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#1 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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The 'cause I feel like it' thread
If I feel like making an odd comment about my current game (usually in DaJangband), I'll put it here. similar to a couple other threads people have made for themselves.
I mentioned that I've added roaming monsters to DaJAngband -monsters which aren't asleep before they've noticed you. They walk around to a random destination until they notice you. Anyway, an alleycat just walked right by me without noticing me. My stealth isn't extremely high. I'm a dunadan priest in the early game (stealth of 5). I've been testing this feature for awhile now and most times monsters will notice you when they get that close. I just thought it was funny that it didn't notice me and then I went to look for it later and took a minute to find it because alleycats also have high stealth.
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#2 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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I had been planning on making my first game to dl20 into my next wizard mode game for testing the deeper levels (making a copy of the savefile and turning the copy into wizard mode after the first one dies). I had also planned on doing my next wizard mode game with a priest, but I guess I still haven't trained myself to run away enough so I don't do as well with the primary caster classes. I played several games with a priest and kept dying around dl15. Then I wanted to play another class.
EDIT: Just realized I don't want to use this game for my next wizard mode game anyway because randarts are turned off. I chose rogue because I wanted to compare the difficultly level of DaJAngband with Vanilla and my recent game of vanilla was with a rogue. So far, the difficulty level seems about even compared to vanilla, not significantly harder or easier (which is pretty much what I intended although I wouldn't mind it being slightly easier than vanilla), but it has more flavor than vanilla so the early levels are still interesting. Still figuring out how to balance throwing weapons so that people will use them. I think I have it pretty good at this point, but throwing weapons are still kindof weak if you don't have gauntlets of throwing. But having a quiver helps too, so you can use ego throwing weapons as well as a bow and not be taking up a bunch of inventory space. I want to get some recent changes tested a little more and then I'll release 1.0.99. http://angband.oook.cz/ladder-show.php?id=9238
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) Last edited by will_asher; August 13, 2009 at 22:58. |
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#3 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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A greater vault at dl11!
It looks like the only real tough monster in it (within detection range) is a night mare. ..and me with no possible way of getting into it. Code:
Dark Elf
Archer ooooJhAFiodd g vZZ.lN Frx?Bpp d S
Bowman oooo@OgOoooooo ZoZZg opoooopp j y
LEVEL 17 oooooOoooooooo ooopRg oooooopp n @ i
NXT 375 ooooooo oo pwo ooooooy p
AU 3510 ogOjoo C o mooo l pTp oooooCb S
|}= "~(()]]] qqqo poo oooo j
STR: 18/20 qq C C @o ooookk g oo CY @o
INT: 18 d SiO,X iOdoooook yuj ywXr ,
WIS: 7 opoCCCSASpw CCCoookk fChCSC d w
DEX: 18/20 ppopoC CCCCkkkkk cCCCCCfIg oo
CON: 16
CHR: 9
Cur AC 44
HP 144/ 144
SP 18/ 20
Slime 3
[**********]
..@..
Full Study Lev 11
For some reason, I didn't even think about detecting objects to see what loot I missed.
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) Last edited by will_asher; October 23, 2009 at 23:37. |
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#4 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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On dl78, I just saw Shagrat and Gorbag in the same lesser vault each with a small group of escorts. Now I want to toss them a mithril coat and watch them kill each other off just like in the tower of Cirith Ungol.
http://www.glyphweb.com/Arda/s/shagrat.html
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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