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#11 | |
Apprentice
Join Date: Jan 2011
Location: Columbus Ohio USA
Posts: 64
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Quote:
Does stealing give @ anything other than bragging rights? (My new life goal: Stealing The One Ring from Morgoth. Now THOSE are some bragging rights that any rogue can be proud of. Has anyone managed it?) Perhaps a trivial XP reward could be earned for a successful theft; just a "feel-good" amount similar to the XP reward one receives for disarming a trap, with the XP amount varying according to the same formula that would be applied to the monster it was stolen from at that depth and time. Not enough XP to be really significant, but a few extra points to make rogues feel better about losing the first-strike advantage. |
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#12 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,368
Donated: $60
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Quote:
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#13 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,086
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Various reasons why that isnt enough incentive for me to steal:
- Uniques usually appear in groups, be it escort or grouped appearance, so you might not reach the Balrog of Moria or just risk waking up one of the big dragons in the room (btw why are the dragons grouped together ? It makes no sense lore wise). - I might not be able to kill it now, but if I kill it later it will be deeper and hence might have better drops. - If I started stealing from multiple uniques, I would have to keep book so as to remember which dangerous ones have now become worthless if killed. Here is one scenario where it might be worthwhile: lets say I clear a checkerboard vault, open Ancalagons cell, no escort because of the circumstances, he is asleep, I have enough life/resists to not be in danger of getting 1-hit and I am sure I dont want to kill him before the end fight: I might try to steal from him then. But note that at this stage of the game, I probably wont have maxed stealth anymore since I am now geared for combat, not diving. I have played around with stealing back when it was introduced, but havent found it useful since. |
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#14 | |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,116
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Quote:
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__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#15 |
Rookie
Join Date: Dec 2020
Posts: 14
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My last rogue was too weak to fight Wormtongue when encountered, but robbed him instead. Got a blue dragon scale mail, which he then used to kill Wormtongue. It felt nice
![]() I dunno if unique drops have improved since 2.8.x days, but it seems that far more of your great loot can come from unique drops these days. Being able to get the drops anyway, when you are frail and pathetic, is pretty nice. |
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#16 |
Rookie
Join Date: Dec 2020
Posts: 14
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Perhaps being able to steal floor objects from under a sleeping monster would beef up this ability in a useful way...
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Thread | Thread Starter | Forum | Replies | Last Post |
make stolen drops non-sqelchable | Sky | Vanilla | 10 | September 24, 2017 04:35 |
What to do with items | lukaus | Vanilla | 6 | July 29, 2013 17:56 |
New items | dhegler | Vanilla | 23 | November 17, 2011 14:27 |
Permanently available items | Derakon | Vanilla | 42 | June 17, 2011 18:45 |
What about new items? | Mondkalb | Vanilla | 16 | May 30, 2007 12:25 |