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#61 |
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Swordsman
Join Date: Apr 2008
Location: Germany
Age: 44
Posts: 366
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I have the same F10 issue as Timo.
Playing some 3.4, and I kept dieing - then had an almost-death where a level-drainer reduced my lvl 16 or so character to lvl 1 and thus 14 max hitpoints. At which point I recalled that all my other deaths were caused by attacks from level draining monsters as well, so I am wondering if there has been any change to that mechanic. It would explain, the notoriously fast drainers double moving me, to reduce my level to 1 (or very low) on the first attack and thus leaving me in such a weak state that their (not particulary strong) next attack kills me. The exact version I play is actually v3.4-dev-667-gbbf3621 which I found by googling 3.4 and rephial - I cant seem to figure out how to navigate rephial, there is the "releases" tab which only has older versions and the "development" tab with many links to github but no 3.4. |
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#62 | ||
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Veteran
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 2,309
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Quote:
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#63 | |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,732
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#64 | |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,732
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#65 |
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Angband maintainer
Join Date: Apr 2007
Posts: 1,366
Donated: $40
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But you can't use keymaps at a -more- prompt, so the [Escape]s before the command are totally superfluous. (And I didn't mean to imply that this was the problem, it's just something I thought was worth mentioning.)
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I'm still not adding it as an option... |
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#66 | |
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Adept
Join Date: Nov 2011
Location: Roaming in Terry Pratchett's Discworld
Posts: 178
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![]() We probably use a computer to do different things (although playing angband is obviously one we have in common), but this is perfectly fine. In my experience, *nix just suits better my needs. I respect your choice. Of course everyone is totally free to use whatever s/he likes best, so if xp works well for you, there are no good reasons you ought to change it for. |
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#67 |
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Apprentice
Join Date: Apr 2011
Posts: 92
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#68 | |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,732
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I suppose keymaps still don't do everything macros did. |
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#69 |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,732
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#70 | |
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Apprentice
Join Date: Sep 2010
Location: Stockholm
Posts: 85
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In the latest game i met an invisible Adunaphel with no see invis very OOD and with only phase door as escape had no chance to survive. Was lvl 20 half troll fighter so I had enough hp to survive the first draining attack and quaff true sight. Thus I could id the attacker. There was a vault. Dlvl about 23. |
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