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Old April 21, 2014, 03:22   #671
nppangband
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Sounds great! I discovered your post only now, after my last tile preview post. When you are able to, please make a list of the needed tiles and send it my way. If you would like to have the opportunity to text chat via Skype, feel free to add me there, it seems to be a nice and fast way to communicate rather than e-mails and messages over the forum.
OK, sounds great! I have a Skype account I don't use too much, but I will get back into it and add you soon.
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Old April 21, 2014, 16:53   #672
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A batch of tiles made today, for the new and updated version of Angband, fresh out of the pixel forge:

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Old April 21, 2014, 23:27   #673
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Cool - I particularly like the shields. And the athelas
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Old April 22, 2014, 18:43   #674
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Cool - I particularly like the shields. And the athelas
Thinking of putting in "morgul wounds" Nick?
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Old April 22, 2014, 22:52   #675
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Thinking of putting in "morgul wounds" Nick?
Well, more ways to die can't be a bad thing, right?

Athelas is used in O/FA to cure the Black Breath. These last tiles are (I think all) designed for FA.
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Old April 23, 2014, 02:17   #676
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Well, more ways to die can't be a bad thing, right?

Athelas is used in O/FA to cure the Black Breath. These last tiles are (I think all) designed for FA.
Oh please don't update the huntslady tile!
She makes me laugh in a happy way (and then die).
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Old April 23, 2014, 02:19   #677
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Fiddling around with a new 2.5D tileset, this is how far I got tonight:
That's incredible!
I want the 'Frying Pan of Eggs' in the game right now.
Do you envisage it as a snack, or a weapon?
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Old April 23, 2014, 02:39   #678
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I want the 'Frying Pan of Eggs' in the game right now.
Do you envisage it as a snack, or a weapon?
Why not both?
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Old April 23, 2014, 09:32   #679
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Why not both?
Ankh-Morpokian dwarf bread, anyone?

Nourishes for 250 turns. Causes you to slow down. Can be thrown for 2d6 damage.
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Old April 23, 2014, 15:11   #680
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More food items and more dungeon contents in general, pickable fungus patches, tables, chairs, statues, cracks in the floor that make you fall down to the next level if pushed over the edge.
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