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Old May 2, 2019, 07:41   #841
Thraalbee
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Hmmm, maybe time to try playing with tiles. I never liked the reduced viewing range before. But my new screen is 32" 4k so that may be less of an issue now.
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Old May 2, 2019, 16:31   #842
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Quote:
Originally Posted by Nick View Post
Great, these will be in the next build

EDIT: One question - is there a set of three tiles for passable rubble too?

EDITEDIT: Could you possibly give me a labelled version of the traps like for monsters too? I think I can probably guess them all, but I'd rather be safe.

BTW, the decoy is awesome
There are now, of all 4 variants of rubble, I forgot to do these last night.

Traps and names, there might be new versions of old tiles in here, lost track of everything I've made in the past
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Old May 2, 2019, 23:14   #843
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Cool, I can probably work out the rest - I certainly recognise brain smash
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Old May 2, 2019, 23:21   #844
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A few new character tokens before getting some sleep:

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Old May 3, 2019, 19:46   #845
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Quote:
Originally Posted by Thraalbee View Post
Hmmm, maybe time to try playing with tiles. I never liked the reduced viewing range before. But my new screen is 32" 4k so that may be less of an issue now.
I do hope you won't regret it. I sure didn't, once I switched to Adam bolt's tiles and so on
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Old May 5, 2019, 17:26   #846
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A few more new character tiles.



I also want to let everybody know that the old trap/rubble tiles will be deleted from the tilesheet in the next update, as they have been copied and relocated elsewhere on the same tilesheet. This in order to make room for other new tiles.
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Old May 17, 2019, 15:58   #847
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More character tiles:

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Old December 15, 2019, 06:54   #848
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Thanks Very Much

Thanks very much for doing this. I'm playing vanilla with this tileset (I think). I love it, even though my screen is only 1920x1080, I'd rather L and scroll around than have to play my rogue with squinty eyes (lol). I have two questions:

1. Has it been made to work for any variants other than vanilla?

2. When I'm using it (on windows 10) the main term-0 window always seems to have a black border on the right about the width of one of the tiles. If I stretch the window or shrink it horizontally, the black border remains and the number of tiles shown is adjusted to compensate. This seems like wasted screen real estate. I've compensated by rearranging my windows so term-0 can stick off the right side of my display, but is there another way?

Sorry if either of these two have been answered somewhere in the 85 pages of this thread, it was too much to go through for me.
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Old December 20, 2019, 20:54   #849
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The issue I asked about in question #2 seems to have disappeared, so nvm that.

In 4.2.0 the icons for the doors for the Home and Black Market aren't correct in graf-shb.prf. They should be:

# Black Market
feat:Black Market:*:0x99:0x8A

# Home
feat:Home:*:0x99:0x89
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Old December 21, 2019, 06:20   #850
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Gorgeous!

Love this work. I recently got my sons, ages 12 and 9, into Angband, and we love this set!
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