Go Back   Angband Forums > Angband > AAR

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old August 20, 2012, 19:21   #10
Derakon's Avatar
Join Date: Dec 2009
Posts: 9,022
Derakon is on a distinguished road
If you go back to the old D&D mechanisms, there's multiple saving throws, breaking down broadly as "ability to dodge physical attacks", "strength of the immune system", and "ability to resist psychic attacks". Angband covers the first one under AC (to an extent anyway; there's no "save for half damage" against enemy fireballs) and the last one under saving throw; the middle one, which is what would generally be used for touch attacks, doesn't exist.

In other words, the implication, to my mind, is that a touch-to-cause-ailment attack is actually injecting some kind of toxin into the player. That's not the kind of thing that a mental saving throw will help with since the action of the brain is being physically subverted. Same deal as drinking a Potion of Booze.
Derakon is offline   Reply With Quote

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Critical Hits with Mage Old Coach v4 23 August 22, 2012 22:32

All times are GMT +1. The time now is 04:50.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.