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Old January 25, 2023, 09:54   #1
kineahora
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Toughest Uniques

Am I crazy, or have there been some big recent changes in some top-level uniques?

I used to find Wiruin the Maelstrom super duper tough, but now he only has 3500 HP and a AC of 10? or maybe its that he resisted Single Combat only 2x on me...

Meanwhile, the TARRASQUE is a bitch and a half! 8500 HP, 222 AC, and he breathed Frost or Disenchantment seemed like 80% of turns (of course I had drunk temporary Fire resist and he knew this). He was always a very tough unique and killed me several times in the past, but I felt with a 50th level character with really excellent equipment including big speed rings and boots, he really had a bigtime shot of killing me, and he really wasted my consumables bigtime. Went through 2 po Life and several restore mana including them being shattered by his frost, and still needed to rely on several big healing spells each carrying 5% fail rate--yikes!!
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Old January 25, 2023, 12:15   #2
Sky
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depends on what class you play with.

Rangers will nuke most uniques easily, both because of the ranged damage, and because they can cast Resistance. Mages .. have / had (depending on how messed up the new release is) Rift which will push away any unique that needs to come in range. Granted that they suck at low levels, but once they get Chaos Blast there is little that can stop them - i dont even use Mana Storm anymore for Morgoth even.

Warriors and Rogues are stuffed.

Paladins can just spam Heal.

Blackguards idk, Rage or something.
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Old January 26, 2023, 05:57   #3
kineahora
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Quote:
Originally Posted by Sky View Post
depends on what class you play with.

Rangers will nuke most uniques easily, both because of the ranged damage, and because they can cast Resistance. Mages .. have / had (depending on how messed up the new release is) Rift which will push away any unique that needs to come in range. Granted that they suck at low levels, but once they get Chaos Blast there is little that can stop them - i dont even use Mana Storm anymore for Morgoth even.

Warriors and Rogues are stuffed.

Paladins can just spam Heal.

Blackguards idk, Rage or something.
Paladins "spamming heal" is problematic at 5% fail. When I had 1096 HP if Tarrasque can breathe disenchant 500 and do 1600/3 damage from fire/cold = 533, they can nearly kill in 2 breaths (adding in minor damage from hits and such). I was faster than him but really didn't feel comfortable with spell healing at 5% fail with only 450 HP. I felt I had quite a good chance of dying--turns out I didn't but... I guess I should be carrying potions of resist cold/heat. I actually DID have potion resist heat quaffed (which I found on the same DLevel) but I don't really want to use 2 inventory slots with them... I think the fight would have burnt way fewer consumables and been much less stressful with BOTH R heat and R cold quaffed...
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Old January 26, 2023, 14:18   #4
Werbaer
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Quote:
Originally Posted by kineahora View Post
When I had 1096 HP if Tarrasque can breathe disenchant 500 [...]
I guess I should be carrying potions of resist cold/heat.
I assume you don't fight the Tarrasque without resist disenchant.
Then the disenchant breath does between 250 and 430 damage, with about 325 on average. Just heal after every breath, no only if you fall below 550 HP.

I usually carry Mushrooms of Emergency for Tarrasque and Balrog fights, if i don't have the spell.
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Old January 26, 2023, 23:18   #5
kineahora
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Quote:
Originally Posted by Werbaer View Post
I assume you don't fight the Tarrasque without resist disenchant.
Then the disenchant breath does between 250 and 430 damage, with about 325 on average. Just heal after every breath, no only if you fall below 550 HP.

I usually carry Mushrooms of Emergency for Tarrasque and Balrog fights, if i don't have the spell.
I don't do much of ANYTHING without resist disenchant :-) Doesn't decrease damage that much unfortunately.

Wait...what do mushrooms of emergency do? I never carry them... Balrogs dont last too long vs Paladins with a decent sized weapon and Weapon-->demon bane. Tarrasque on the other hand is just an animal, and I didn't happen to have a slay animal on me. Just a pure slice 'n dice with aglarang...
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Old January 27, 2023, 01:07   #6
kineahora
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New Question:

Regarding Morgoth: I have a winner from a different version I have been able to see monster details on other uniques I encountered with previous characters. But with Morgoth, for some reason I can't see all the details, like HP, attacks, etc. Just says "unknown"--is this because he's been tweaked in recent versions?

I want to see that so I can put the best equipment together to deal with him. Like I won't need nexus resistance I think, but i will need Dark and Nether... I just found shield of Haradrim which is usually very good for final battle and shouldn't need the resistances of Thorin--it's basically a nice Dwarven shield... And I think it makes Aglarang better than my MoD *Slay Evil*, though this MoD has Telepathy!
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Old January 27, 2023, 13:33   #7
Werbaer
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Quote:
Originally Posted by kineahora View Post
Wait...what do mushrooms of emergency do? I never carry them...
Heal 200, and temporary resist heat and cold.
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Old January 27, 2023, 15:36   #8
malcontent
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Quote:
Originally Posted by Werbaer View Post
Heal 200, and temporary resist heat and cold.
And hallucination (without rChaos)
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