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Old February 8, 2013, 08:30   #1
sam_snowy
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Advices for current situation (dlvl 50, clvl 34)

So this is my character:
http://angband.oook.cz/ladder-show.php?id=13979&ok

Luckily, not dead yet.
However, i feel a lack of dmg and sustainability (i can't outdamage uniques that can summon, even though they are at a extremely low lvl compared to me).
I had a few experiences that were in the same level of the game. A hobbit rogue, a drawf priest and a half-orc paladin. All three died in the 40s dlvl.
Mages is alot of fun, even though the early game was brutal. I just don't really want to have my character die like my rogue.(one shot kill from Kavlax because I didn't know how dangerous he is).
Something tell me that Exp gain does not equal to rate of dangerous.
I'm currently wondering on what should i do now, should i stay in the 40s and max my stats while trying to get some good items (and what should I focus on getting)? Or should I start diving a bit further (some of the normal critters look really nasty after probing).

Thanks for the help.
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Old February 8, 2013, 08:40   #2
Mondkalb
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What about carrying Theoden's Axe as a swap - telepathy is really helpful.

You would also need more con, though I can't really say, because I don't play mages, they always die ...
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Old February 8, 2013, 08:47   #3
sam_snowy
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hm. Telepathy as in able to see stuff through walls and hidden in sight?
I usually spam reveal monster, but true, telepathy would be helpful with my spell aiming...

Would like to have a revamp on the spell casting part... For example, if I don't see any monsters, I would be able to aim my "ball" skill at any open space I want, so I can hit monsters within the radius but out of my sight. However, when there is a monster in sight, the aiming system forces me to aim my spell on it. Is there a way out of this?
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Old February 8, 2013, 09:28   #4
Timo Pietilš
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Quote:
Originally Posted by sam_snowy View Post
monsters within the radius but out of my sight. However, when there is a monster in sight, the aiming system forces me to aim my spell on it. Is there a way out of this?
hit "p" when targeting. I think that is short for "position". You can then move your target at will.

There used to be short keyboard help for what you can do in comment line when targeting something, but that seems to have been removed for some reason.
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Old February 8, 2013, 09:46   #5
Mondkalb
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Quote:
Originally Posted by sam_snowy View Post
hm. Telepathy as in able to see stuff through walls and hidden in sight?

With telepathy you are aware of monsters in a large area around you. There are still some monsters which are not revealed through telepathy. You should cast the spell every now and then, but telepathy may prevent a lot of anwanted surprises ...
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Old February 8, 2013, 10:58   #6
Timo Pietilš
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Originally Posted by sam_snowy View Post
I would use Orome instead of Sting. You lose one point of STR/DEX/CON but gain one point of speed and, what's important to mage, 18/200 + INT. That puts you to 0% failure which gives a lot more safety exploring the dungeon.

Also Orome makes more damage than Sting.
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Old February 8, 2013, 13:38   #7
sam_snowy
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Thanks for the current equipment update.
I'll try both and see which one gives a better result, sting was with me because of the +2 atk speed when I was on low stat. But I guess Orome and THeoden may serve a better use now.
Any ideas on the main goal I'm trying to achieve now in this current stage?
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Old February 9, 2013, 08:33   #8
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Mages shall run away and spam damage spells, not stab stuff. The old advice of phase+magic missile still holds, although I recommend that by now you use stuff like fire and acid bolt. Try to find a non-theoden source of telepathy.
Orome is too good not to use. 4INT and speed is awesome.
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