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#1 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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Dev Bug
I just found Cubragol, and it says that I can activate it, but when I try, it says "Bed effect passed to do_effect()" and that I should report this bug, so I am.
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#2 |
Veteran
Join Date: Apr 2007
Posts: 1,951
Donated: $40
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#3 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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Also, this probably isn't a bug, I just opened a Large Steel Chest and a Large Wooden Chest was inside. It seems like chests shouldn't be inside other chests.
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#4 |
Knight
Join Date: Dec 2007
Location: Poland, Katowice
Age: 30
Posts: 589
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Why not? I would leave it in. Sounds fun.
__________________
If you can convincingly pretend you're crazy, you probably are. |
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#5 |
Veteran
Join Date: Apr 2007
Posts: 1,951
Donated: $40
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#6 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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#7 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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I'm not exactly sure how it's supposed to work, since I'e never been this deep before, and I was on level 99 and went down some stairs to level 100 without having killed Sauron. I was under the impression that I couldn't do that.
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#8 |
Apprentice
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 79
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I did it again. I'm now on 101 without killing Morgoth. I think what happens is when you recall into the dungeon, it likes to put you on some stairs, and it generated a down staircase when I recalled to 100.
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#9 |
Swordsman
Join Date: Feb 2008
Location: Boston, MA
Posts: 250
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Thanks for that diagnosis - in the newest revision (just committed), when you recall down, you don't have stairs put under you, which should fix the bug. Let us know if you still experience this bug in r1032 or later.
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