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#141 | |
Prophet
Join Date: Apr 2008
Posts: 2,826
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Quote:
First object: 100% chance to pick (100% obj1) Second object: 1/2 chance to pick, 1/2 chance to keep old one -> 1/2 chance for first 2 Third object: 1/3 chance to pick, 2/3 chance to keep old one -> 1/3 chance on all first 3 (1/2*2/3) Fourth object: 1/4 chance to pick, 3/4 chance to keep old one -> 1/4 chance on all first 4 (1/3*3/4) ... Nth object: 1/n chance to pick, n-1/n chance to keep old one, and all up to (n-1) have equal 1/(n-1) probability -> 1/n-1 * n-1/n = 1/n chance on all n objects
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PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#142 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,912
Donated: $40
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Got it. I misread it the first time.
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#143 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,587
Donated: $60
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Thanks. Efficient and clear; I particularly like the way you don't let quest artifacts mess with the counting and probabilities.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#144 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,587
Donated: $60
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As far as I know there are two possibly outstanding bugs - duplicate uniques and duplicate artifacts - and I have been unable to pin them down despite much searching. So I think we're close to releasing 4.2.2. Let me know if there's anything I'm missing.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#145 |
Swordsman
Join Date: Oct 2016
Location: Finland
Posts: 403
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Awesome.
Are there any other ways of reaching Gwarl than waiting him to appear in angband.live chat? I've sent a personal message weeks ago. He finally addressed me in angband.live that he has sent my bug report further regarding to my vanilla save file. He just never removed the save file. He even apologized me for having a long absence. I have specifically stated that a save file of 'SPHARAGAIN' in angband.live is corrupted. But it is still there. I'm forced to play 4.2.1. Not a bad thing as such, but I want to be a part of new development. As far as playtesting goes. So, unless there is not a string of misunderstandings, just remove spharagain vanilla nightly save file. And if there is another person who can do this, please inform me. Loving f'***ing everyone, Sphara ![]() |
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#146 |
Rookie
Join Date: Dec 2020
Posts: 3
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I was looking in the source code and it looks like damage for the mage spell "Thrust away" is bugged.
Code:
spell:Thrust Away:40:12:90:40 effect:SHORT_BEAM:FORCE:1:10 dice:$Dd8 expr:D:PLAYER_LEVEL:+ 0 desc:Fires a short range beam of force. |
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#147 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,587
Donated: $60
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Quote:
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#148 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,424
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#149 |
Knight
Join Date: Oct 2019
Posts: 899
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What is the order of classes on the creation screen?
a) Warrior b) Mage ... f) Paladin g) Rogue ... etc More precisely: how is the order chosen? |
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#150 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,587
Donated: $60
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By their order in class.txt.
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