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Old September 5, 2018, 16:18   #131
wobbly
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I've thought about evasion/protection systems. I'm not yet convinced it's worth the extra work or that I'm prepared to put the time into doing it properly. Anyway my troubles are the monster AC. I've tried swapping some class/stat roles and currently you can't hit large kobolds easily enough. I guess I've always got the V no.s as backup.

Cleaned up some of the monster list. The early levels are small enough for mini-themes. So all my centipedes and ants are on lvl 2 now. Cats and dogs 3. So lvl 2 will do mini-centipede nests through normal monster placement. Then they mostly vanish till real pits start showing up. (There's bigger centipedes when the stegocentipede comes into depth.
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Old September 7, 2018, 11:25   #132
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Took a hobbit warrior for a spin and accuracy seems to be falling into place again.
Tried to split crits by weapon weight, but that failed to compile
Added accuracy/debuffs into crit power
Reworked pits - why has no-one done a no-pit flag? Seems like that would be simpler then working out what to ban.
Couldn't work out how to change room lighting.

Game starts looking more like V round dlvl 15, so hopefully this section is quicker to do.
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Old September 16, 2018, 15:47   #133
wobbly
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Killed a bunch of wild-life. Is very buggy

Code:
  [Angband 4.1.3 Character Dump]

 Name   Cureb        Age             42          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'1"   STR:     16  +1  +3  +0  18/20
 Class  Warrior      Weight     9st 9lb   INT:     11  -1  -2  +0      8
 Title  Swordsman    Turns used:          WIS:     14  -1  -1  +1     13
 HP     126/126      Game         19507   DEX:     16  -1  +1  +0     16
 SP     1/5          Standard      2441   CON:     13  +3  +2  +0     18
                     Resting        401

 Level                 11    Armor       [9,+12]    Saving Throw     34%
 Cur Exp              524                           Stealth          Bad
 Max Exp              524    Melee        1d5,+8    Disarm - phys.   43%
 Adv Exp              650    To-hit       23,+29    Disarm - magic   24%
                             Blows      2.0/turn    Magic Devices     30
 Gold                 420                           Searching        16%
 Burden           63.0 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -44.9 lb    To-hit       13,+20    Speed         Normal
 Max Depth      300' (L6)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are the black sheep of
 the family.  You have dark brown eyes, straight brown hair, a three
 foot beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............+ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:.............
S.Dig:..+.......... Blows:.............
ImpHP:..+.......... Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a Dagger (1d5) (+9,+1)
     Dropped by a novice rogue at 100 feet (level 2)
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.2 blows
     With +0 STR and +6 DEX you would get 2.2 blows
     Average damage/round: 22.2.
     
b) a Sling (x2) (+0,+0)
     Dropped by a kobold at 250 feet (level 5)
     
c) a Ring of the Tree <+1> (charging)
     Found lying on the floor at 300 feet (level 6)
     
     +1 wisdom.
     Slows your metabolism.  Impairs hitpoint recovery.  
     
d) a Ring of Accuracy (+12,+0)
     Found lying on the floor at 300 feet (level 6)
     
f) a Lantern (8083 turns)
     Bought from a store
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Soft Leather Armour [4,+0]
     An inheritance from your family
     
h) a Cloak [1,+6]
     Dropped by The Ickiness at 300 feet (level 6)
     
i) a Small Metal Shield [3,+0]
l) a Pair of Leather Boots [1,+3]
     Bought from a store
     




  [Character Inventory]

a) 2 Books of Magic Spells [Spiritual World] {@m1}
     
     You can read this book.
     
b) 6 Rations of Food
c) 8 Field Mushroom
d) 3 Flasks of oil
e) a Potion of Sight
f) a Scroll of Mapping
g) a Scroll of Word of Recall
h) a Bronze Rod {tried}
i) a Wand of Haste Monster (14 charges)
j) an Amber Ring {tried, ??}
     Found lying on the floor in a vault at 50 feet (level 1)
     
     You do not know the full extent of this item's powers.
     Provides resistance to cold.
     
k) 2 Wooden Torches (3000 turns)
     Radius 1 light.
     
l) a Cloak [1,+0]
     Bought from a store
     
m) a Dagger (1d5) (+4,+0)
     An inheritance from your family
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.2 blows
     With +0 STR and +6 DEX you would get 2.2 blows
     Average damage/round: 20.2.
     
n) a Shovel (1d2) (+0,+0)
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.2 blows
     With +0 STR and +3 DEX you would get 1.2 blows
     Average damage/round: 10.
     




  [Character Quiver]

0) 17 Rounded Pebbles (1d3) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 4.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        56     50'  Reached level 2
       371     50'  Reached level 3
       643    100'  Reached level 4
       847    150'  Reached level 5
       993    150'  Reached level 6
      1586    200'  Reached level 7
      1782    250'  Reached level 8
      1860    250'  Killed Grip
      2057    300'  Killed Wulf
      2057    300'  Reached level 9
      2079    300'  Killed Fang
      2086    300'  Killed White Fang
      2109    300'  Killed The Ickiness
      2109    300'  Reached level 10
      2168    300'  Killed Freesia
      2427    300'  Reached level 11
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Old September 16, 2018, 16:11   #134
wobbly
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Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,562
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Played more. killed more stuff:
Code:
  [Angband 4.1.3 Character Dump]

 Name   Cureb        Age             42          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'1"   STR:     16  +1  +3  +0  18/20
 Class  Warrior      Weight     9st 9lb   INT:     11  -1  -2  +0      8
 Title  Swordsman    Turns used:          WIS:     14  -1  -1  -2     10
 HP     142/165      Game         28483   DEX:     16  -1  +1  +0     16
 SP     4/5          Standard      3647   CON:     13  +3  +2  +0     18
                     Resting        401

 Level                 14    Armor       [30,+1]    Saving Throw     35%
 Cur Exp             1161                           Stealth          Bad
 Max Exp             1161    Melee       1d5,+13    Disarm - phys.   45%
 Adv Exp             1400    To-hit       25,+45    Disarm - magic   26%
                             Blows      2.0/turn    Magic Devices     31
 Gold                1310                           Searching        18%
 Burden          108.6 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight        0.7 lb    To-hit       15,+36    Speed         Normal
 Max Depth      450' (L9)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are the black sheep of
 the family.  You have dark brown eyes, straight brown hair, a three
 foot beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:.......-..... Disen:.............
rPois:............. pFear:...+.........
rLite:............. pBlnd:.............
rDark:............+ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:...+.........
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:...+.........
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a Dagger (1d5) (+9,+1)
     Dropped by a novice rogue at 100 feet (level 2)
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.2 blows
     With +0 STR and +6 DEX you would get 2.2 blows
     Average damage/round: 32.4.
     
b) a Sling (x2) (+0,+0)
     Dropped by a kobold at 250 feet (level 5)
     
c) a Ring of Accuracy (+13,+0)
     Found lying on the floor at 300 feet (level 6)
     
d) a Ring of the Dog (+3,+5) [-11] <-2, +1>
     Dropped by a kobold archer at 300 feet (level 6)
     
     -2 wisdom.
     -2 stealth.
     +1 speed.
     Provides protection from fear.
     
f) a Lantern (6438 turns)
     Bought from a store
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Metal Brigandine Armour [24,+0]
     Found lying on the floor at 450 feet (level 9)
     
h) a Fur Cloak [2,+6] {cursed, ??}
     Dropped by Apparition of Bullroarer the Hobbit at 450 feet (level
     9)
     
     You do not know the full extent of this item's powers.
     It makes you vulnerable to cold attacks, but resistant to fire.
     
i) a Small Metal Shield [3,+0]
l) a Pair of Leather Boots [1,+3]
     Bought from a store
     




  [Character Inventory]

a) 2 Books of Magic Spells [Spiritual World] {@m1}
     
     You can read this book.
     
b) 6 Rations of Food
c) 8 Field Mushroom
d) 6 Flasks of oil
e) 2 Potions of Heroism
f) a Potion of Sight
g) 4 Scrolls of Mapping
h) a Scroll of Word of Recall
i) a Bronze Rod {tried}
j) a Wand of Haste Monster (14 charges)
k) a Staff of Summoning (1 charge)
l) a Ring of Accuracy (+12,+0)
     Found lying on the floor at 300 feet (level 6)
     
m) a Ring of the Tree <+1>
     Found lying on the floor at 300 feet (level 6)
     
     +1 wisdom.
     Slows your metabolism.  Impairs hitpoint recovery.  
     
n) an Amber Ring {tried, ??}
     Found lying on the floor in a vault at 50 feet (level 1)
     
     You do not know the full extent of this item's powers.
     Provides resistance to cold.
     
o) 3 Wooden Torches (3000 turns)
     Radius 1 light.
     
p) a Lantern (5000 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
q) Soft Leather Armour [4,+0]
     An inheritance from your family
     
r) a Cloak [1,+6]
     Dropped by The Ickiness at 300 feet (level 6)
     
s) a Cloak [1,+0]
     Bought from a store
     
t) a Dagger (1d5) (+4,+0)
     An inheritance from your family
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.2 blows
     With +0 STR and +6 DEX you would get 2.2 blows
     Average damage/round: 30.4.
     
u) a Quarterstaff (1d10) (+2,+6) [+2]
     Dropped by Apparition of Bullroarer the Hobbit at 450 feet (level
     9)
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.2 blows
     With +0 STR and +3 DEX you would get 1.2 blows
     Average damage/round: 28.1.
     
v) a Shovel (1d2) (+0,+0)
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.2 blows
     With +0 STR and +3 DEX you would get 1.2 blows
     Average damage/round: 15.9.
     




  [Character Quiver]

0) 7 Rounded Pebbles (1d3) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 4.1.
     25% chance of breaking upon contact.
     
1) 18 Rounded Pebbles (1d3) (+3,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 8.2.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        56     50'  Reached level 2
       371     50'  Reached level 3
       643    100'  Reached level 4
       847    150'  Reached level 5
       993    150'  Reached level 6
      1586    200'  Reached level 7
      1782    250'  Reached level 8
      1860    250'  Killed Grip
      2057    300'  Killed Wulf
      2057    300'  Reached level 9
      2079    300'  Killed Fang
      2086    300'  Killed White Fang
      2109    300'  Killed The Ickiness
      2109    300'  Reached level 10
      2168    300'  Killed Freesia
      2427    300'  Reached level 11
      3018    350'  Reached level 12
      3176    400'  Reached level 13
      3635    450'  Reached level 14
      3641    450'  Killed Apparition of Bullroarer the Hobbit
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Old September 16, 2018, 16:34   #135
wobbly
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Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,562
wobbly is on a distinguished road
& weapon upgrade. Need to fix a bunch of UI stuff

Code:
 
 [Angband 4.1.3 Character Dump]

 Name   Cureb        Age             42          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'1"   STR:     16  +1  +3  +0  18/20
 Class  Warrior      Weight     9st 9lb   INT:     11  -1  -2  +0      8
 Title  Swordsman    Turns used:          WIS:     14  -1  -1  -2     10
 HP     173/178      Game         36109   DEX:     16  -1  +1  +0     16
 SP     7/7          Standard      4630   CON:     13  +3  +2  +0     18
                     Resting        502

 Level                 15    Armor       [29,+2]    Saving Throw     35%
 Cur Exp             1440                           Stealth          Bad
 Max Exp             1440    Melee       2d7,+19    Disarm - phys.   45%
 Adv Exp             1800    To-hit       25,+31    Disarm - magic   25%
                             Blows      1.1/turn    Magic Devices     31
 Gold                1635                           Searching        19%
 Burden          113.8 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight        5.9 lb    To-hit       15,+24    Speed         Normal
 Max Depth     600' (L12)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are the black sheep of
 the family.  You have dark brown eyes, straight brown hair, a three
 foot beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:...+.........
rLite:............. pBlnd:.............
rDark:............+ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:...+.........
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:...+.........
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a Flail (2d7) (+7,+7)
     Found lying on the floor at 600 feet (level 12)
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.2 blows
     With +0 STR and +3 DEX you would get 1.2 blows
     Average damage/round: 32.5.
     
b) a Sling (x2) (+0,+0)
     Dropped by a kobold at 250 feet (level 5)
     
c) a Ring of Accuracy (+13,+0)
     Found lying on the floor at 300 feet (level 6)
     
d) a Ring of the Dog (+3,+5) [-11] <-2, +1>
     Dropped by a kobold archer at 300 feet (level 6)
     
     -2 wisdom.
     -2 stealth.
     +1 speed.
     Provides protection from fear.
     
f) a Lantern (5676 turns)
     Bought from a store
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Metal Brigandine Armour [24,+0]
     Found lying on the floor at 450 feet (level 9)
     
h) a Cloak [1,+6]
     Dropped by The Ickiness at 300 feet (level 6)
     
i) a Small Metal Shield [3,+0]
l) a Pair of Leather Boots [1,+4]
     Found lying on the floor at 600 feet (level 12)
     




  [Character Inventory]

a) 2 Books of Magic Spells [Spiritual World] {@m1}
     
     You can read this book.
     
b) 6 Rations of Food
c) 8 Field Mushroom
d) 7 Flasks of oil
e) 4 Potions of Heroism
f) a Potion of Sight
g) 4 Scrolls of Mapping
h) a Scroll of Word of Recall
i) a Bronze Rod {tried}
j) a Staff of Slow Monsters (6 charges)
k) a Ring of Resist Fire and Cold
     Found lying on the floor in a vault at 50 feet (level 1)
     
     Provides resistance to fire, cold.
     
l) a Ring of Accuracy (+12,+0)
     Found lying on the floor at 300 feet (level 6)
     
m) a Ring of the Tree <+1>
     Found lying on the floor at 300 feet (level 6)
     
     +1 wisdom.
     Slows your metabolism.  Impairs hitpoint recovery.  
     
n) a Ring of the Mouse (+0,-9) <+4, +3>
     Found lying on the floor at 500 feet (level 10)
     
     +4 dexterity.
     +3 stealth.
     
o) a Ring of the Mouse (+0,-10) <+2, +3>
     Found lying on the floor at 550 feet (level 11)
     
     +2 dexterity.
     +3 stealth.
     
p) 3 Wooden Torches (3000 turns)
     Radius 1 light.
     
q) a Lantern (5000 turns)
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
r) a Cloak [1,+0]
     Bought from a store
     
s) a Fur Cloak [2,+6] {cursed}
     Dropped by Apparition of Bullroarer the Hobbit at 450 feet (level
     9)
     
     It makes you vulnerable to cold attacks, but resistant to fire.
     It occasionally makes a loud noise.
     
t) a Dagger (1d5) (+9,+1)
     Dropped by a novice rogue at 100 feet (level 2)
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.2 blows
     With +0 STR and +6 DEX you would get 2.2 blows
     Average damage/round: 32.4.
     
u) a Quarterstaff (1d10) (+2,+6) [+2]
     Dropped by Apparition of Bullroarer the Hobbit at 450 feet (level
     9)
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.2 blows
     With +0 STR and +3 DEX you would get 1.2 blows
     Average damage/round: 28.
     
v) a Shovel (1d2) (+0,+0)
     Found lying on the floor of a special room at 250 feet (level 5)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.2 blows
     With +0 STR and +3 DEX you would get 1.2 blows
     Average damage/round: 15.9.
     




  [Character Quiver]

0) 7 Rounded Pebbles (1d3) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 4.
     25% chance of breaking upon contact.
     
1) 18 Rounded Pebbles (1d3) (+3,+2)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 8.1.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        56     50'  Reached level 2
       371     50'  Reached level 3
       643    100'  Reached level 4
       847    150'  Reached level 5
       993    150'  Reached level 6
      1586    200'  Reached level 7
      1782    250'  Reached level 8
      1860    250'  Killed Grip
      2057    300'  Killed Wulf
      2057    300'  Reached level 9
      2079    300'  Killed Fang
      2086    300'  Killed White Fang
      2109    300'  Killed The Ickiness
      2109    300'  Reached level 10
      2168    300'  Killed Freesia
      2427    300'  Reached level 11
      3018    350'  Reached level 12
      3176    400'  Reached level 13
      3635    450'  Reached level 14
      3641    450'  Killed Apparition of Bullroarer the Hobbit
      4528    550'  Reached level 15
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Old Yesterday, 10:45   #136
wobbly
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Location: Adelaide, Australia
Posts: 1,562
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Somethings buggy & hold doesn't work properly, probably speed.
I don't think the original designer of the anti-paladin quest intended it to be just an ant so that room has a person, a mold & lice now too. DELs keeping all it's yeeks though.
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