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Old March 29, 2011, 21:06   #1
Max Stats
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Unhappy Crash in nightlies

The version listed is v3.2.0-563-g0b04a52-dirtybash-4.1. There is a Seraph on this level that causes a crash every time I do anything to it or it does anything to me. Its health bar shows as completely depleted when it is targeted. Is this replicable? This Seraph was summoned by another Seraph (which I killed without incident), if it makes any difference. Save file attached.
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Old March 29, 2011, 21:09   #2
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On second thought, it might not be the Seraph. There is a monster that is invisible, even with see invisible, that appears to be causing the crash. I wonder if the Seraph summoned it? All the trouble seemed to start during the fight with that Seraph.

EDIT: Now that I have played a little more, a panic save was triggered and the save file no longer loads. I get "Cannot place monster 4. Savefile is corrupted. Failed loading savefile." New savefile attached.
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Old March 29, 2011, 21:20   #3
Derakon
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Perhaps this is somehow related to the failing summoning spells bug? Maybe the Seraph summoned a <player> or something.
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Old March 29, 2011, 21:39   #4
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You seem to be right. I commented out the "Paranoia" line
Code:
	if (cave->m_idx[y][x] != 0) return 0;
out of monster_place in monster2.c and the savefile loaded. Now when I look around with the "x" command, I get "You see a <player> (wounded, asleep, confused), 36S, 11E." I will see if I can get this character to recall back to town so I can restore the "Paranoia" line and continue the game.

EDIT: Yay! I made it back to town! Now I won't have to lose this game.
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