Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old January 11, 2009, 21:33   #11
Narvius
Knight
 
Narvius's Avatar
 
Join Date: Dec 2007
Location: Poland, Katowice
Age: 27
Posts: 589
Narvius is on a distinguished road
Do you use squelching together with hide squelched?
If yes, it's probably a squelched potion flavour or something like that.
__________________
If you can convincingly pretend you're crazy, you probably are.
Narvius is offline   Reply With Quote
Old January 11, 2009, 21:36   #12
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
3.1 beta Sleepwalking??

While tripping on a 'shroom of Emergency, I downed an un-id'd potion. It turned out to be a potion of sleep. I awoke some time later about 200' away, in a corridor outside of the room I was in.

Never mind... I must be wearing a cursed ???? of teleportaion. The first 2 rings and amulet I found were all cursed. I forgot I was wearing them.

But wait... a different hallucination bug (maybe)... while hallucinating you can press 'l' to look, after which pressing any direction cycles the hallucinations. Items or monsters that change, but don't move, can be determined to be real, though what they really are is still a mystery (at least until you hit them with a wand, missle, melee, at which point the 'message' gives it away).

Last edited by buzzkill; January 11, 2009 at 21:47.
buzzkill is offline   Reply With Quote
Old January 11, 2009, 22:09   #13
takkaria
Veteran
 
takkaria's Avatar
 
Join Date: Apr 2007
Posts: 1,947
Donated: $40
takkaria is on a distinguished road
Quote:
Originally Posted by buzzkill View Post
While tripping on a 'shroom of Emergency, I downed an un-id'd potion. It turned out to be a potion of sleep. I awoke some time later about 200' away, in a corridor outside of the room I was in.
That's fantastic. The lesson is not to mix drugs and drink.

Quote:
Never mind... I must be wearing a cursed ???? of teleportation. The first 2 rings and amulet I found were all cursed. I forgot I was wearing them.

But wait... a different hallucination bug (maybe)... while hallucinating you can press 'l' to look, after which pressing any direction cycles the hallucinations. Items or monsters that change, but don't move, can be determined to be real, though what they really are is still a mystery (at least until you hit them with a wand, missle, melee, at which point the 'message' gives it away).
I'm not too worried about this—you get cool visuals.
takkaria is offline   Reply With Quote
Old January 11, 2009, 22:59   #14
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
Quote:
Originally Posted by takkaria View Post
That's fantastic. The lesson is not to mix drugs and drink.
What's really fantastic is that the {cursed} Ring of Teleportation upon ID turned out to be a Ring of Teleportation (speed +2). Now uncursed, it's part of my regular kit (though I do remove it on occasion).

It recently popped me into a sealed (no doors) room of sleeping novice mages. One by one I slit their throats 'till all were dead, none making a peep.
buzzkill is offline   Reply With Quote
Old January 12, 2009, 02:24   #15
Antoine
Ironband/Quickband Maintainer
 
Join Date: Nov 2007
Posts: 1,009
Antoine is on a distinguished road
Quote:
Originally Posted by buzzkill View Post
While tripping on a 'shroom of Emergency, I downed an un-id'd potion. It turned out to be a potion of sleep. I awoke some time later about 200' away, in a corridor outside of the room I was in.
Bump for coolness
__________________
Ironband - http://angband.oook.cz/ironband/
Antoine is offline   Reply With Quote
Old January 12, 2009, 07:07   #16
AR_chie
Apprentice
 
AR_chie's Avatar
 
Join Date: May 2007
Location: Reda, Poland
Posts: 71
AR_chie is on a distinguished road
Quote:
Originally Posted by Narvius View Post
Do you use squelching together with hide squelched?
If yes, it's probably a squelched potion flavour or something like that.
Yes and no. I forgot write this. Squelching mode is on, but I'm to lazy to checked the items and squelching doesn't run. Even iron spikes I must destroy manually.

Another bug - picking up object automatically not working with 100%. If my inventory is full and can't pick up something I wait until any item gets ID and drop/destr them. Now I go back to previously not picked up item, but sometimes he doesn't get this to inventory. Only picking manually 'g' working always.
AR_chie is offline   Reply With Quote
Old January 13, 2009, 02:18   #17
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
Quote:
Originally Posted by buzzkill View Post
What's really fantastic is that the {cursed} Ring of Teleportation upon ID turned out to be a Ring of Teleportation (speed +2). Now uncursed, it's part of my regular kit (though I do remove it on occasion).
Allow me to quote myself... (possible bug)

I found another Ring of Teleportation (speed+2). I assume this is supposed to be a cursed item (as the first one was). It was id'd when it stacked with my first ring. However, it is definitely not cursed, and I did not do anything to un-curse it (other than stack it).

Should cursed and un-cursed items stack?
Should their cursed/un-cursed status merge when stacked?
buzzkill is offline   Reply With Quote
Old January 13, 2009, 02:25   #18
Donald Jonker
Knight
 
Join Date: Jun 2008
Posts: 593
Donald Jonker is on a distinguished road
Quote:
Originally Posted by buzzkill View Post
I found another Ring of Teleportation (speed+2). I assume this is supposed to be a cursed item (as the first one was).
Not sure about anything else going on, but they aren't always cursed. As far as I can tell, any ring flavor is capable of being both cursed and not cursed, depending on the particular ring you find.
Donald Jonker is offline   Reply With Quote
Old January 13, 2009, 03:03   #19
buzzkill
Prophet
 
buzzkill's Avatar
 
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
buzzkill is on a distinguished road
Quote:
Originally Posted by buzzkill View Post
Allow me to quote myself... (possible bug)
If I'm running when the random teleportation kicks in, I continue running after I reappear at my destination.

I think that teleportation should cancel the run action (but I don't really care).
buzzkill is offline   Reply With Quote
Old January 13, 2009, 18:09   #20
PowerDiver
Prophet
 
Join Date: Mar 2008
Posts: 2,712
PowerDiver is on a distinguished road
Quote:
Originally Posted by buzzkill View Post
If I'm running when the random teleportation kicks in, I continue running after I reappear at my destination.

I think that teleportation should cancel the run action (but I don't really care).
Well, I do care, and tossed a disturb into the teleport function in my copy. Thanks for the heads up.

I may have lost a character to this, though perhaps not, hard to say.
PowerDiver is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Newbie Question about reporting bugs miyazaki Vanilla 1 January 9, 2009 00:30
3.1-dev: Call for bugs and patches takkaria Vanilla 17 January 7, 2009 16:42
V dev bugs Pete Mack Vanilla 5 September 22, 2008 00:38
V 3.9 Bugs momo125 Vanilla 3 September 11, 2007 15:48


All times are GMT +1. The time now is 18:29.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.