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#11 |
Apprentice
Join Date: Mar 2017
Posts: 95
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Yeah, tried the same tactic on 9-9 level, I though I was OK with fire immunity and TO.
"The Phoenix breathes light. You die." |
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#12 |
Swordsman
Join Date: Aug 2020
Location: London
Posts: 425
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#13 |
Swordsman
Join Date: Aug 2019
Posts: 274
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There isn't a strong difference between 4.2.1 and 4.2.3 for the number of deadly monsters (more than 10 levels out-of-depth) reported by the statistics debugging command (these numbers are for 1000 clearing simulations each; then summing the reported numbers for blocks of 5 levels):
Code:
Number of deadly monsters per block of 5 levels Level 4.2.1 all 4.2.1 only uniques 4.2.3 all 4.2.3 only uniques 1- 5 0.016 0.000 0.020 0.000 6-10 0.305 0.000 0.273 0.000 11-15 0.339 0.000 0.217 0.000 16-20 0.211 0.003 0.170 0.003 21-25 0.603 0.042 0.382 0.018 26-30 0.716 0.071 0.490 0.040 31-35 1.126 0.192 1.028 0.150 36-40 1.325 0.282 1.120 0.253 41-45 1.009 0.351 0.862 0.274 46-50 1.115 0.420 1.149 0.460 51-55 1.352 0.548 1.320 0.524 56-60 1.316 0.557 1.470 0.671 61-65 1.379 0.798 1.408 0.752 66-70 0.957 0.677 0.988 0.669 |
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