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Old July 30, 2020, 00:52   #11
Monkey Face
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One problem with not guaranteeing items in town is that for certain classes you are forced to start with the recommended starting gear or scum for a start where your basic spellbook is in the store.
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Old July 30, 2020, 13:44   #12
Adam
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I would not touch the list of guaranteed items at least for iron man games.
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Old July 30, 2020, 21:07   #13
DavidMedley
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Everything should be guaranteed in Iron Man games :-D Whatever you can afford on your 600 coins, you deserve.
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Old July 30, 2020, 22:06   #14
Bill Peterson
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Quote:
Originally Posted by archolewa View Post
Making things no longer guaranteed in the store would also be fine, except dor word of recall, because getting back to town from floor 50 only to discover theres no way to get back down would not be fun.

Though, if Angband included a service like many variants that let you recall back to the dungeon without using a scroll, that would be fine. Being trapped in the dungeon without Recall because you made a mistake is fun. Being trapped in town is not.
As I remember, what you would do is explore the shallow levels while waiting for the store to restock. WoR scrolls were never out of stock for that long.
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Old July 30, 2020, 22:41   #15
sffp
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Quote:
Originally Posted by Bill Peterson View Post
As I remember, what you would do is explore the shallow levels while waiting for the store to restock. WoR scrolls were never out of stock for that long.
Heck even now, I have to go down to 50 feet to scum for the requisite gold to buy them when I sometimes forget to buy them and spend all my money on PD/Cure/other
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Old August 1, 2020, 22:02   #16
Egavactip
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Well, this thread unfortunately got completely hijacked.
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Old August 2, 2020, 04:40   #17
DavidMedley
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Maybe the food burn rate should be higher?
What do you think of this idea?
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Old August 2, 2020, 09:52   #18
Voovus
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What do you think of this idea?
I'm fairly certain I've already voiced my opinion on food in an earlier thread. But as these things go stale:
- I find hunger tedious,
- I find gorging tedious and annoying, to the degree that it has put me off the new Angband versions,
- I don't think tweaking the numbers is going to make the problem go away.
>99% of the time, food is just a thing to keep track of and micromanage. Not fun.

The new food item names add a bit of atmosphere, but I actually prefer Moria's rat skeletons and broken sticks, as those also added flavour but could be totally ignored.
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Old August 2, 2020, 10:49   #19
Sphara
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Basically everything Voovus said, except I still play new versions.
My solution is just not to carry food at all. I may carry some at the beginning but as soon as the first inventory decision comes up, food is the first to go and never to be looked back. Can make an exception with some beneficial mushrooms.
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Old August 2, 2020, 11:22   #20
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I also agree with Voovus. Particularly about the rodent skeletons. Removing them was the worst decission in angband history.
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