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Old May 28, 2020, 21:26   #11
Grotug
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What if instead showing how much damage each of the 5 uruks received a sum of the total damage dealt to the 5 uruks? 5 uruks cry out in pain. 5 uruks suffer 144 damage between them.

6 dreads cry out in pain. 6 dreads suffer 352 damage between them.
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Old May 29, 2020, 03:46   #12
archolewa
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Could also give the average damage. Average damage is already used in several other places (particularly weapon damage and monster memory information), so I don't think players would find that particularly unusual.

"5 uruks took an average of 35 damage each."
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Old May 29, 2020, 11:09   #13
Werbaer
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Quote:
Originally Posted by Pete Mack View Post
You just need to do the targeted monster. If none is targeted, don't bother with damage.
This. But modified for bolt spells.

When using a bolt spell that doesn't beam, it would be nice to see the damage done to the monster that is hit, not (0) for the targeted monster.
Same for using a bolt spell without a target (with direction keys).

Average damage isn't usefull at all when casting a fire ball (or an Orb) on a unique monster with escorts.
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Old June 25, 2020, 17:53   #14
lea2501
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Quote:
Originally Posted by Werbaer View Post
This. But modified for bolt spells.

When using a bolt spell that doesn't beam, it would be nice to see the damage done to the monster that is hit, not (0) for the targeted monster.
Same for using a bolt spell without a target (with direction keys).

Average damage isn't usefull at all when casting a fire ball (or an Orb) on a unique monster with escorts.
this its the most interesting i think, or at least, the one it can think will be more useful while fighting a tought monster or unique, i really like it!
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