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#1 |
Rookie
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Greetings,again.
After the modification of Opinion Angband,I decide to do something to its variant,First Age Angband. The purpose of this modification is to make the game appears funnier and a bit easier. To evade ponyteekao attacks,some words in this post are intensionally misspelled.Wish you don't mind. It is based on First Age Angband 1.1.6 WinCE version.For other platforms just use the */LIB/ folder. If you play on WinCE please switch to Graphics Mode,because the characters "#" and "." cannot be displayed.(It happened to the original version as well) MODIFICATION: */LIB/EDIT/*.TXT ARTIFACT.TXT Added Shields/Spears* of Kammeowism/Karpitallism(4 in total) against Qailise Gavenmengte's "Pewleeticks-Kam-Pherste" attitude. Added staves "Facebook","Twitter" and "YouTube".In fact they are just staves of perception,mapping and probing,and the only difference is they worth a lot if sold.Just like lottery. Downgraded "Rod of Portals"(renamed to "Rod of Layburtea") to a normal item.It's not very deep,but the fuse time is extremely long. COST_ADJ.TXT If the same race prices are 85%. For maias,all adjustments are 100%. EGO_ITEM.TXT Bad News:The f***in' shield which turn players into turtles...is still there. FLAVOR.TXT Replaced staff and wands flavor with brand names. Wish you don't mind... LIMITS.TXT Changed Set Item limit to 10. MONSTER.TXT Masked some sensitive words such as "H***" and "s***". To make the game a bit easier,former players can perform "trick-or-treat"-just like TDA(In some ways they are really deseprate adventurers).You can accept and gain no EXP or good items,or reject to kill them. Changed many Monsters' name and description. Added town monsters"Kourarpteid Aufeyshall"(Red p) and "The Larpdawge"(Red C) to express disagreement about Qailice Gavenmengte kourarpshinn.(intensionally misspelled for safety) Added "Wizard of Yendor" in memory of NetHack.He is an unique in Dlvl:127,and the symbol remains the same-Violet @.He CAN be permanently killed.(In NetHack,I call him "repllog.exe" because this process hogged up the RAM and if killed it will restart.) Added three PLA "Symbols" in the town(Red t).They cannot be killed,but they don't attack. In memory of Final Fantasy(and to make winning a bit harder),the four "fiends"(Yellow,red,blue and green U) are added as quest monster of Dlvl:95-98,that means you must kill The Lich to enter Dlvl:96,and so on.Garland(or Chaos) is not involved,of course.(It seems that the flag "QUESTOR" don't remove the stairs down and players can bypass them.Hard coded maybe?) ...and a little more.See Monster Memory in cheat mode. OBJECT.TXT Masked some sensitive words. Changed many objects' name and description (some are from POWDER,a very poorly designed RL game). Changed "Wands of Wonder" to "Wands of Something"(Inspired by "Dudley's Dungeon" comics.) Changed "*something*" to "something (Pro)" to express disagreement about some software makers. Spellbooks are easier to find,but the price is reduced too.High level spellbooks can be thown to inflict some damage-to make some use of foreign spellbooks. Potions of Ruination and Death(renamed to Insta'Kill) are now valuable because you can throw them to inflict great damage. Changed Necro' Spellbook names to beuyoukratickle magazine names which I hate the most. P_CLASS.TXT Edited some attrib' parameters. P_HIST.TXT No modification.I think no character is John DeMenchev(The time traveller in the game "Arvale") P_RACE.TXT Maia can resist light and darkness,see invisible and cannot be priests or paladins(they THEMSELVES are gods) and have a -7 penalty to CHR(isolated from earth) and -3 to DEX(look at their weight...) to balance the benefits. Druadans and High-Elves can only select WRR/MGE/PST/DUD/NCR. Changed starting levels for all races.Ranged from Lvl1(Maia) to Lvl35(High-Elf). SET_ITEM.TXT Added two sets named after the two opponents in The Kould Wore*. SHOP_OWN.TXT Changed owner names. Make various parameters not end in "0".For an "accurate" feeling. The purse of Black Market owners are maximized:32767 zorkmids(or credits,gil,spacebucks,whatever.). THEMED.TXT No modification. VAULT.TXT Replaced more vaults.From Tilelander. */LIB/FILE/*.TXT SPLASH(_S).TXT Replaced the splash screen with excuses. DEAD(_S).TXT Replaced the gravestone in the "#57005" screen with something else. TREE(_S).TXT,BOAT(_S).TXT No modification,but it seems to be some alternatives to the gravestone. */LIB/HELP/*.* Changed the map in section 5. Moved changelog(section 1) and spoilers(section 3) to the help system. Of course,the surprise is there too(NO b******* this time!). */LIB/PREF/MESSAGE.PRF Changed some colours. THAT IS ALL. http://m.uloz.to/xNzC1Mny/firstage-zip Post over Reader One BE VIGILANT ------------ *Problem:After getting the thrusting spear of Kammeowism/Karpitallism (using debug commands) then identifying them,the game will force-exit. Solution:If encountered,delete Artifact #132 and #133,and replace SET_ITEM.TXT and LIMITS.TXT with original ones.
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,320
Donated: $60
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This looks great, I hope you are having fun with it.
My apologies that Beleriand is not really in a very useful state; if you can get hold of a compiler it should compile, though.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Rookie
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Greetings,again.
This is another version of my modification.Most of contents are just from copy-n'-paste-ing,sorry. To evade ponyteekao attacks(again...),some words in this post are intensionally misspelled.Wish you don't mind.(In fact I have to use a proxy to view this site) MODIFICATION: */LIB/EDIT/*.TXT ARTIFACT.TXT Added Shields/Spears of Kammeowism/Karpitallism(4 in total) against Qailise Gavenmengte's "Pewleeticks-kam-pherste" attitude*. Added staves "Facebook","Twitter" and "YouTube".In fact they are just staves of perception,mapping and probing,but THESE three "semi-artifacts" worth a lot if sold.Just like lottery. The Lamp of Gwindor now fuels on the character's EXP because early found of the lamp makes the general store meaningless.I tried to increase torches' and lamps' light duration and make normal lamps,but neither works.So I decide to do this... Downgraded zapping artifacts to normal items.They're not very deep,but they only have one or two charges or very long fuse time(and very expensive).Artifact versions of them still exist with more charges. COST_ADJ.TXT If the same race prices are 85%. For maias,all adjustments are 100%. EGO_ITEM.TXT The f***in' shield which turn players into turtles.Still there.Although they have unlocked Google(only for a short time,I think),the berine kentroll has not(and could be never) stopped. Added body armor of Hello Kitty because that Kitty F***ING Kat infested all the streets and even some serious places such as courts and formal meetings. Added helms of Ostrish to reflect what some aufeyshalls do when quality-related accidents happen. FLAVOR.TXT Replaced staff and wands flavor with brand names. Wish you don't mind... LIMITS.TXT Changed Set Item limit to 10. MONSTER.TXT Masked some sensitive words such as "H***" and "s***". To make the game a bit easier,former players can perform "trick-or-treat"-just like TDA(In some ways they are really deseprate adventurers).You can accept and gain no EXP or good items,or reject to kill them. Changed many Monsters' name and description. Added town monsters"Kourarpteid Aufeyshall"(Red p) to express disagreement about Qailice Gavenmengte kourarpshinn.(intensionally misspelled for safety) Added "Wizard of Yendor" in memory of NetHack.He is an unique in Dlvl:127,and the symbol remains the same-Violet @.He CAN be permanently killed.(In NetHack,I call him "repllog.exe" because this process hogged up the RAM and if killed it will restart.) In memory of Final Fantasy(and to make winning a bit harder),the four "fiends"(Yellow,red,blue and green U) are added as quest monster of Dlvl:95-98,that means you must kill The Lich to enter Dlvl:96,and so on.Garland(or Chaos) is not involved,of course.(It seems that the flag "QUESTOR" don't remove the stairs down and players can bypass them.Hard coded maybe?) Moved those novices to the town. Added "Keystone Kops"(green p) and many others in town. Added "Worker on Strayeke"(red t) in town.They gather quickly and cause traffic jams,making the movement from one store to another difficult.Of course you can still move since they move randomly and there can be only 100 of them,and they don't attack. If you think they make the town crowded,my answer is "that is what I want".Hehehe... Added "Wail Street Journal" Reporter at Dlvl:101.As a world-saving hero,you have to face the mass media... Added "Blue Screen Of Death"(Blue ".",absorb letter) for the f***ing Windoze XP-it always says 1GB RAM is not enough! OBJECT.TXT Masked some sensitive words. Changed many objects' name and description (some are from POWDER,a very poorly designed RL game). Changed "Wands of Wonder" to "Wands of Something"(Inspired by "Dudley's Dungeon" comics.) Changed "*something*" to "something (Pro)" to express disagreement about some software makers. Spellbooks are easier to find,but the price is reduced too.High level spellbooks can be thown to inflict some damage-to make some use of foreign spellbooks. Potions of Ruination and Death(renamed to Insta'Kill) are now valuable because you can throw them to inflict great damage. Changed Necro-Spellbook names to beauriokrartic magazine names which I hate the most. P_CLASS.TXT Edited some attrib' parameters. P_HIST.TXT No modification.I think no character is John DeMenchev(The time traveller in the game "Arvale") P_RACE.TXT Maia can resist light and darkness,see invisible and cannot be priests or paladins(they THEMSELVES are gods) and have a -7 penalty to CHR(isolated from earth) and -3 to DEX(look at their weight...) to balance the benefits. Druadans,High-Elves and Adans can only select WAR/MGE/PST/DUD/NCR.But the other roles are selectable dispite of greying out. Changed starting levels for all races.Ranged from Lvl1(Maia) to Lvl35(High-Elf). SET_ITEM.TXT Added two sets named after the two opponents in The Kould Wore*. SHOP_OWN.TXT Changed owner names. Make various parameters not end in "0".For an "accurate" feeling. The purse of Black Market owners are maximized:32767 zorkmids(or credits,gil,spacebucks,whatever.). THEMED.TXT Removed Blank level,since it is not mentioned on the source.However I think it would be funny when the character is on a blank level,with the feeling of "ERROR404-Field Not Found" or "Welcome to Nowhere"... VAULT.TXT Replaced more vaults.From Tilelander. */LIB/FILE/*.TXT SPLASH(_S).TXT Replaced the splash screen with notices. DEAD(_S).TXT Replaced the gravestone in the "#57005" screen with something else. TREE(_S).TXT,BOAT(_S).TXT I found they are the "#2766" screen("tree" for ents and maias,"boat" for elves and "dead" for other races),so replaced them with a different newspaper screen. */LIB/HELP/*.* Changed the map in section 5. Moved changelog(section 1) and spoilers(section 3) to the help system. Of course,the surprise is there too(NO b******* this time!). */LIB/PREF/*.PRF Fixed a "." and "#" displaying bug.There is another post by me on the forum. Changed some colours for distinguish:green if good,red if bad,and so. THAT IS ALL. Post over Reader One BE VIGILANT ------------ *Problem:After getting the thrusting spear of Kammeowism/Karpitallism (using debug commands) then identifying them,the game will force-exit. Solution:If encountered,delete Artifact #132 and #133,and replace SET_ITEM.TXT and LIMITS.TXT with original ones. Link:https://yadi.sk/d/qI17BZM3eHy9U RIP ULOZ.TO. KILLED BY Qailise Great Filewool...
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