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Old January 19, 2022, 00:34   #11
Selkie
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Quote:
Originally Posted by Hounded View Post

Also Ent Druid or Ranger? I could see that.
I'm sure we're over thinking this, but an ent shouldn't use any weapon made of wood. A bow and arrow would be like bending a friend in half and then firing another friend's fingers. It wouldn't happen. Ents had some ranged ability in the siege of Isengard when they threw boulders... That might be fun.
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Old January 19, 2022, 15:59   #12
Bogatyr
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Originally Posted by Grotug View Post
Well, if anyone has any creative ideas for implementing increased on-person inventory space into the game, I'd love to hear 'em.
Not that I'm complaining, but it's sort of silly (I'm sure it's been pointed out before) that a ring takes up just as much space as a set of Ribbed Plate Armor. Some things are tradition regardless of how "unrealistic" they are.
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Old January 20, 2022, 19:15   #13
Selkie
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Originally Posted by Bogatyr View Post
Not that I'm complaining, but it's sort of silly (I'm sure it's been pointed out before) that a ring takes up just as much space as a set of Ribbed Plate Armor. Some things are tradition regardless of how "unrealistic" they are.
Just as unrealistic as only being able to wear two rings, I've got ten fingers.
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Old January 20, 2022, 19:46   #14
Raerick
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Originally Posted by Selkie View Post
Just as unrealistic as only being able to wear two rings, I've got ten fingers.
Simultaneously wearing four speed rings, three rings of power, a +6 stat ring, and two rings of damage sounds balanced to me.
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Old January 21, 2022, 00:02   #15
Selkie
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Originally Posted by Raerick View Post
Simultaneously wearing four speed rings, three rings of power, a +6 stat ring, and two rings of damage sounds balanced to me.
Take that, Morgorth!
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Old January 22, 2022, 14:01   #16
emar
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Originally Posted by Selkie View Post
Just as unrealistic as only being able to wear two rings, I've got ten fingers.
I wonder--has any variant tried getting rid of statgain potions in favor of having ten rings?
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Old January 22, 2022, 22:22   #17
Grotug
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Originally Posted by emar View Post
I wonder--has any variant tried getting rid of statgain potions in favor of having ten rings?
Interesting idea. I never thought of that. On the one hand could make the game a lot more interesting as there are so many combinations and different things you could go for. On the other hand you wouldn't have to hem and haw as to which of multiple rings of power to wear alongside a ring of speed, which might be too overpowered. Might be worth someone forking this idea and a few playthroughs to see how it goes! My hobbit ranger might end up with 2 rings of speed. 2 rings of CON. 2 rings of STR. 3 rings of power (or strong randart rings) and an accuracy/slaying ring.

Some numbers for this thought experiment:

In order for my Hobbit Ranger to get from 15 STR to 18/120 STR he'll need +15 STR. I usually try to get my Hobbit Rangers to 18/200 CON and starting CON is usually 17 so that would require +21 CON. WIS starts at 16 I believe which would mean +20 WIS to reach 18/180. If I were to wear all three rings of power that would be +15 speed (all you need on the rings slots) and +6 to all stats. 2 damage rings and 5 more stat rings and you'd have a pretty overpowered @.

Starting stats for my Hobbit Rangers are:
STR: 15
INT: 12
WIS: 17
DEX: 16
CON: 17

3 standart Rings of power bring that up to:

STR: 18/30
INT: 18
WIS: 18/50
DEX: 18/40
CON: 18/50

2 STR rings and 2 CON rings brings it up to:

STR: 18/130
INT: 18
WIS: 18/50
DEX:18/40
CON: 18/150

1 more STR and 1 more CON and its a very comfortable:
18/180
18
18/50
18/40
18/200

Of course finding three +5 CON and three +5 STR rings isn't a given.
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Last edited by Grotug; January 22, 2022 at 22:47.
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Old January 22, 2022, 23:27   #18
smbhax
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There are variants with races where you can wear I think up to 8 rings, like on an octopus or spider; the trade-off there being they can't wear most other gear. I don't know of one that made the trade-off for losing access to stat gain.
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Old January 23, 2022, 01:02   #19
Pete Mack
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Quickband has only temporary stat gain on top of normal stat set. Sil has temp stat gain, but with different stat model.
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Old January 23, 2022, 17:38   #20
Ingwe Ingweron
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Morgoth is a Giant, but my *Slay Giant* does no extra damage on him.
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