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Old June 5, 2020, 04:44   #11
mrfy
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http://rephial.org/release/ is still showing 4.2.0 as the last released version.
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Old June 5, 2020, 09:58   #12
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Quote:
Originally Posted by Bill Peterson View Post
Are the Shockbolt Darkmode lovers really happy with floor tiles being dead black? I've long favored the Gervais tiles but I do admire the extra realism and detail of the Shockbolt tiles and would like to give them a fair try. Lightmode, particularly the floor, looks like desert and doesn't give me an Angbandy feeling. Darkmode looks better except for the floor tiles, I would think that a darker version of the Lightmode tiles, or a gray, would be better.
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Hardly dead black, unless your screen is unusually dark. The dark mode is basically the old walls and floors and the light set is the new floors and walls. I'm not really a Shockbolt user, I just love the details. It's a shame the set occupies too much screen to be playable on my setup. Anyway, there is the gray version of the new set in the sheet, if you want to see if it's better. In my opinion it's a bit too close to the light set to be "dark set", but then again, I don't actually play with Shockbolt tiles.
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Old June 5, 2020, 13:45   #13
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Did some quick testing with different floors for the dark mode and they look like this.

Original (current):
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New gray floor:
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New gray floor with same lit and dark:
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I think the second one is too bright, but the last one is more clear than the original, yet it still looks nice and gloomy.

There are three shades for floor and in the definition there is "open floor:dark". When is that used? Or is it used at all? The last test above uses the following definition, which only uses two shades for the floor.
Code:
feat:open floor:torch:0x99:0xEF
feat:open floor:los:0x99:0xEF
feat:open floor:lit:0x99:0xF0
feat:open floor:dark:0x99:0xF0
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Old June 5, 2020, 23:00   #14
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Quote:
Originally Posted by spara View Post
There are three shades for floor and in the definition there is "open floor:dark". When is that used? Or is it used at all?
The dark shade is only used for Necromancers' "dark radius", where they can see around themselves in the absence of light.

Thanks for following this up.
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Old June 5, 2020, 23:06   #15
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Originally Posted by mrfy View Post
http://rephial.org/release/ is still showing 4.2.0 as the last released version.
Yes, I'm not sure what's happened there. The Github release page is correct.
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Old June 7, 2020, 03:50   #16
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Do rings of damage not affect launchers? When I equip one I see the average damage change on my melee but not on my arrows.
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Old June 7, 2020, 04:29   #17
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Quote:
Originally Posted by moosferatu View Post
Do rings of damage not affect launchers? When I equip one I see the average damage change on my melee but not on my arrows.
Correct. Damage rings only affect direct blows. Accuracy, however, can be useful for launchers.
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Old June 7, 2020, 04:37   #18
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Originally Posted by Nick View Post
Yes, I'm not sure what's happened there. The Github release page is correct.
From that page, I download the macosx disk image file, unpack, and the app inside says it's 4.2.1 but it has a create/modify date of July 14 2015. Install and open, and it no longer asks for permission to access the
Documents directory, and the New and Open menu options are greyed out.

The latest nightly says it's 4.2.0-362-gdde695d-dirty with a create/modify date of June 3 2020, install, and it works fine.
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Old June 7, 2020, 07:51   #19
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Originally Posted by mrfy View Post
From that page, I download the macosx disk image file, unpack, and the app inside says it's 4.2.1 but it has a create/modify date of July 14 2015. Install and open, and it no longer asks for permission to access the
Documents directory, and the New and Open menu options are greyed out.

The latest nightly says it's 4.2.0-362-gdde695d-dirty with a create/modify date of June 3 2020, install, and it works fine.
OK, I'll check that. It's just possible I've made an error, it's happened before.
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Old June 7, 2020, 07:58   #20
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Quote:
Originally Posted by mrfy View Post
From that page, I download the macosx disk image file, unpack, and the app inside says it's 4.2.1 but it has a create/modify date of July 14 2015. Install and open, and it no longer asks for permission to access the
Documents directory, and the New and Open menu options are greyed out.

The latest nightly says it's 4.2.0-362-gdde695d-dirty with a create/modify date of June 3 2020, install, and it works fine.
All right, the macOS .dmg file on the Github release page is now correct. But someone else probably should check it...
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