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Old November 11, 2011, 23:40   #1
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Minor 3.3.2 bug with identify-by-use

I'm wielding an Ring of Accuracy but have not yet discovered the pval for it (I know it is a Ring of Accuracy because I previously identified a different one). I now shoot at and hit something with my bow. The ring does *not* glow and reveal its pval. When I later hit something with my Battle Axe, then the ring *does* glow and be revealed. Taking the ring on and off after the id confirms that the value *is* being correctly added to my Shoot "to hit" number. It just wasn't being revealed as a result of shooting something, only as a result of melee.
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Old November 12, 2011, 11:43   #2
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Good catch - thanks. Logged as #1582 - will be fixed in 3.4
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila
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