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#1 |
Prophet
Join Date: Mar 2008
Posts: 2,755
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possible bug with "player turns" in dump?
I've thrown a lot, and then autopickuped the shots. It is counting the autopickup as an active player turn. Should it? That leaves me with player turns > gameturns/10 despite constant normal speed, which is why I noticed it.
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#2 |
Angband Devteam member
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Very interesting. Is there perhaps a hack to prevent autopickup adding game turns? That's the only explanation I can think of without code diving. Will open a ticket to look at this.
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