Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old July 9, 2011, 20:30   #1
Tibarius
Swordsman
 
Tibarius's Avatar
 
Join Date: Jun 2011
Location: Germany
Age: 51
Posts: 416
Tibarius is an unknown quantity at this point
Stealth vs Aggravation

If you are very stealthy and at the same time have gear that aggravates, how is that handled?

Cheers,
Tibarius
Tibarius is offline   Reply With Quote
Old July 9, 2011, 20:40   #2
Max Stats
Swordsman
 
Join Date: Jun 2010
Posts: 324
Max Stats is on a distinguished road
Quote:
Originally Posted by Tibarius View Post
If you are very stealthy and at the same time have gear that aggravates, how is that handled?

Cheers,
Tibarius
Currently aggravation negates stealth, no matter how high stealth is. There has been talk to make aggravation be a penalty to stealth, rather than an "on-or-off" auto-disturb. This would mean there would still be a meaningful choice of whether to wear another aggravating item if you already have one equipped.
Max Stats is offline   Reply With Quote
Old July 11, 2011, 12:14   #3
dos350
Knight
 
dos350's Avatar
 
Join Date: Sep 2010
Location: nimbin, australia
Posts: 541
dos350 is on a distinguished road
i think leave it as it is, otherwise aggrevate would become not mattering even earlier and all those crazy aggrevate items would become 2g, please , no rage~
__________________
~eek

Reality hits you -more-

S+++++++++++++++++++
dos350 is offline   Reply With Quote
Old July 11, 2011, 14:14   #4
fizzix
Prophet
 
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,012
fizzix is on a distinguished road
Quote:
Originally Posted by Max Stats View Post
Currently aggravation negates stealth, no matter how high stealth is. There has been talk to make aggravation be a penalty to stealth, rather than an "on-or-off" auto-disturb. This would mean there would still be a meaningful choice of whether to wear another aggravating item if you already have one equipped.
dos's objections aside. Multiple pvals allow for this, and it should be implemented for 3.4 Aggravate can be removed the ch screen, and large stealth penalties can be added. Something like.

-20 = the one ring, morgoth's crown, grond
-15 = Palantir, Doomcaller, Deathwreaker, Gothmog, Haradrim,
-10 = Eol, Calris, Zarcuthra, Anguirel, Umbar
-5 = Razorback, Hammerhand, Gorlim, Camlost, Mormegil, Melkor, gloves of combat (3-6 or something)
fizzix is offline   Reply With Quote
Old July 11, 2011, 14:20   #5
jens
Swordsman
 
Join Date: Apr 2011
Location: Göteborg, Sweden
Posts: 348
jens is on a distinguished road
Large stealth malus is not the same as aggravate, since stealth cannot get negative
jens is offline   Reply With Quote
Old July 11, 2011, 15:16   #6
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 9,023
Derakon is on a distinguished road
Stealth of 0 should be equivalent to aggravation, though, or at least almost identical -- IIRC the best you can hope for is that a monster stays asleep for one turn before waking up.
Derakon is offline   Reply With Quote
Old July 11, 2011, 17:37   #7
fizzix
Prophet
 
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,012
fizzix is on a distinguished road
Quote:
Originally Posted by Derakon View Post
Stealth of 0 should be equivalent to aggravation, though, or at least almost identical -- IIRC the best you can hope for is that a monster stays asleep for one turn before waking up.
agreed. This is where I think we should go with this.
fizzix is offline   Reply With Quote
Old July 11, 2011, 21:57   #8
jens
Swordsman
 
Join Date: Apr 2011
Location: Göteborg, Sweden
Posts: 348
jens is on a distinguished road
Quote:
Originally Posted by Derakon View Post
Stealth of 0 should be equivalent to aggravation, though, or at least almost identical -- IIRC the best you can hope for is that a monster stays asleep for one turn before waking up.
Well, you disturb all monsters every turn, but only by 100/distance. So you will wake up monsters you walk up to, but you can walk by heavy sleepers in the same room.
jens is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Insane stealth Timo Pietilä Vanilla 32 March 31, 2011 21:52
A suggestion for aggravation Max Stats Vanilla 0 January 15, 2011 00:13
Stealth or speed? Sirridan Vanilla 6 March 11, 2010 05:33
Equipment? And how bad is aggravation? fmackenz Vanilla 3 November 1, 2008 09:21
Question on Aggravation Narvius Vanilla 2 October 18, 2008 21:48


All times are GMT +1. The time now is 14:43.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.