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Old November 21, 2019, 08:19   #1
Mark
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Minor bug in Monster.txt gamedata file

In line 11424 of monster.txt

Code:
flags:IM_FIRE IM_ACID | NO_FEAR
There is a missing | separator between IM_FIRE and IM_ACID.

I've checked on github and I don't believe it's just my local copy.

https://github.com/angband/angband/b...ter.txt#L11424
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Old November 22, 2019, 00:03   #2
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Also, I notice that in artifact.txt, the object_base for some artifacts are described as

Code:
name:'Hithlomir'
base-object:soft armour:Soft Leather Armour
whereas in object_base.txt, soft armour reads:

Code:
name:soft armor:Soft Armor~
Does this not cause an issue with generating Hithlomir for an object_base that isn't defined, or does the code understand that

Code:
soft armor == soft armour
?
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Old November 29, 2019, 18:59   #3
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I can generate Hithlomir using the debug commands and it shows as "Soft Leather Armour" before identifying. ID's as The Soft Leather Armour Hithlomir
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Old December 16, 2019, 21:48   #4
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Quote:
Originally Posted by Mark View Post
Also, I notice that in artifact.txt, the object_base for some artifacts are described as

Code:
name:'Hithlomir'
base-object:soft armour:Soft Leather Armour
whereas in object_base.txt, soft armour reads:

Code:
name:soft armor:Soft Armor~
Does this not cause an issue with generating Hithlomir for an object_base that isn't defined, or does the code understand that

Code:
soft armor == soft armour
?
There is a specific function in the code, de_armour(), to deal with this
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