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Old January 23, 2016, 08:14   #11
Pete Mack
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Catching up after long hiatus. Ya know, I was thinking Haskell would be a good language for roguelikes. Kudos!
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Old January 23, 2016, 15:26   #12
Bandobras
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Quote:
Originally Posted by Pete Mack View Post
Ya know, I was thinking Haskell would be a good language for roguelikes. Kudos!
It is. Light-weight but strictly checked types are great for modeling the dozens of kinds of interacting entities, where only some interactions make sense. It can even output Javascript --- there is a version on master branch that works in the browser. It's still quite slow and keybindings are problematic (only Chrome is known to work, but Firefox is passable with mouse or roguelike (vi) keys). But once I publish it, it should at least give people a way to quickly taste the gameplay. Also, it can be used on any platform that runs a browser (though some turns take looong on tiny machines).
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Old June 4, 2017, 22:24   #13
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v0.6.0.0 is out, this time can be tried out in the browser. Enjoy!

https://lambdahack.github.io

http://www.allureofthestars.com/play
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Old September 8, 2017, 11:43   #14
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0.6.1.0 is out. Enjoy!

https://twitter.com/AllureRoguelike/...49149694185472
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Old October 11, 2017, 23:49   #15
Bandobras
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v0.6.2.0 is out! Have fun and please offer your feedback on the roguetemple thread (or here, if you prefer): http://forums.roguetemple.com/index.php?topic=5454.0
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Old December 9, 2017, 12:59   #16
Bandobras
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v0.7.0.0 is out! Looking for contributors! Have fun!

https://www.reddit.com/r/haskellgame...ef_source=link
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Old December 18, 2017, 21:50   #17
Bandobras
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Thank you very much for your generous contributions, feedback and help in bugfixing. As a fruit of your labour, let me present to you

v0.7.1.0 of both Allure of the Stars and LambdaHack!!!

with the following changes:
- add amazing cave and item (actor, blast, organ) descriptions by Peritract
- package for Windows as an installer and also as zip archives
- fix a crash from SDL frontend under some OpenGL drivers (no thread-safety)
- add WWW address to the Main Menu, for other sites that may run our JS blob

Keep it coming!
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Old January 20, 2018, 15:43   #18
Bandobras
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Trying out explosives and firecrackers in a nearby cave, with friends. Brainstorm here: https://github.com/LambdaHack/LambdaHack/pull/135

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Old February 17, 2018, 06:39   #19
Bandobras
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A showcase of shooting down explosives. Small font. A couple were shot down close enough to enemies to harm them. Others exploded closer to our party members and took out of the air the projectiles that would otherwise harm them.

This is a semi-automatic stealthy speedrun of the escape scenario. The enemy gang has a huge numerical and equipment superiority. Our team loots the area on auto-pilot until the first foe is spotted. Then they scout out enemy positions. Then hero 1 draws enemies and unfortunately enemy fire as well, which is when he valiantly shoots down explosives to avoid the worst damage. Then heroine 2 sneaks behind enemy lines to reach the remaining treasure. That accomplished, the captain signals retreat and leaves for the next area (the zoo).

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Old February 17, 2018, 23:14   #20
Therem Harth
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Fffff wow that's amazing. Yes Please.
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