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#1 |
Rookie
Join Date: Mar 2020
Posts: 12
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Am I Missing Anything to Move on?
Hey all, been a while since I did anything here, or played angband. A couple of days ago I picked it back up as something to do. After dying a silly death on Floor 2 with my ranger to a spike trap, I wizened up on remembering cure potions and dove... and dove... and dove....
I ended up getting my first character below floor 70, (and only 5th below 50). I hit Level 98 with 3 speed, rbase, and not much else. I managed to scum for gear, and I'm starting to think about Sauron and Morgoth, but have never even thought about this before. Was curious if I should be trying to get anything else before I head down. My current plan is to max my Constitution and hit level 40 for extra shots, but want to take this opportunity to avoid doing anything stupid, since winning won't allow me to run away from these two scary dudes. |
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#2 |
Rookie
Join Date: Mar 2020
Posts: 12
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and the dump, that I forgot to post as I tried to figure out dumps and uploading.
Code:
[Angband 4.1.3 Character Dump] Name Ranger XVII Age 128 Self RB CB EB Best Race High-Elf Height 7'5" STR! 18/100 +1 +0 +4 18/150 Class Ranger Weight 13st 0lb INT: 17 +3 +2 +0 18/40 Title Pathfinder Turns used: WIS: 18 -1 -2 +0 15 HP 443/443 Game 468509 DEX! 18/100 +3 +1 +8 18/*** SP 45/67 Standard 66078 CON: 18/71 +1 -1 +2 18/91 Resting 14491 Level 37 Armor [73,+117] Saving Throw 87% Cur Exp 1407679 Stealth Superb Max Exp 1407679 Melee 4d10,+35 Disarm - phys. 82% Adv Exp 1610000 To-hit 59,+57 Disarm - magic 57% Blows 5.0/turn Magic Devices 94 Gold 204040 Searching 100% Burden 188.8 lb Shoot to-dam +24 Infravision 100 ft Overweight 8.9 lb To-hit 87,+54 Speed 35 (4.0x) Max Depth 4900' (L98) Shots 2/turn You are the only child of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. rAcid:*.....+...... Nexus:....+........ rElec:......+...... Nethr:+............ rFire:......+...... Chaos:............. rCold:......+.....! Disen:.......+..... rPois:....+...+...! pFear:......+.+.... rLite:.....+......+ pBlnd:........+.... rDark:.....+....... pConf:......+...... Sound:......+...... pStun:............. Shard:............. HLife:+....+....... Regen:+............ Stea.:....+..+..... ESP:.........+... Sear.:....+........ Invis:+....+......+ Infra:....+.......+ FrAct:+.........+.. Tunn.:............. Feath:............. Speed:..+++......+. S.Dig:+............ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:.....+....... [Character Equipment] a) the Trident of Ulmo (4d10) (+15,+19) <+4> Found lying on the floor at 4900 feet (level 98) +4 dexterity. Slays dragons, animals. Provides immunity to acid. Provides resistance to nether. Cannot be harmed by acid, fire. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. Blessed by the gods. When activated, it teleports a target monster away. Takes 200 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 5.0 blows/round. Average damage/round: 544 vs. dragons, 424 vs. animals, and 304 vs. others. b) a Long Bow of Extra Might (x4) (+12,+24) <+1> Dropped by Tom the Stone Troll at 4900 feet (level 98) +1 shooting power. c) a Ring of Speed <+10> Found lying on the floor at 4850 feet (level 97) +10 speed. d) a Ring of Speed <+13> Found lying on the floor in a vault at 4900 feet (level 98) +13 speed. e) an Amulet of Trickery <+2, +5, +6, +3> Found lying on the floor at 4450 feet (level 89) +2 dexterity. +2 stealth. +5 searching skill. +6 infravision. +3 speed. Provides resistance to poison, nexus. Sustains dexterity. f) the Arkenstone of ThrÃ?¡in <+3> (charging) Found lying on the floor of a cavern at 3750 feet (level 75) +3 light. Provides resistance to light, dark. Cannot be harmed by fire. Grants the ability to see invisible things. Sustains your life force. Radius 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 204 to 400 turns to recharge at your current speed. Your chance of success is 92.9% g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Dropped by Wormtongue, Agent of Saruman at 3000 feet (level 60) +2 strength. +2 dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid. h) a Fur Cloak of Aman [3,+25] <+3> Found lying on the floor in a vault at 4900 feet (level 98) +3 stealth. Provides resistance to disenchantment. Cannot be harmed by acid, fire. i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Dropped by Adunaphel the Quiet at 4900 feet (level 98) +2 strength. +2 constitution. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 200 turns to recharge at your current speed. Your chance of success is 94.6% j) an Iron Helm of Telepathy [7,+18] Found lying on the floor at 4850 feet (level 97) Grants telepathy. k) a Set of Gauntlets of Free Action [3,+12] Bought from a store Prevents paralysis. l) a Pair of Leather Sandals of Speed [1,+17] <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by fire. f) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by fire. g) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by fire. h) 4 Mushrooms of Vigor i) 11 Potions of Cure Serious Wounds j) 40 Potions of Cure Critical Wounds k) 4 Potions of Cure Critical Wounds l) 9 Potions of Healing m) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. n) a Potion of Life It can be thrown at creatures with damaging effect. o) 33 Scrolls of Phase Door p) 17 Scrolls of Teleportation q) 3 Scrolls of Banishment r) 3 Scrolls of Word of Recall s) 5 Rods of Teleport Other [Character Quiver] 0) 3 Arrows (1d4) (+6,+5) Combat info: Hits targets up to 140 feet away. Average damage/round: 264.6. 35% chance of breaking upon contact. 1) 6 Arrows (1d4) (+7,+4) Combat info: Hits targets up to 140 feet away. Average damage/round: 256.2. 35% chance of breaking upon contact. 2) an Arrow of Slay Giant (1d4) (+9,+8) Slays giants. Combat info: Hits targets up to 140 feet away. Average damage/round: 507.2 vs. giants, and 289.8 vs. others. 35% chance of breaking upon contact. 3) 12 Arrows of Slay Demon (1d4) (+5,+13) Slays demons. Combat info: Hits targets up to 140 feet away. Average damage/round: 580.6 vs. demons, and 331.8 vs. others. 35% chance of breaking upon contact. 4) 24 Seeker Arrows (4d4) (+6,+6) Combat info: Hits targets up to 140 feet away. Average damage/round: 336. 35% chance of breaking upon contact. 5) 24 Seeker Arrows (4d4) (+9,+4) Combat info: Hits targets up to 140 feet away. Average damage/round: 319.2. 35% chance of breaking upon contact. 6) a Seeker Arrow (4d4) (+7,+7) Combat info: Hits targets up to 140 feet away. Average damage/round: 344.4. 35% chance of breaking upon contact. 7) 30 Seeker Arrows (4d4) (+10,+9) Combat info: Hits targets up to 140 feet away. Average damage/round: 361.2. 35% chance of breaking upon contact. 8) 19 Seeker Arrows of Wounding (4d4) (+27,+22) Combat info: Hits targets up to 140 feet away. Average damage/round: 479.4. 35% chance of breaking upon contact. 9) 7 Mithril Arrows of Flame (3d4) (+11,+4) Branded with fire. Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 521.8 vs. creatures not resistant to fire, and 298.2 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by fire. b) 6 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 7 Potions of Speed d) 2 Scrolls of Recharging e) 5 Scrolls of *Destruction* f) a Rod of Speed Cannot be harmed by lightning. g) 3 Wands of Teleport Other (19 charges) h) a Staff of *Destruction* (3 charges) i) a Staff of Banishment (3 charges) j) 2 Staves of Teleportation (12 charges) k) a Staff of Speed (7 charges) l) a Ring of Constitution <+5> Found lying on the floor at 4850 feet (level 97) +5 constitution. Sustains constitution. m) the Band of Tulkas <+4> Found lying on the floor in a vault at 4900 feet (level 98) +4 strength. +4 dexterity. +4 constitution. Provides protection from fear. Cannot be harmed by lightning. When activated, it hastens you for d75+75 turns. Takes 604 to 1200 turns to recharge at your current speed. Your chance of success is 89.9% n) the Amulet of Carlammas <+1, +3> Dropped by Hoarmurath of Dir at 4850 feet (level 97) +1 strength. +3 constitution. Provides resistance to fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 904 to 1800 turns to recharge at your current speed. Your chance of success is 92.9% o) the Phial of Galadriel <+3> (charging) Dropped by Boldor, King of the Yeeks at 650 feet (level 13) +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 44 to 80 turns to recharge at your current speed. Your chance of success is 97.2% p) the Mithril Shield of Gil-galad [20,+20] <+5, +1> Dropped by Hoarmurath of Dir at 4850 feet (level 97) +5 wisdom. +1 light. Provides resistance to acid, lightning, dark, disenchantment. Cannot be harmed by acid. Sustains wisdom, dexterity. When activated, it fires a line of light in all directions, each one causing 10d8 damage. Takes 400 turns to recharge at your current speed. Your chance of success is 89.9% q) an Iron Crown of the Magi [0,+9] <+1> Dropped by an uruk at 4200 feet (level 84) +1 intelligence. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. r) a Pair of Iron Shod Boots of Stability [4,+9] Bought from a store Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. s) the Pair of Steel Shod Boots of ThrÃ?³r [7,+20] <+3, -1> Dropped by a berserker at 4900 feet (level 98) +3 strength. +3 constitution. -1 stealth. +3 speed. Provides protection from fear. Cannot be harmed by acid, fire. t) the Dagger 'Angrist' (2d4) (+10,+15) [+5] <+4> Dropped by The Cat Lord at 4850 feet (level 97) +4 dexterity. Slays trolls, orcs, evil creatures. Branded with acid. Provides resistance to acid, dark. Cannot be harmed by acid. Sustains dexterity. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 241 vs. creatures not resistant to acid, 241 vs. trolls, 241 vs. orcs, 214 vs. evil creatures, and 187.5 vs. others. u) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+1> Dropped by Grishnákh, the Hill Orc at 650 feet (level 13) +1 searching skill. +1 light. Slays dragons, orcs, evil creatures. Branded with cold. Provides resistance to cold, dark. Cannot be harmed by acid. Slows your metabolism. Blessed by the gods. Combat info: 5.0 blows/round. Average damage/round: 264 vs. creatures not resistant to cold, 264 vs. dragons, 264 vs. orcs, 231 vs. evil creatures, and 197.5 vs. others. v) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> Dropped by Ji Indur Dawndeath at 4850 feet (level 97) +4 wisdom. +4 infravision. +1 light. Slays orcs. Branded with cold. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, fire. Speeds regeneration. Blessed by the gods. When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 160 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 5.0 blows/round. Average damage/round: 240.5 vs. creatures not resistant to cold, 240.5 vs. orcs, and 174.5 vs. others. w) the Morning Star 'Firestar' (2d6) (+15,+17) [+2] Dropped by a mature green dragon at 4650 feet (level 93) Branded with fire. Provides immunity to fire. Cannot be harmed by acid, fire. When activated, it creates a fire ball with damage 72. Takes 80 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 5.0 blows/round. Average damage/round: 294 vs. creatures not resistant to fire, and 215.5 vs. others. x) the Mace 'Taratol' (3d4) (+12,+12) Dropped by Saruman of Many Colours at 4900 feet (level 98) Slays dragons (powerfully). Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, fire. When activated, it hastens you for d20+20 turns. Takes 404 to 800 turns to recharge at your current speed. Your chance of success is 96.0% Combat info: 5.0 blows/round. Average damage/round: 278 vs. creatures not resistant to lightning, 363.5 vs. dragons, and 192.5 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 650 100' Reached level 2 829 100' Reached level 3 2070 150' Reached level 4 2582 200' Reached level 5 3089 200' Reached level 6 3270 200' Killed Grip, Farmer Maggot's Dog 3443 250' Killed Fang, Farmer Maggot's Dog 3498 250' Reached level 7 5163 450' Reached level 8 5513 0' Killed Farmer Maggot 6816 600' Reached level 9 7104 600' Reached level 10 7492 600' Killed Bullroarer the Hobbit 7707 600' Reached level 11 8279 600' Reached level 12 10360 650' Reached level 13 10644 650' Killed GrishnÃ?¡kh, the Hill Orc 10652 650' Found the Broad Sword 'Orcrist' 11344 650' Killed Golfimbul, the Hill Orc Chief 11437 650' Killed Orfax, Son of Boldor 11437 650' Reached level 14 11548 650' Killed Boldor, King of the Yeeks 11549 650' Found the Phial of Galadriel 12267 700' Killed Lagduf, the Snaga 12596 750' Reached level 15 13842 900' Reached level 16 14703 1000' Reached level 17 15525 1150' Reached level 18 17736 1400' Reached level 19 19409 1650' Reached level 20 20126 1800' Reached level 21 21338 1950' Killed Uldor the Accursed 21699 1950' Reached level 22 22941 2300' Reached level 23 24062 2600' Reached level 24 25612 2850' Reached level 25 25935 2900' Reached level 25 27368 3000' Killed Wormtongue, Agent of Saruman 27368 3000' Found the Metal Brigandine Armour of the Rohirrim 28177 3100' Killed Ibun, Son of MÃ?®m 28414 3150' Killed Sangahyando of Umbar 31490 3750' Found the Arkenstone of ThrÃ?¡in 31576 3800' Killed Ufthak of Cirith Ungol 33060 4000' Reached level 26 33170 4000' Killed Beorn, the Shape-Changer 33319 4050' Killed Akhorahil the Blind 33319 4050' Reached level 27 34782 4200' Killed Bolg, Son of Azog 34989 4200' Found the Iron Crown of BerÃ?ºthiel (LOST) 35459 4200' Reached level 28 38321 4600' Killed Uvatha the Horseman 38325 4600' Found the Adamantite Plate Mail 'Soulkeeper' (LOST) 38443 4600' Killed KhÃ?®m, Son of MÃ?®m 38648 4600' Killed Gorbag, the Orc Captain 39628 4650' Reached level 29 39647 4650' Killed Ulfang the Black 39663 4650' Killed Ulfast, Son of Ulfang 39682 4650' Found the Augmented Chain Mail of Caspanion (LOST) 39704 4650' Killed Ulwarth, Son of Ulfang 39772 4650' Found the Morning Star 'Firestar' 40881 4750' Killed MÃ?®m, Betrayer of Turin 44446 4900' Killed Bill the Stone Troll 44474 4900' Killed Tom the Stone Troll 44488 4900' Killed Bert the Stone Troll 44995 4850' Reached level 30 45909 4850' Reached level 31 46563 4900' Reached level 32 46943 4900' Reached level 33 49481 4900' Killed Brodda, the Easterling 50399 4850' Killed The Cat Lord 50404 4850' Found the Dagger 'Angrist' 53212 4900' Killed Medusa, the Gorgon 53424 4900' Found the Band of Tulkas 53978 4900' Killed SmÃ?©agol 54057 4900' Found the Trident of Ulmo 55140 4850' Reached level 34 55213 4850' Killed Ji Indur Dawndeath 55222 4850' Found the Lucerne Hammer 'Turmil' 55450 4850' Reached level 35 56319 4900' Killed Adunaphel the Quiet 56325 4900' Found the Leather Shield of the Haradrim 56918 4900' Killed Saruman of Many Colours 56925 4900' Found the Metal Cap of Thengel (LOST) 56925 4900' Found the Beaked Axe of ThÃ?©oden (LOST) 56929 4900' Found the Mace 'Taratol' 57972 4850' Killed Hoarmurath of Dir 57972 4850' Reached level 36 57977 4850' Found the Amulet of Carlammas 57978 4850' Found the Mithril Shield of Gil-galad 61061 4850' Killed Harowen the Black Hand 61069 4850' Found the Star of Elendil (LOST) 61176 4850' Killed Quaker, Master of Earth 63619 4900' Killed NÃ?¡r, the Dwarf 63624 4900' Found the Large Metal Shield of AnÃ?¡rion (LOST) 64400 4900' Found the Pair of Steel Shod Boots of ThrÃ?³r 65720 4900' Reached level 37 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) Last edited by Nick; May 30, 2021 at 01:36. |
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#3 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,668
Donated: $40
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First, post character dumps in "code" tags so monospace alignment is kept.
More importantly: no you can't take Sauron, Morgoth, or say number of deep monsters. Any monster deeper than FL 70 can kill you in a single turn--as can a number from ~DL 50 and below. To take Morgoth, at a bare minimum you need about 700HP and about 20 base speed. (You can get by with less HP, but you need to play games with LOS.) You absolutely need better speed and more damage. |
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#4 | ||
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,317
Donated: $60
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Quote:
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As far as better damage goes, I would be looking for a better bow - judge by comparing arrow damage with two different bows equipped - and possibly a ring of damage and/or an amulet of weaponmastery. Quite bit of your gear could be better, too - particularly the hat, and there exist artifact gloves with free action plus other stuff. You'll also probably need a few more *Healing*/Life potions, but time spent deep for the other things you need will probably net enough of those.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,668
Donated: $40
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Whoops. I didn't catch the improved speed. I'd definitely sacrifice some speed for damage and especially HP at +35. Beyond about +25, returns diminish fast.
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#6 |
Rookie
Join Date: Mar 2020
Posts: 12
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Thank you so much, I appreciate the input! I'm glad to know I'm still short on gear, last thing I want is to try and get senselessly killed when I have the resources to be hypothetically prepared. I'd ask for specific Sauron/Morgoth tips as well if people don't mind, or I may go look up some old LP archives to get some ideas, and maybe browse the forums. In the meantime, I'll get back to looking for a better set of gear!
And thanks for fixing my dump, very new to this forum style. I'll keep in mind the code wrap for the future. |
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#7 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,668
Donated: $40
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@foremmagra
Aim for a minimum of 550 hp initially. Big elemental damage is capped at 533 if you have single resistance. (With Resistance spell, it goes down to 177.) But there is also Mana storm, which does 500+ damage. Also beware the Jabberwock, the claws that catch, the teeth that bite! It also breathes chaos for 500HP. As does the Great Wyrm of Chaos, and that of Balance. That ring of Constitution <+5> is surely better than the second speed ring for now. For other classes, perhaps Tulkas. But for a Ranger, CON matters a lot more than STR and DEX. |
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#8 |
Rookie
Join Date: Mar 2020
Posts: 12
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Thanks for the advice. As an update, I found a ring of Speed +19, so I swapped out the other ring slot for the Ring of Tulkas. At 774 HP now, but still haven't found a new bow or helmet, and my gloves merely became gloves of thievery. I also switched my speed boots out for the boots of Thror. Character Con is maxed now, but going to try and at least get to 40 and maybe replace my bow before even thinking about Sauron. I appreciate the words of warning, wish me luck!
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#9 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,668
Donated: $40
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18/200 CON gets 75 more HP than 18/190 at CL 50, so that final point really counts. A CL 40 ranger with 18/200 CON, 25+ speed, and a good bow and arrows will have no trouble with the bosses. After that point, the only additional benefits are become better fail rates on *Destruction* and Rune of Protection spells.
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#10 |
Rookie
Join Date: Mar 2020
Posts: 12
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Another update, just got my first win! Cranked through just about every good arrow I had, but totally worth it! Thanks for helping prevent me from doing anything suicidal, and maybe I'll roll another class. Thanks for all the help!
Code:
[Angband 4.1.3 Character Dump] Name Ranger XVII Age 128 Self RB CB EB Best Race High-Elf Height 7'5" Str! 18/100 +1 +0 +12 18/*** 18/*** Class Ranger Weight 13st 0lb Int! 18/100 +3 +2 +0 18/150 18/140 Title ***WINNER*** Turns used: Wis! 18/100 -1 -2 +0 18/70 18/60 HP 564/864 Game 547518 DEX! 18/100 +3 +1 +18 18/*** SP 150/246 Standard 94649 Con! 18/100 +1 -1 +11 18/210 18/200 Resting 20100 Level 43 Armor [73,+184] Saving Throw 95% Cur Exp 4574270 Stealth Excellent Max Exp 4574270 Melee 4d10,+41 Disarm - phys. 88% Adv Exp 4830000 To-hit 65,+52 Disarm - magic 72% Blows 5.0/turn Magic Devices 103 Gold 425339 Searching 100% Burden 152.2 lb Shoot to-dam +24 Infravision 110 ft Overweight -27.7 lb To-hit 96,+49 Speed 25 (3.5x) Max Depth 5000' (L100) Shots 3/turn You are the only child of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. rAcid:*.....+.*...! Nexus:....+........ rElec:......+.....! Nethr:+............ rFire:......+.....! Chaos:........+.... rCold:......+.....! Disen:.......+..... rPois:....+.......! pFear:...+..+.+..+. rLite:.....+......+ pBlnd:............. rDark:.....+....... pConf:......+...... Sound:......+.+.... pStun:............. Shard:............. HLife:+....+....... Regen:+............ Stea.:....+..++..+. ESP:.........+... Sear.:....+.....+.. Invis:+....+......+ Infra:....+.......+ FrAct:+.......+.+.. Tunn.:............. Feath:..........+.. Speed:..+.+......+! S.Dig:+............ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:.+........... Aggrv:............. Light:.....+....... [Character Equipment] a) the Trident of Ulmo (4d10) (+15,+19) <+4> Found lying on the floor at 4900 feet (level 98) +4 dexterity. Slays dragons, animals. Provides immunity to acid. Provides resistance to nether. Cannot be harmed by acid, fire. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. Blessed by the gods. When activated, it teleports a target monster away. Takes 200 turns to recharge at your current speed. Your chance of success is 95.9% Combat info: 5.0 blows/round. Average damage/round: 574 vs. dragons, 454 vs. animals, and 334 vs. others. b) a Long Bow of Extra Might (x4) (+12,+24) <+1> Dropped by Tom the Stone Troll at 4900 feet (level 98) +1 shooting power. c) a Ring of Speed <+19> Found lying on the floor in a vault at 4900 feet (level 98) +19 speed. d) the Band of Tulkas <+4> Found lying on the floor in a vault at 4900 feet (level 98) +4 strength. +4 dexterity. +4 constitution. Provides protection from fear. Cannot be harmed by lightning. When activated, it hastens you for d75+75 turns. Takes 604 to 1200 turns to recharge at your current speed. Your chance of success is 91.4% e) an Amulet of Trickery <+4, +2, +7, +3> Dropped by Arien, Maia of the Sun at 4900 feet (level 98) +4 dexterity. +2 stealth. +4 searching skill. +7 infravision. +3 speed. Provides resistance to poison, nexus. Sustains dexterity. f) the Arkenstone of Thráin <+3> (charging) Found lying on the floor of a cavern at 3750 feet (level 75) +3 light. Provides resistance to light, dark. Cannot be harmed by fire. Grants the ability to see invisible things. Sustains your life force. Radius 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 204 to 400 turns to recharge at your current speed. Your chance of success is 94.0% g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Dropped by Wormtongue, Agent of Saruman at 3000 feet (level 60) +2 strength. +2 dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid. h) a Fur Cloak of Aman [3,+25] <+3> Found lying on the floor in a vault at 4900 feet (level 98) +3 stealth. Provides resistance to disenchantment. Cannot be harmed by acid, fire. i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Found lying on the floor in a vault at 4900 feet (level 98) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. j) an Iron Helm of Telepathy [7,+18] Found lying on the floor at 4850 feet (level 97) Grants telepathy. k) a Set of Leather Gloves of Thievery (+7,+2) [1,+16] <+4, +6> Found lying on the floor of a special room at 4850 feet (level 97) +4 dexterity. +6 searching skill. Feather Falling. Prevents paralysis. l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1> Dropped by a berserker at 4900 feet (level 98) +3 strength. +3 constitution. -1 stealth. +3 speed. Provides protection from fear. Cannot be harmed by acid, fire. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by fire. f) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by fire. g) 27 Potions of Cure Critical Wounds h) 12 Potions of Healing i) 10 Potions of *Healing* It can be thrown at creatures with damaging effect. j) a Potion of Restore Mana k) 4 Potions of Speed l) 7 Scrolls of Phase Door m) 6 Scrolls of Teleportation n) a Scroll of Banishment o) 3 Scrolls of Word of Recall p) 2 Scrolls of *Destruction* q) 9 Rods of Teleport Other (2 charging) r) 2 Rods of Speed (2 charging) Cannot be harmed by lightning. [Character Quiver] 0) 7 Arrows (1d4) (+7,+4) Combat info: Hits targets up to 140 feet away. Average damage/round: 384.3. 35% chance of breaking upon contact. 1) 28 Seeker Arrows (4d4) (+3,+5) Combat info: Hits targets up to 140 feet away. Average damage/round: 486.6. 35% chance of breaking upon contact. 2) 5 Seeker Arrows of Venom (4d4) (+9,+8) Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 926.1 vs. creatures not resistant to poison, and 529.2 vs. others. 35% chance of breaking upon contact. 3) 10 Seeker Arrows of Venom (4d4) (+9,+9) Branded with poison. Combat info: Hits targets up to 140 feet away. Average damage/round: 948 vs. creatures not resistant to poison, and 541.8 vs. others. 35% chance of breaking upon contact. 4) 6 Seeker Arrows of Flame (4d4) (+8,+9) Branded with fire. Cannot be harmed by fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 948 vs. creatures not resistant to fire, and 541.8 vs. others. 35% chance of breaking upon contact. 5) 21 Mithril Arrows of Venom (3d4) (+9,+9) Branded with poison. Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 893.1 vs. creatures not resistant to poison, and 510.3 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 3 Books of Magic Spells [Sorcery and Evocations] b) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by fire. c) 3 Books of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by fire. d) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by fire. e) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by fire. f) 2 Books of Magic Spells [Kelek's Grimoire of Power] Cannot be harmed by fire. g) 40 Potions of Cure Critical Wounds h) 2 Potions of Life It can be thrown at creatures with damaging effect. i) 4 Scrolls of *Remove Curse* j) a Scroll of Mass Banishment k) a Staff of *Destruction* (3 charges) l) a Ring of Speed <+13> Found lying on the floor in a vault at 4900 feet (level 98) +13 speed. m) Multi-Hued Dragon Scale Mail (Dwarven) (-2) [45,+41] <+2, +1, +4> Found lying on the floor in a vault at 4900 feet (level 98) +2 strength. +1 constitution. +4 infravision. Provides resistance to acid, lightning, fire, cold, poison. Prevents paralysis. n) Chaos Dragon Scale Mail (Dwarven) (-2) [40,+38] <+2, +4> Found lying on the floor in a vault at 4850 feet (level 97) +2 strength. +2 constitution. +4 infravision. Provides resistance to chaos, disenchantment. Prevents paralysis. o) Balance Dragon Scale Mail of Stealth (-2) [50,+23] <+1> Found lying on the floor at 4850 feet (level 97) +1 stealth. Provides resistance to sound, shards, chaos, disenchantment. p) an Elven Cloak of the Magi [6,+16] <+1, +4> Found lying on the floor in a vault at 4850 feet (level 97) +1 intelligence. +4 stealth. +1 speed. Cannot be harmed by acid. Sustains intelligence. Speeds regeneration. q) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Dropped by Adunaphel the Quiet at 4900 feet (level 98) +2 strength. +2 constitution. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 200 turns to recharge at your current speed. Your chance of success is 95.5% r) the Steel Helm of Hammerhand [9,+20] <+3> Dropped by a dark elven priest at 4850 feet (level 97) +3 strength. +3 dexterity. +3 constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid. Prevents paralysis. s) a Pair of Leather Sandals of Speed [1,+17] <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. t) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> Dropped by Ji Indur Dawndeath at 4850 feet (level 97) +4 wisdom. +4 infravision. +1 light. Slays orcs. Branded with cold. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, fire. Speeds regeneration. Blessed by the gods. When activated, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 160 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 270.5 vs. creatures not resistant to cold, 270.5 vs. orcs, and 204.5 vs. others. u) the Morning Star 'Firestar' (2d6) (+15,+17) [+2] Dropped by a mature green dragon at 4650 feet (level 93) Branded with fire. Provides immunity to fire. Cannot be harmed by acid, fire. When activated, it creates a fire ball with damage 72. Takes 80 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 324 vs. creatures not resistant to fire, and 245.5 vs. others. v) the Mace 'Taratol' (3d4) (+12,+12) Dropped by Saruman of Many Colours at 4900 feet (level 98) Slays dragons (powerfully). Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, fire. When activated, it hastens you for d20+20 turns. Takes 404 to 800 turns to recharge at your current speed. Your chance of success is 96.8% Combat info: 5.0 blows/round. Average damage/round: 308 vs. creatures not resistant to lightning, 393.5 vs. dragons, and 222.5 vs. others. w) a Short Bow of Lothlórien (x4) (+20,+17) <+4, +2> Found lying on the floor in a vault at 4850 feet (level 97) +4 dexterity. +2 shooting power. Cannot be harmed by acid, fire. Grants telepathy. Prevents paralysis. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 650 100' Reached level 2 829 100' Reached level 3 2070 150' Reached level 4 2582 200' Reached level 5 3089 200' Reached level 6 3270 200' Killed Grip, Farmer Maggot's Dog 3443 250' Killed Fang, Farmer Maggot's Dog 3498 250' Reached level 7 5163 450' Reached level 8 5513 0' Killed Farmer Maggot 6816 600' Reached level 9 7104 600' Reached level 10 7492 600' Killed Bullroarer the Hobbit 7707 600' Reached level 11 8279 600' Reached level 12 10360 650' Reached level 13 10644 650' Killed Grishnákh, the Hill Orc 10652 650' Found the Broad Sword 'Orcrist' (LOST) 11344 650' Killed Golfimbul, the Hill Orc Chief 11437 650' Killed Orfax, Son of Boldor 11437 650' Reached level 14 11548 650' Killed Boldor, King of the Yeeks 11549 650' Found the Phial of Galadriel (LOST) 12267 700' Killed Lagduf, the Snaga 12596 750' Reached level 15 13842 900' Reached level 16 14703 1000' Reached level 17 15525 1150' Reached level 18 17736 1400' Reached level 19 19409 1650' Reached level 20 20126 1800' Reached level 21 21338 1950' Killed Uldor the Accursed 21699 1950' Reached level 22 22941 2300' Reached level 23 24062 2600' Reached level 24 25612 2850' Reached level 25 25935 2900' Reached level 25 27368 3000' Killed Wormtongue, Agent of Saruman 27368 3000' Found the Metal Brigandine Armour of the Rohirrim 28177 3100' Killed Ibun, Son of Mîm 28414 3150' Killed Sangahyando of Umbar 31490 3750' Found the Arkenstone of Thráin 31576 3800' Killed Ufthak of Cirith Ungol 33060 4000' Reached level 26 33170 4000' Killed Beorn, the Shape-Changer 33319 4050' Killed Akhorahil the Blind 33319 4050' Reached level 27 34782 4200' Killed Bolg, Son of Azog 34989 4200' Found the Iron Crown of Berúthiel (LOST) 35459 4200' Reached level 28 38321 4600' Killed Uvatha the Horseman 38325 4600' Found the Adamantite Plate Mail 'Soulkeeper' (LOST) 38443 4600' Killed Khîm, Son of Mîm 38648 4600' Killed Gorbag, the Orc Captain 39628 4650' Reached level 29 39647 4650' Killed Ulfang the Black 39663 4650' Killed Ulfast, Son of Ulfang 39682 4650' Found the Augmented Chain Mail of Caspanion (LOST) 39704 4650' Killed Ulwarth, Son of Ulfang 39772 4650' Found the Morning Star 'Firestar' 40881 4750' Killed Mîm, Betrayer of Turin 44446 4900' Killed Bill the Stone Troll 44474 4900' Killed Tom the Stone Troll 44488 4900' Killed Bert the Stone Troll 44995 4850' Reached level 30 45909 4850' Reached level 31 46563 4900' Reached level 32 46943 4900' Reached level 33 49481 4900' Killed Brodda, the Easterling 50399 4850' Killed The Cat Lord 50404 4850' Found the Dagger 'Angrist' (LOST) 53212 4900' Killed Medusa, the Gorgon 53424 4900' Found the Band of Tulkas 53978 4900' Killed Sméagol 54057 4900' Found the Trident of Ulmo 55140 4850' Reached level 34 55213 4850' Killed Ji Indur Dawndeath 55222 4850' Found the Lucerne Hammer 'Turmil' 55450 4850' Reached level 35 56319 4900' Killed Adunaphel the Quiet 56325 4900' Found the Leather Shield of the Haradrim 56918 4900' Killed Saruman of Many Colours 56925 4900' Found the Metal Cap of Thengel (LOST) 56925 4900' Found the Beaked Axe of Théoden (LOST) 56929 4900' Found the Mace 'Taratol' 57972 4850' Killed Hoarmurath of Dir 57972 4850' Reached level 36 57977 4850' Found the Amulet of Carlammas (LOST) 57978 4850' Found the Mithril Shield of Gil-galad (LOST) 61061 4850' Killed Harowen the Black Hand 61069 4850' Found the Star of Elendil (LOST) 61176 4850' Killed Quaker, Master of Earth 63619 4900' Killed Nár, the Dwarf 63624 4900' Found the Large Metal Shield of Anárion (LOST) 64400 4900' Found the Pair of Steel Shod Boots of Thrór 65720 4900' Reached level 37 68208 4900' Killed Ren the Unclean 68211 4900' Found the Bastard Sword 'Calris' (LOST) 68949 4900' Killed Eöl, the Dark Elf 69122 4900' Killed Draebor, the Imp 69685 4900' Killed Ar-Pharazôn the Golden 70218 4900' Reached level 38 71413 4850' Reached level 39 72304 4850' Killed Ariel, Queen of Air 72440 4850' Killed Shagrat, the Orc Captain 73147 4900' Found the Ring of Barahir (LOST) 73546 4900' Killed The Queen Ant 73564 4900' Found the Small Metal Shield of Thorin 73830 4900' Found the Zweihander 'Zarcuthra' (LOST) 76776 4900' Reached level 40 77231 4900' Killed Angamaitë of Umbar 79306 4850' Found the Wicker Shield of Elros (LOST) 79547 4850' Killed The Lernaean Hydra 80293 4850' Killed The Balrog of Moria 82027 4850' Found the Short Sword 'Sting' (LOST) 82117 4850' Killed Scatha the Worm (offscreen) 82126 4850' Found the Long Bow 'Belthronding' (LOST) 82126 4850' Found the Long Sword 'Anguirel' (LOST) 82160 4850' Killed Kavlax the Many-Headed (offscreen) 82190 4850' Killed Smaug the Golden 82591 4850' Killed Itangast the Fire Drake 83335 4900' Reached level 41 83572 4900' Killed Arien, Maia of the Sun 83583 4900' Found the Mattock of Náin (LOST) 83744 4900' Killed Dwar, Dog Lord of Waw 83997 4850' Found the Set of Gauntlets 'Paurnimmen' (LOST) 84033 4850' Killed Vargo, Tyrant of Fire 84293 4850' Killed Lokkak, the Ogre Chieftain 84715 4850' Found the Broad Sword 'Aranrúth' (LOST) 84975 4850' Found the Steel Helm of Hammerhand 85053 4850' Found the Pair of Leather Boots 'Dal-i-thalion' (LOST) 85324 4850' Killed Azog, King of the Uruk-Hai 85856 4850' Killed Lorgan, Chief of the Easterlings 87177 4850' Killed The Phoenix 87498 4850' Found the Full Plate Armour of Isildur (LOST) 87504 4850' Reached level 42 90720 4950' Killed Sauron, the Sorcerer 90836 4950' Killed The Witch-King of Angmar 90861 4950' Reached level 43 90923 4950' Killed Khamûl, the Black Easterling 92692 5000' Killed Qlzqqlzuup, the Emperor Quylthulg 93044 5000' Killed Vecna, the Emperor Lich 94648 5000' Killed Morgoth, Lord of Darkness [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : yes (birth_know_runes) Know all flavors on birth : yes (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) |
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