4611    600'  Reached level 13
      5055    650'  Killed Boldor, King of the Yeeks
      5058    650'  Killed Orfax, Son of Boldor
      5058    650'  Reached level 14
      5366      0'  Killed Farmer Maggot
      6151   1050'  Killed Grishnkh, the Hill Orc
      6151   1050'  Reached level 15
      6303   1050'  Reached level 16
      6319   1050'  Killed Golfimbul, the Hill Orc Chief
      6322   1050'  Found the Set of Leather Gloves 'Cammithrim'
      6421   1100'  Killed Brodda, the Easterling
      6421   1100'  Reached level 17
      6422   1100'  Found the Chain Mail of Arvedui (LOST)
      6723   1100'  Killed Shagrat, the Orc Captain
      6723   1100'  Reached level 18
      6736   1100'  Killed Uglk, the Uruk
      6775   1100'  Reached level 19
      6812   1100'  Killed Lugdush, the Uruk
      6813   1100'  Killed Ulfast, Son of Ulfang
      7387   1150'  Reached level 20
      7982   1150'  Reached level 21
      8796   1200'  Killed Gorbag, the Orc Captain
      8908   1200'  Found the Phial of Galadriel (LOST)
      9204   1200'  Found the Cloak 'Colannon'
      9521   1400'  Reached level 22
      9909   1400'  Killed Khm, Son of Mm
      9996   1400'  Reached level 23
     10001   1400'  Killed Mm, Betrayer of Turin
     10838   1450'  Killed Beorn, the Shape-Changer
     10838   1450'  Reached level 24
     11616   1550'  Reached level 25
     11852   1600'  Killed Lokkak, the Ogre Chieftain
     12136   1600'  Killed Ibun, Son of Mm
     12158   1600'  Killed Angamait of Umbar
     12178   1600'  Killed Sangahyando of Umbar
     12185   1600'  Found the Broad Sword 'Orcrist' (LOST)
     12215   1600'  Found the Star of Elendil (LOST)
     12558   2000'  Killed Azog, King of the Uruk-Hai
     12560   2000'  Reached level 26
     12574   2000'  Killed Bolg, Son of Azog
     13425   2050'  Killed Smagol
     14534   2050'  Reached level 27
     14859   2050'  Reached level 27
     14863   2050'  Killed Akhorahil the Blind
     14863   2050'  Reached level 28
     14872   2050'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     16417   2100'  Reached level 29
     17399   2150'  Killed Draebor, the Imp
     18434   2250'  Reached level 30
     19238   2250'  Found the Beaked Axe of Hrin (LOST)
     19885   2300'  Reached level 31
     19909   2300'  Found the Iron Helm of Dor-Lmin
     20611   2400'  Killed Castamir the Usurper
     20615   2400'  Killed Nr, the Dwarf
     20629   2400'  Found the Cloak 'Holcolleth' (LOST)
     21506   2550'  Reached level 32
     21655   2550'  Killed Smaug the Golden
     21661   2550'  Found the Steel Helm of Hammerhand (LOST)
     21874   2600'  Killed Kavlax the Many-Headed
     21883   2600'  Found the Leather Shield of the Haradrim
     22194   2650'  Reached level 33
     22388   2700'  Reached level 33
     22392   2700'  Killed Uvatha the Horseman
     22497   2700'  Killed Lorgan, Chief of the Easterlings
     23834   2750'  Found the Pick of Erebor (LOST)
     25898   2950'  Reached level 34
     26425   3050'  Killed Ren the Unclean
     26507   3050'  Killed Ulwarth, Son of Ulfang
     26512   3050'  Found the Iron Crown of Berthiel (LOST)
     27601   3200'  Killed Ufthak of Cirith Ungol
     28208   3200'  Reached level 35
     28843   3300'  Killed The Balrog of Moria
     29788   3350'  Reached level 36
     29997   3350'  Killed The Queen Ant
     30020   3350'  Found the Quarterstaff 'Eriril' (LOST)
     30034   3350'  Found the Leather Shield of Celegorm (LOST)
     30153   3350'  Found the Full Plate Armour of Isildur
     31619   3450'  Killed Harowen the Black Hand
     31619   3450'  Reached level 37
     31730   3450'  Found the Hard Leather Armour of Himring
     31902   3500'  Killed Scatha the Worm
     31944   3500'  Killed Ji Indur Dawndeath
     33068   3700'  Killed Adunaphel the Quiet
     33547   3750'  Reached level 38
     34386   3750'  Found the Elfstone 'Elessar'
     35726   3800'  Killed Hoarmurath of Dir
     35752   3800'  Found the Beaked Axe of Thoden (LOST)
     35991   3800'  Killed Tselakus, the Dreadlord
     36028   3800'  Found the Mithril Plate Mail of Celeborn (LOST)
     36177   3800'  Found the Amulet of Carlammas (LOST)
     36227   3800'  Found the Arkenstone of Thrin
     36949   3900'  Found the Metal Cap of Thengel (LOST)
     37193   3950'  Killed Tom the Stone Troll
     37198   3950'  Killed Bert the Stone Troll
     37208   3950'  Killed Bill the Stone Troll
     37373   4000'  Killed Rogrog the Black Troll
     37556   4000'  Reached level 39
     37891   4000'  Found the Serpent Ring of Barahir (LOST)
     38374   4050'  Reached level 40
     39847   4100'  Found the Ring of Adamant 'Nenya'
     40460   4150'  Killed Khamûl, the Black Easterling
     40501   4150'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     40755   4200'  Reached level 41
     41263   4250'  Killed Maeglin, the Traitor of Gondolin
     41347   4250'  Found the Mattock of Nin (LOST)
     41421   4250'  Found the Blade of Chaos 'Doomcaller' (LOST)
     41931   4250'  Reached level 42
     41973   4250'  Killed El, the Dark Elf
     41977   4250'  Found the Necklace of the Dwarves (LOST)
     42152   4250'  Found the Bastard Sword 'Calris' (LOST)
     42207   4250'  Killed Ariel, Queen of Air
     42268   4250'  Found the Short Sword 'Sting' (LOST)
     42745   4250'  Killed Pazuzu, Lord of Air
     42786   4250'  Found the Great Hammer of Aul
     42845   4250'  Killed Glaurung, Father of the Dragons
     42846   4250'  Found the Battle Axe of Balli Stonehand (LOST)
     42878   4250'  Found the Small Metal Shield of Thorin
     42883   4250'  Found the Heavy Crossbow of Umbar (LOST)
     42947   4250'  Killed Itangast the Fire Drake
     43458   4350'  Reached level 43
     44039   4350'  Found the Hard Leather Cap of Thranduil (LOST)
     44315   4350'  Killed The Phoenix
     44315   4350'  Reached level 44
     45002   4450'  Reached level 45
     45412   4600'  Killed Saruman of Many Colours
     45984   4850'  Killed Huan, Wolfhound of the Valar
     46184   4850'  Killed Cantoras, the Skeletal Lord
     46913   4900'  Killed Oss, Herald of Ulmo
     47133   4900'  Reached level 46
     47183   4900'  Killed The Lernaean Hydra
     47534   4900'  Killed Mughash the Kobold Lord
     47837   4950'  Killed Waldern, King of Water
     48251   4950'  Killed The Witch-King of Angmar
     48340   4950'  Killed Sauron, the Sorcerer
     48358   4950'  Killed Lungorthin, the Balrog of White Fire
     48375   4950'  Killed Gothmog, the High Captain of Balrogs
     48677   4950'  Killed Shelob, Spider of Darkness
     48716   4950'  Reached level 47
     48790   4950'  Found the Large Metal Shield of Anrion (LOST)
     49544   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)

Last edited by Grotug; January 30, 2017 at 06:02.
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Old January 30, 2017, 06:30   #47
Pete Mack
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Impressively low turn count.
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Old January 30, 2017, 12:08   #48
Adam
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Really nice turn count.
One question though: 47534 4900' Killed Mughash the Kobold Lord
Is it worth killing the low level uniques at such depth?
You have better chance of getting something nice from him at that depth, that's true. But still not much chance of getting something useful for the final fight.
I usually don't go for these easy uniques so M has more chance wasting a turn on summoning them.
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Old January 30, 2017, 13:30   #49
PowerWyrm
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Quote:
g) Power Dragon Scale Mail (Dwarven) (-3) [60,+35] <+1, +4>
...

As long as I remember, I don't think I've ever found a PDSM in Angband. And almost every post I see, people show *ego* PDSMs...
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Old January 30, 2017, 16:29   #50
Derakon
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You were 6 pounds overweight, so if you'd just ditched some of your load you'd've been at +20 speed.

Quote:
Originally Posted by PowerWyrm View Post
...

As long as I remember, I don't think I've ever found a PDSM in Angband. And almost every post I see, people show *ego* PDSMs...
For whatever reason, it seems like all DSMs past the early game are ego DSMs. The DSM being a PDSM is still pretty dang notable though.
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