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#1 |
Scout
Join Date: Oct 2007
Location: Estonia
Posts: 37
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[Z] 2.7.5 Pre I
Sheesh, couldn't the devteam have at least released 2.7.5 before climbing under the internet and dieing? At least ADOM has the excuse of only having one guy to (not) work on it.
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#2 | |
Rookie
Join Date: Oct 2007
Posts: 10
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#3 |
Scout
Join Date: Oct 2007
Location: Estonia
Posts: 37
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Okay, works nicely, playing around with a trump Warrior-mage, now another display problem. none of the 'special colours' for visible things works properly. No yellow light around me, the floor is always dim, what's going on?
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#4 | |
Rookie
Join Date: Oct 2007
Posts: 10
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Quote:
Hit =, e, and check the options f-i and make sure you're actually using a light source ![]() |
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#5 |
Scout
Join Date: Oct 2007
Location: Estonia
Posts: 37
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view_yellow_lite, view_bright_lite, view_granite_lite, and view_special_lite are all on, and toggling them has nothing change. wearing a torch, and looking closely, the lit tiles are faintly brighter, and getting next to the stairs makes them yellow, but not the walls. if I turn off map remembers torch lit grids, some things seem to work, walls go dark and bright like they should when viewed, but even though % says the floor is the usual white ., remembered and viewed tiles are all the same. T_T
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