Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Variants

Reply
 
Thread Tools Display Modes
Old March 24, 2018, 02:34   #21
Sideways
Swordsman
 
Join Date: Nov 2008
Posts: 253
Sideways is on a distinguished road
Thanks. There's probably plenty of rewards like that, not just in Frog; e.g. Royal Crypt gives Bilbo to everybody in both FrogComposband and PosChengband. And there will probably always be some rewards like that because the standard reward is so thematic for the quest and can - if all else fails - be sold for decent $$$. (Yes, the development version now has the no_selling option, where that argument doesn't apply.)

But there's absolutely no reason why Trouble at Home should give a hard studded leather to everybody, including characters with no use for it; and I will put alternative rewards there and some other quests (at least anti-paladin).
__________________
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote
Old March 24, 2018, 14:29   #22
Sideways
Swordsman
 
Join Date: Nov 2008
Posts: 253
Sideways is on a distinguished road
Cop Quest doesn't have any random monsters, but does have one summoner (the priest); I'd assume he summoned the Variant Maintainer, which is pretty unlucky and not something you should expect to happen regularly. Even summons apart, the priest is the most dangerous enemy in that quest, and killing him should be a top priority.
__________________
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote
Old March 25, 2018, 21:02   #23
Bostock
Swordsman
 
Join Date: Aug 2007
Location: Brno, Czech Republic
Posts: 288
Bostock is on a distinguished road
Quote:
Originally Posted by Mocht View Post
This interests me, I wonder how many interesting/powerful things are in the game that everyone ignores
An example is duelists
No-one played them, then a few people won with them, and said that duelists are wrecking machines at high level
Duelists would probably bring more enjoyment to more people if they started stronger, even at the cost of ending weaker.
__________________
So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick.
Bostock is offline   Reply With Quote
Old March 26, 2018, 20:18   #24
Rudiment
Rookie
 
Join Date: Aug 2017
Posts: 16
Rudiment is on a distinguished road
I have a question about weapon proficiency. My high-elf ranger of level 15 has only beginner (+0 to hit) in short bow and this is very weird because i am shooting everyone out since beginning of the game. Is there some hidden mechanics and my weapon prof is actually rise?
Rudiment is offline   Reply With Quote
Old March 26, 2018, 21:41   #25
Sideways
Swordsman
 
Join Date: Nov 2008
Posts: 253
Sideways is on a distinguished road
Quote:
Originally Posted by Rudiment View Post
I have a question about weapon proficiency. My high-elf ranger of level 15 has only beginner (+0 to hit) in short bow and this is very weird because i am shooting everyone out since beginning of the game. Is there some hidden mechanics and my weapon prof is actually rise?
The proficiency mechanics are highly obscure, they're explained in various help files but unfortunately not very well anywhere. Basically, you will gain proficiency by shooting monsters, but only if the monsters are of sufficiently high level compared to your proficiency.

Beginner (+0 to-hit) sounds not so great, but it's a lot better than Unskilled (-20), and sufficiently good that you must shoot monsters of native level 15 (or deeper) to gain any proficiency. My guess would be that you haven't shot enough level 15 monsters yet, and that's why you haven't gained any proficiency.

(Also, the more proficient you are, the slower you gain proficiency.)
__________________
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote
Old March 26, 2018, 22:22   #26
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,832
Donated: $40
Pete Mack is on a distinguished road
Also: this makes carrying buffs significantly more useful.
Pete Mack is offline   Reply With Quote
Old March 27, 2018, 20:54   #27
Rudiment
Rookie
 
Join Date: Aug 2017
Posts: 16
Rudiment is on a distinguished road
Quote:
Originally Posted by Sideways View Post
The proficiency mechanics are highly obscure, they're explained in various help files but unfortunately not very well anywhere. Basically, you will gain proficiency by shooting monsters, but only if the monsters are of sufficiently high level compared to your proficiency.

Beginner (+0 to-hit) sounds not so great, but it's a lot better than Unskilled (-20), and sufficiently good that you must shoot monsters of native level 15 (or deeper) to gain any proficiency. My guess would be that you haven't shot enough level 15 monsters yet, and that's why you haven't gained any proficiency.

(Also, the more proficient you are, the slower you gain proficiency.)
But my ranger began with beginner (+0 to hit) in short bow from level 1. I cleaned warrens and now cleaning hideout (lvl 12). So i met plenty of monsters with equal of even higher lvl, but i didn't manage to get even silly beginner (+1 to hit).
Rudiment is offline   Reply With Quote
Old March 27, 2018, 21:20   #28
Sideways
Swordsman
 
Join Date: Nov 2008
Posts: 253
Sideways is on a distinguished road
Quote:
Originally Posted by Rudiment View Post
But my ranger began with beginner (+0 to hit) in short bow from level 1. I cleaned warrens and now cleaning hideout (lvl 12). So i met plenty of monsters with equal of even higher lvl, but i didn't manage to get even silly beginner (+1 to hit).
With +0 proficiency, you need to shoot monsters of native level 15 or deeper. That limit isn't set by your clvl - it's purely coincidental that your clvl happened to also be 15. The limit is set by your +0 proficiency, and was already dl 15 when you were clvl 1; apologies if my previous post didn't explain this clearly enough. As you go a bit deeper your proficiency should start rising.

(Technically, you can get some proficiency from shooting dl 14 monsters; just not enough to reach the lofty heights of +1 to-hit.)
__________________
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote
Old March 29, 2018, 12:49   #29
Sideways
Swordsman
 
Join Date: Nov 2008
Posts: 253
Sideways is on a distinguished road
Four dungeons - the anti-magic cave, the anti-melee cave, Heaven and Mine - don't have bottom guardians in the official release of 7.0.strawberry. (Heaven and Mine will have guardians in 7.0.peppermint, and already have guardians in the development version.)
__________________
The Complainer worries about the lack of activity here these days.
Sideways is offline   Reply With Quote
Old March 29, 2018, 18:28   #30
Rudiment
Rookie
 
Join Date: Aug 2017
Posts: 16
Rudiment is on a distinguished road
Question about Virtues system. My ranger have +3% to fail rate in Nature realm. I think it is because "You have sinned against Nature". On my way many hostile animals and my spiders from Trump realm not always help to avoid killing animals. Maybe it is worth adding spells like calm animal or something.
Rudiment is offline   Reply With Quote
Reply

Tags
frogcomposband


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 04:33.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.