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#1 |
Swordsman
Join Date: Apr 2010
Location: Washington state USA
Posts: 460
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End game advice needed
So I'm pretty close to being able to take Sauron and Morgoth...But I feel like I still need a high end bow and more speed! Its gotten to the point that I've been going back up to get more healing potions. Now I'm working my way back down since I have enough healing to kill some of the more dangerous uniques.
I've also been using destruction scrolls to sort some of the loot out, because IDing a whole room full of crap is boring. I have a lot of crap and little room so I was wondering what you guys think I should keep and what to dump. Thanks in advance : ) BTW how do I get the cool scrolling window with my character? I feel lame for not being able to do that. Here is my character : http://angband.oook.cz/ladder-show.php?id=10133 |
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#2 | |
Adept
Join Date: Jan 2009
Location: BC, Canada
Age: 47
Posts: 227
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Quote:
If you are destructing loot, make sure you are using a staff and not scrolls. Those scrolles are invaluable! |
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#3 | |
Swordsman
Join Date: Apr 2010
Location: Washington state USA
Posts: 460
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Quote:
Thanks btw. |
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#4 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,069
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On my ranger I finished 2 days ago, I found Sauron to be pretty easy if you can make a ASC and use glyphs. Especially with acid arrows or with a ring of acid and melee attacks.
For Morgoth, I had barely found any Slay Evil arrows so I used the shoot and run technique until those ran out along with the other mithril arrows (got him to about 2/3 health), and then used the "plant glyph, melee, blink and heal when it's broken" technique until he was dead. Used about 13 !Healing, 2 !*healing, 3 !Life, 5 !RestoreMana, and about 60 !CCW (used these first obviously). If you want to keep farming for arrows of Slay Evil, you will mow down Morgoth really fast and it will be the most anticlimactic fight ever. Stand in a room, haste yourself, shoot him until he summons, banish it or mass banish it, keep shooting. He'll go down one star of life per about every 10 arrows; it's pretty ridiculous.
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A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe A/FA W H- D c-- !f PV+++ s? d P++ M+ C- S+ I- !So B ac++ GHB? SQ? !RQ V F: |
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#5 | |
Swordsman
Join Date: Apr 2010
Location: Washington state USA
Posts: 460
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Quote:
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#6 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,069
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Two absolutely important rules when fighting Morgoth on any class:
1) Always stay above +25 speed (either naturally or with spells) or he can possibly do over 1000 damage to you in one turn (see rule #2). Morgoth moves at +25 speed. 2) Always stay above 550 hp at ALL times (and higher if he has dangerous minions nearby that can hit you), because Morgoth is fond of casting Mana Storm that does 550 unresistable damage. If you are below or too close to 550 hp, *always* take a turn to heal or blink/teleport/TO, the lower fail rate option the better. I recommend buying at least one whole stack (99) !CCW to use when you blink or teleport away and break line of sight. They are a cheap and easily obtained healing alternative to !Healing, !*Healing, or !Life. !CSW and !CLW can work too, since they now heal a percentage of damage instead of a flat amount.
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A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe A/FA W H- D c-- !f PV+++ s? d P++ M+ C- S+ I- !So B ac++ GHB? SQ? !RQ V F: |
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#7 |
Apprentice
Join Date: Jan 2009
Posts: 51
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another trick that I found worked very well on Morgoth is heavy use of door creation for mage classes to block LOS before healing self, restoring mana, etc.
Blink/phase works well vs summoning too, since Morgoth tends to move faster than his minions, so blinking a short distance away will separate him from them. |
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#8 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Manastorm does 500 + 10d10 damage, not 550. So to be safe from Morgoth, you need to stay above 600 health. Of course, if there's any other monsters around, then you'll need to stay even higher...
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#9 |
Veteran
Join Date: Jun 2008
Location: Los Angeles
Posts: 1,069
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Thanks for the correction. I was looking at the monster memory that says 550, but that's the average.
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A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe A/FA W H- D c-- !f PV+++ s? d P++ M+ C- S+ I- !So B ac++ GHB? SQ? !RQ V F: |
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#10 |
Prophet
Join Date: Mar 2008
Posts: 2,771
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