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Old November 20, 2018, 06:25   #11
Bucephalus
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Quote:
Originally Posted by Evilpotatoe View Post
I'm afraid in end game, this perk would mean enemy casters will ONLY use their most powerful spells,

=> may I be right?
You're close. AFAIK, what makes this a perk is that Subtle/Peerless give you a 50%/20% chance of triggering it. Not having them means it will trigger every time.
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Old November 20, 2018, 13:22   #12
Bostock
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> Evasion: You are never crushed by earthquakes, and all breath attacks do 2/3 damage (Mana Storm, Rockets, etc. still do full damage).

Whoaaaaa. That is a LOT better than what I thought it was (2/3 chance of full damage).

Note that some of these have been changed in Composband/FrogComPosBand, and even changed differently in the two. Also, where's Fell Sorcery in this most recently cited list? (Fell Sorcery is one of the ones that's changed, in fact.)
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Old November 20, 2018, 13:39   #13
Evilpotatoe
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The wording still makes it hard for me to understand the correct reading
  • the monster has a % to skip his action (no counterproductive behaviour here). Seems to be what Bucephalus suggests, if I got it right.
  • the monster just won't use that action again, and may therefore use something else (more dangerous) instead
While I doubt it's documented somewhere for now, having a list of [un]affected effects would be a plus.

---
Just discovered FrogComposband, and took a glance at it, but the description for Peerless sniper isn't different from the one in PosC. (checked both the in-game description and /lib/demigods.txt file)

Speaking of it... is oook.cz "variants" page completely out of date ?
I only happen to pass by every few monthes to check for new versions, and noticed last "variants" updates were back in 2017-oct.
Is there something wrong with oook.cz, or is there another reason ?
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Old November 20, 2018, 14:13   #14
Bostock
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With Peerless Sniper / Subtle Caster, I think things are just being said more complicatedly than they have to be. Here's another try:

* When you zap/shoot a monster, they will reach straight for their most dangerous ranged responses. This is true even if you don't have Peerless/Subtle, and when it triggers, it works the same for everyone.
* If you have these abilities, "will reach" is replaced with just "have a chance to reach".
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Old November 20, 2018, 14:49   #15
Evilpotatoe
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Seems much more clear said that way, indeed.

I didn't remember monsters do that (and didn't play for about a year )

My lvl 31 demigod ranger (@DLvl 35~40) didn't seem to suffer from it yet... I don't miss those retaliates.
playing PoscHenband 7.0 beta


Just for the record, looks like I got lost by this description (https://pastebin.com/hTi24Nky)
"PEERLESS SNIPER very very good on archer types. Monsters get "ticked off" when you damage them at range and that makes them forget their less-powerful abilities, making them much more dangerous. Less important for the final fight, more important for the late farming stage."


Thanks for the clarification.
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Old November 20, 2018, 15:44   #16
Bostock
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Glad to provide it, although I should have written, "IF ticked-off status triggers, then…" In other words, even normal characters won't see a constant stream of just psycho-spears from Oberon when they cast at him. BUT they will see more than if they were zapping wands (I suppose - not sure), moving, buffing themselves, etc. And characters with Subtle Casting will see less-than-that-more.

Regarding the badly worded description, that's a pitfall of unofficial and amateur work, I'd say - while it can have a lot to bring, it can be a little dashed-off sometimes.
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