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#1 |
Adept
Join Date: Sep 2009
Posts: 249
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Randarts
OK, humor me, what the heck is truly a "randart"? I figured random artifact, like the ones I've found "of Buckland" that was on a sling (I think). I saw someone's dump posted which seemed to have artifacts that I have never heard of before (not that I have heard of all of them, but I have made myself somewhat familiar with the artifact spoiler)...
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,352
Donated: $60
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Yes, random artifacts - you can choose "Randomise artifacts" as a birth option. Slings of Buckland, on the other hand, are ego items.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Swordsman
Join Date: Sep 2008
Posts: 289
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Randarts are an awesome way to change up the game when you get tired of searching for the same artifacts over and over (Isildur, Bladeturner, Bard, Narya/Nenya, etc)
It creates randomized artifacts which dramatically alters what resists you get and when, as well as what sort of damage you're dealing out at any given time. Lots of fun. |
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#4 |
Apprentice
Join Date: Sep 2009
Posts: 93
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Yeah. Basically, randarts creates some unusually powerful items - stronger than any ego, probably on true artifact scale - and defines them as the artifact set for the game. They really shake things up, I've heard.
Slings of Buckland are ego, and they would be pretty nice if not for the fact that sling ammo is all so heavy and slings only do x2. But that's just an opinion. |
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#5 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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If you turn on the 'randomize artifacts' option, (almost*) all of the normal artifacts (sometimes called standarts) are replaced by randomized artifacts (random item types, powers, resists).
*I think the rings of power (The One, Vilya, Narya, and Nenya) stay the same.
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#6 | |
Prophet
Join Date: Mar 2008
Posts: 2,712
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Quote:
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#7 | |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
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Quote:
randarts are awesome. I highly recommend playing with them if you feel like the normal artifact set is getting tiring. Last edited by fizzix; October 30, 2009 at 02:07. |
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#8 |
Adept
Join Date: Sep 2009
Posts: 249
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That would be why I was confused, I never turned that option on. I saw some crazy items on some dumps where it looked like someone had a max speed of 40+... That could definitely make it a bit more fun...
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#9 |
Adept
Join Date: Jan 2009
Location: BC, Canada
Age: 46
Posts: 227
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In my last game, I battled Morgoth with every resist covered and all my stats mazes out. I think I would have stopped playing if it wasn't for randarts. Sometimes you get great names, too. One time I found a shield called 'Alien'!
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#10 | |
Prophet
Join Date: Mar 2008
Posts: 2,712
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Quote:
d) The Ring of Avaldalin (+6,+2) (+5) +5 strength, intelligence, dexterity, charisma. It brands your melee attacks with lightning. Provides immunity to lightning. Provides resistance to acid, fire, cold, poison, sound, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, constitution. Speeds regeneration. Grants the ability to see invisible things. Aggravates creatures nearby. When activated, it restores your experience to full. Takes 383 to 570 turns to recharge at your current speed. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Randarts question | fizzix | Vanilla | 4 | October 11, 2009 18:12 |
Advice re: aggravating randarts | CunningGabe | Vanilla | 15 | February 21, 2009 08:25 |
Question about randarts | Malak Darkhunter | Vanilla | 8 | February 8, 2009 04:38 |
[FA] Cursed randarts | Psi | Variants | 3 | May 25, 2007 15:36 |