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#1 |
Scout
Join Date: Apr 2013
Posts: 30
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Currently Sil has among the best archery key binding in all rogue-likes that I know.
1. Is it possible to do some kind of virtual quiver for throwing weapons, and then using the same button "t" to throw? 2. What skill is used for throwing weapons roll? (Melee, Archery? ) Can it be improved at all, beside the throwing weapons mastery ability? |
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#2 |
Swordsman
Join Date: Jun 2012
Posts: 267
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The easiest way to use throwing weapons is to inscribe them with @t0 and keymap something to "\s\s\st0f", this will throw your inscribed weapons at the closest thing. You could drop the "f" from that and it would act similarly to bow/arrows, simply selecting the weapons and letting you target.
The main annoyance with this is that the game sorts your throwing weapons weakest first, so if you have a stack of daggers and a stack of throwing axes all inscribed @t0, it will go through all of the daggers first, instead of starting with the axes. It's based on melee. When you throw something, take a look at your combat log window and compare to the stats you have on the character screen. Anything that gives you accuracy will improve your throwing. |
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#3 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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Also, I believe finesse and power, and (most importantly) momentum will affect your throwing criticals / damage sides, which is super handy.
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#4 |
Veteran
Join Date: Apr 2009
Location: Pisa / DL0
Posts: 1,027
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Wow, interesting. Has anyone ever played won, or got close to winning, with a pure thrower? With all these bonuses and the +5 from throwing mastery, getting real criticals out of them seems kinda viable.
__________________
-- Dive fast, die young, leave a high-CHA corpse. |
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#5 |
Scout
Join Date: Apr 2013
Posts: 30
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Well I managed to find the macro screen ($)
But how to do the inscribing? |
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#6 | |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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Quote:
The damage die used to be a bit more distinct than they are now -- for example, I think throwing axes used to be the only ranged weapon which had more than 1 damage die. Now the bows progress from light to heavy by adding a die each time (shortbows 1d7, longbows 2d5, dragon horn 3dx, etc.), and their damage _sides_ are almost universally better. Enemies (or PCs) who are shot at with arrows get a 50% evasion penalty. Throwing weapons are treated exactly like melee weapons, so you roll against their full evasion. Finally, inventory management for throwing is a pain. Throwing weapons of the same type but of different damage sides and melee bonuses won't stack. They're also heavy as shit if you want to carry a lot of them. Throwing weapons are a fantastic supplement to high-melee characters who eschew archery -- especially dwarves, since throwing axes are really good, they get a +1 to axes, and they're relatively terrible at archery. I've tried throwing specialists before and just generally been frustrated by the whole thing. I'm sure it's doable -- especially if you find some good supporting artefacts like e.g. the gloves of Brethil. I think it's still an open challenge that no one has succeeded at, though. To inscribe a weapon, use the '{' key. Then type @t[x], where [x] is the index you want to assign your weapon. If you give daggers @t1, later typing 't1f' will throw that set of daggers at your enemy. |
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#7 |
Scout
Join Date: Apr 2013
Posts: 30
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Here is my first try to do a thrower. I tried to push melee skill to the extreme, to have a good roll on throwing weapons. Around 600ft I became weak, and had to escape almost every single fight, until a shadow spider caught me, blinded me and killed me.
http://angband.oook.cz/ladder-show.php?id=14233 |
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#8 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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andrey, you probably want to embed your dumps in [ CODE ][ /CODE ] tags (Use the # button in the WYSIWYG editor) rather than the Quote tags, since CODE preserves spacing. Alternately, you can upload to ladder. [Edit: Looks like you fixed this as I was writing
![]() Good run -- this is generally the depth where I get shut down too ![]() Also topical for this dump, breaking out of a web requires a strength check, so if you ever get stuck in this situation again and you have a !Str sitting around, don't be afraid to use it! |
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#9 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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How much were you actually throwing? I usually pick Feanor and take Weaponsmith so that I can forge some early throwing axes.
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#10 |
Scout
Join Date: Apr 2013
Posts: 30
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Thanks for the advice on strength. About throwing - I threw all the time, even at point blank, unless I had to beat a spider or werewolf - for which I had the longsword of Doriath. You can see that I had 2 throwing axes of Gondolin, which helped me killing some orcs and trolls. Annoyingly, both Boldog and Orcobal flew down the stairs. (M%^& F@#$$!)
My biggest achievement was so far reaching 900FT. That was a combination of finding Orcrist and a lot of stealth in later stages. |
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