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#1 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Preparation for 4.1 release
We are in the final stages of preparing to release 4.1; there should not be any new features added from here, although there is the potential to make balance tweaks if things are obviously unbalanced. I am hoping to release soon after competition 205 finishes.
Here is the current list of things to be done before release - 20 bugs and 3 changes. There are also a couple of small fixes (changes to =Searching bonus, and better description of permanently cursed items like =Teleportation) that are done in development. So, now is the time to speak up if you can see any problem with this plan. Please let me know if:
I will say this again, but thanks to everyone for the continual constructive input generated on this forum. It truly is a marvel ![]()
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#2 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,123
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#2016 Change default starting stats?
- For some time I've been advocating for having starting stats be part of the gamedata editable class.txt, p_race.txt, files to make it easier for creation of new races/classes. I think it would work better than the current "automatic" stats. Additional previously reported bug - "rolls underfeet", but when you "look" there's nothing there if the item has been ignored. Has this been already been fixed? One other odd, low-priority, bug - if in character creation, one hits "p" for previous in a rolled character, the game will crash.
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead Last edited by Ingwe Ingweron; May 21, 2017 at 06:27. |
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#3 | |||
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Quote:
Code:
* 0. buy base STR 17 * 1. if possible buy adj DEX of 18/10 * 2. spend up to half remaining points on each of spell-stat and con, * but only up to max base of 16 unless a pure class * [mage or priest or warrior] * 3. If there are any points left, spend as much as possible in order * on DEX and then the non-spell-stat. Code:
Class STR DEX CON MAG Warrior 17 16 16 0* Half-caster 17 16 14 12* Full-caster 16 12 14 17 Code:
start-stat:STR:17 start-stat:DEX:16 start-stat:CON:18 I also think that this is a classic low-priority, everyone-has-an-opinion issue which can be argued over forever ![]() Quote:
Quote:
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#4 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,706
Donated: $40
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The trouble with class is that race also matters--half-troll should not get the same weights as high elf. Also, the abode ranking must be very recent, since until at least very recently, CON was always short-changed
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#5 |
Veteran
Join Date: Apr 2007
Posts: 1,950
Donated: $40
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I think probably there are some graphics tiles missing for new traps, and the new 'healer' monster too.
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takkaria whispers something about options. -more- |
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#6 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Oh yes, thanks for the reminder.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#7 |
Knight
Join Date: Sep 2010
Location: England
Posts: 958
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Rods, staves and wands now get tagged with the {tried} inscription even when your attempt to activate them fails.
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#8 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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Not sure if this goes without TRACing, but there were a number of complaints about how low breath damage is now with conebreaths implemented.
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' Last edited by debo; May 22, 2017 at 19:57. |
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#9 |
Knight
Join Date: Sep 2010
Location: England
Posts: 958
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There's still an issue with selling leaking information about unidentified objects - shopkeepers will always offer you the correct price for the item when you sell it to them, and yet still react gleefully as if they'd ripped you off.
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#10 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Breaths have been buffed a bit in a recent nightly, I'm waiting to see how that goes.
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