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Old June 23, 2017, 00:06   #1
AngelicPenguin
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Crash

Hi - this might not be the right place for this, so apologies in advance.

I have a Save that I backed up that reproduces a crash I get fairly frequently in Windows 10. It seems to happen when something should produce a projectile (firing an arrow, aiming a wand.)

With the backup save, I can load it up and aim a wand of light and make it crash every time. Is this useful to anyone at all?

I've just been saving the game a ton and reload when this happens.

Edit: It's definitely not just projectiles. Casting Light Area did the same thing.

It seems to definitely be with graphical tiles (using Shockbolt's) - disabling them allowed me to do anything I wanted.
Went down a level and now I seem to be able to do the actions that caused a crash - so maybe layout based?

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Old June 24, 2017, 00:03   #2
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Quote:
Originally Posted by AngelicPenguin View Post
Hi - this might not be the right place for this, so apologies in advance.

I have a Save that I backed up that reproduces a crash I get fairly frequently in Windows 10. It seems to happen when something should produce a projectile (firing an arrow, aiming a wand.)

With the backup save, I can load it up and aim a wand of light and make it crash every time. Is this useful to anyone at all?
This is the right place, and that sounds very useful. Could you please post the file here? Zipping it and attaching to a forum post is probably easiest.

Is this in 4.0.5, or in one of the nightly builds?
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Old June 24, 2017, 10:34   #3
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Sure thing!

This is 4.0.5

I've done a bit more investigating and it seems that certain areas of the dungeon cause it and once I move out of them everything is ok. But while inside these areas any projectile (arrow, magic missile) or light area spell for example will cause it.

In the attached two saves, just casting light area will crash it.
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File Type: zip save.zip (14.6 KB, 9 views)
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Old June 24, 2017, 13:12   #4
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Given what you've said, and the fact that I couldn't reproduce it in Windows 10, I suspect it's a bug that's very sensitive to the configuration you're playing the game in.

Thanks for the report, and let me know if it happens again.
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Old June 28, 2017, 22:22   #5
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Given what you've said, and the fact that I couldn't reproduce it in Windows 10, I suspect it's a bug that's very sensitive to the configuration you're playing the game in.

Thanks for the report, and let me know if it happens again.
It seems to only happen if the Tile Multiplier is set to 4x2.
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