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Old June 19, 2018, 00:42   #51
SethaWetha
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Not sure if it's been reported already but Balrogs can only satisfy hunger through human corpses, but getting gruel and a beer from the inn satisfies your hunger as a Balrog.
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Old June 19, 2018, 00:46   #52
Pete Mack
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Rather than filthy urchins? I suspect this is a matter of tastefulness on the maintainers part.

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Originally Posted by SethaWetha View Post
Not sure if it's been reported already but Balrogs can only satisfy hunger through human corpses, but getting gruel and a beer from the inn satisfies your hunger as a Balrog.
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Old June 19, 2018, 01:05   #53
SethaWetha
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I suppose you're right. I've only been playing for a few days and it is nice not dying from starvation in the town.
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Old June 19, 2018, 15:23   #54
Bostock
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Originally Posted by Mocht View Post
If you had looked at any of my character dumps you would know I always play no-selling
The issue is not whether or not I am a poor player, the issue is whether or not my suggestions will lead to improvements

If the developer thinks my suggestions are stupid, if the players believe that I flood the threads with spam, then let me know, and I will stop posting
I know that one time in the past, I responded to one of your posts on a bad day and was very unkind; now I guess I am reaping the foul fruits of that. In any case, let's nip any ill feelings in the bud.

My issue is not... well, it's not anything at all; I don't have an issue. But my message is not that you are a bad player, and I don't think you are. My message is that there are things that can be done within the game as it currently exists to minimize the need for recalling, and that these things are X, Y, and Z. This can be useful because it is possible that the game will not be changed in this regard, or that it will be changed, but not soon. In any case, I truly wished to be helpful.

It's true that I didn't go through your dumps before my comment - ultimately there is a limit to how much time I want to invest in a comment, and such a check would have made me go over that time. I regret the superfluous note on that point, in any case.
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Old June 19, 2018, 15:28   #55
Sideways
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Quote:
Originally Posted by Mocht View Post
If you had looked at any of my character dumps you would know I always play no-selling
The issue is not whether or not I am a poor player, the issue is whether or not my suggestions will lead to improvements

If the developer thinks my suggestions are stupid, if the players believe that I flood the threads with spam, then let me know, and I will stop posting
I don't want you to stop posting. You're helping make the game better. I would, however, very much appreciate it if you tried to get along with me, Bostock and everybody else here, and didn't constantly come across as picking a fight.
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Old June 22, 2018, 21:44   #56
Bucephalus
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Originally Posted by CyclopsSlayer View Post
Just a curiosity thing, but is there somewhere that documents the difference in the various attack messages?
Hit and Miss are of course obvious. What about 'Good hit', 'Great Hit', 'Gouge', 'Backsatb', 'Cut half through', etc? Are these messages simple color, or do they have meaning? And if so what meaning?
As far as 'Gouge' goes, this is what Chris said: " ...most hits do 1x damage, but occasionally, you get a 2x "gouge" or, if lucky a 3x "maim", a 4x "carve", a 5x "cleave", a 6x "smite", a 7x "eviscerate", an 8x "shred", etc."
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Old June 22, 2018, 22:28   #57
Sideways
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Seems all of Mocht's posts have gone missing from this and the other FrogComposband threads. That is very unfortunate, though not completely surprising.
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Old June 23, 2018, 00:49   #58
CyclopsSlayer
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Quote:
Originally Posted by Bucephalus View Post
As far as 'Gouge' goes, this is what Chris said: " ...most hits do 1x damage, but occasionally, you get a 2x "gouge" or, if lucky a 3x "maim", a 4x "carve", a 5x "cleave", a 6x "smite", a 7x "eviscerate", an 8x "shred", etc."
Thank you. AFAIK That wasn't documented anywhere accessible.
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Old June 23, 2018, 06:13   #59
wobbly
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I wanted to use a figurine on my dragon & didn't because without hands I couldn't store it. Could weaponless monsters gain a capture ball slot? Not sure how awkward that is to add.
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Old June 30, 2018, 18:40   #60
TauzentBlitz
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The Ring race's identify spell seems to be broken. It'll ask what to identify but after I select something it'll take the mana and a turn and not actually identify the item.

Also, I think the ring's default point allocation should have strength and charisma swapped. Right now it has 10 points in strength, which is fairly useless for a character with no melee attack, and -2 for charisma which is extremely important for acquiring and holding onto mounts.
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