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Old May 30, 2018, 13:41   #21
Moving Pictures
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Quote:
Originally Posted by Pete Mack View Post
That is quite a start. So you will die horribly at dl 60.
We should hold a pool. I'll take Kevlax at Level 43.
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Old May 31, 2018, 13:33   #22
Grotug
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Quote:
Originally Posted by Moving Pictures View Post
We should hold a pool. I'll take Kevlax at Level 43.
Hahahahaha, yes, this would be fun! Especially since I don't have any monster detection yet!

But as I was saying: when it rains it pours. And it's all about the drops: just now a ghoul drops artifact boots of speed <+6> [4, +20] which replace my boots of FrAct (yikes!) and a few moments later an acidic cytoplasm drops a rod of healing (!!) Not a terrible find in a bookless ironman game. I'm currently on DL32.

My latest adventures on DL31 edited: I really shouldn't take such risks with such a promising @... https://youtu.be/WBtClZ_KWao
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Old May 31, 2018, 14:40   #23
Moving Pictures
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Quote:
Originally Posted by Grotug View Post
Hahahahaha, yes, this would be fun! Especially since I don't have any monster detection yet!

But as I was saying: when it rains it pours. And it's all about the drops: just now a ghoul drops artifact boots of speed <+6> [4, +20] which replace my boots of FrAct (yikes!) and a few moments later an acidic cytoplasm drops a rod of healing (!!) Not a terrible find in a bookless ironman game. I'm currently on DL32.

My latest adventures on DL31 edited: I really shouldn't take such risks with such a promising @... https://youtu.be/WBtClZ_KWao
I'm doing a diary now, too. H/O paladiin. Down to DL 47, and just went from "I'm gonna die any minute" to "holy crap ... this has potential."
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Old June 15, 2018, 03:04   #24
Grotug
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Shortly after my last post in this thread I died foolishly to two Winged Horrors in an animal pit when I decided to save a ?phase door and try to tip toe out of the animal pit. Well, they both breathed on me, and it was enough to squash me flat.

My latest run is going okay; I opted out of buying a whip (234gp) figuring it's better to stockpile ?PD and buy a !Heroism, but I didn't find a whip (+0, +0) until DL10, after using up a bunch of ?PD trying to get away from Lagduf and friends (including a rogue Tengu, who brought me to 0hp) before finding said whip. But I did find a Lantern of True Sight after finally vanquishing Lagduf and his troop with the whip. Guess what the treasure feeling was for the level? A hint: I would think a lantern of True Sight on DL10 would generate a higher feeling.
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Last edited by Grotug; June 18, 2018 at 07:28. Reason: woops... it's a whip, not a dagger.
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Old June 15, 2018, 16:52   #25
Pete Mack
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Probably 3 feeling. ("Not much interesting"). One weak ego item doesn't move the dial much l.
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Old June 18, 2018, 07:35   #26
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Hah! You are correct! I was a bit surprised by that seeing as the lantern is surely OoD.

Here is a video of me pushing my luck to the limit trying to take down lagduf with a whip.

https://www.youtube.com/watch?v=C3ERyWjbX_Q#t=15s

edit: Summoned an umber hulk and died.
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Last edited by Grotug; June 18, 2018 at 08:09.
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Old June 22, 2018, 22:44   #27
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This run is going very well: 130AC on DL26, +6 speed (+5 from the ring of Anendaith found on floor on DL18) that provides pFear and pConf among other minor bonuses (oh, and <+6> STR). Brigandine armor (+54AC) on DL19; and most recently Elven Cloak of Saered dropped by Agamaite of Umber that has 25 AC and +4 STR. No difficulties thus far. 36 ?phase doors.

With PowerWyrm's egoless rogue game happening, my regular ironman game seems trivially easy.

And I just found an artifact dagger that is on par with my rapier of slay troll :-/ Hmmm...
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Old June 25, 2018, 00:34   #28
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Well this is interesting...

Although I had an interesting run in with a mold pit that was half filled with death molds. I suffered major HP loss and disenchantment of my gear like I've never have. Was pretty crazy. My short bow went from (+10, +15) to (+7, +10) in one turn, not to mention the rest of my gear that got disenchanted. Despite that near game ender (and I nearly died to fire breath when I didn't have rFire in the DL30s), I'm on DL47 and have 868 hp; my CON is *** and I have 200 AC! I'm CL35 and playing like always do in ironman. No farming or any shenanigans of any kind. An artifact ring of speed and strength early on (900') helped move things smoothly to this point:

EDIT: (Wren just dropped me a necklace of cold immunity)

EDIT: I now resist everything but stunning and shards; also nice is that both my native abilities are not covered by my gear (regen and fear).

Code:
      [Angband 4.1.2 Character Dump]

 Name   Galdo        Age             21          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        8'2"   STR:  18/79  +4  +3 +17 18/***
 Class  Warrior      Weight    18st 4lb   INT:     16  -4  -2  +9  18/10
 Title  Commando     Turns used:          WIS:     15  -2  -2 +14  18/70
 HP     858/858      Game        309525   DEX:  18/82  -4  +2  +4 18/102
 SP     0/0          Standard     40370   CON:  18/91  +3  +2  +8 18/***
                     Resting        242

 Level                 35    Armor     [79,+121]    Saving Throw     50%
 Cur Exp           508168                           Stealth         Fair
 Max Exp           508168    Melee       8d4,+33    Disarm - phys.   73%
 Adv Exp           540000    To-hit       82,+32    Disarm - magic   44%
                             Blows      6.0/turn    Magic Devices     37
 Gold              230224                           Searching        58%
 Burden          211.2 lb    Shoot to-dam    +28    Infravision    60 ft
 Overweight       31.3 lb    To-hit       67,+38    Speed       6 (x1.6)
 Max Depth    2350' (L47)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 mangy dark purple hair, and white scabby skin.



rAcid:.+++...*.+... Nexus:........+....
rElec:...+...++.... Nethr:...++........
rFire:...+......... Chaos:..........+..
rCold:..++....+.... Disen:..........?..
rPois:.+.+......... pFear:..++...++...+
rLite:...+....+.... pBlnd:.......+.....
rDark:..++......... pConf:..+.+........
Sound:..++......... pStun:.............
Shard:..........?.. HLife:.....+.......

Regen:............+ Stea.:.......+.....
  ESP:...+......... Sear.:.+...........
Invis:.+.+......+.. Infra:......+.....+
FrAct:..++.++...+.. Tunn.:.............
Feath:............. Speed:..+......+...
S.Dig:.....+....... Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:...+.+.......


  [Character Equipment]

a) a Scythe of Slicing of Extra Attacks (8d4) (+10,+12) <+2> {@1}
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +2 attack speed.
     
     Combat info:
     6.0 blows/round.
     With +0 STR and +2 DEX you would get 6.3 blows
     Average damage/round: 344.4.
     
b) the Long Bow of Garianath (x4) (+16,+28) <+3, +1>
     Dropped by a dread at 2100 feet (level 42)
     
     +3 dexterity.
     +3 searching skill.
     +1 shooting power.
     Provides resistance to acid, poison.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     When activated, it disables traps, unlocks doors and reveals all
     secret doors in a given direction.
     Takes 91 to 100 turns to recharge at your current speed.
     Your chance of success is 86.3%
     
c) the Ring 'Anendaith' <+6, +2, +5>
     Found lying on the floor in a pit at 900 feet (level 18)
     
     +6 strength.
     +2 wisdom.
     +5 speed.
     Provides resistance to acid, cold, dark, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by lightning.
     Prevents paralysis.  
     
     When activated, it restores 10SP, cures confusion and
     hallucination, removes fear and grants you temporary resistance to
     confusion.
     Takes 104 to 115 turns to recharge at your current speed.
     Your chance of success is 83.6%
     
d) the Ring of Celdaras (+3,+1) <+4, +6, +1>
     Found lying on the floor of a labyrinth at 2150 feet (level 43)
     
     +4 strength.
     +6 intelligence.
     +6 wisdom.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, nether.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
e) the Pendant of Gurim <+5>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +5 constitution.
     Provides resistance to nether.
     Provides protection from confusion.
     Sustains wisdom, dexterity.
     
     When activated, it grants temporary resistance to fire and cold,
     cures 200HP, but also makes you hallucinate wildly.
     Takes 91 to 100 turns to recharge at your current speed.
     Your chance of success is 69.7%
     
f) the Star of Deleguino <+3>
     Dropped by Lorgan, Chief of the Easterlings at 1900 feet (level
     38)
     
     +3 light.
     Cannot be harmed by fire.
     Slows your metabolism.  Prevents paralysis.  Sustains your life
     force.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 81 to 160 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
g) Bar Chain Mail (Dwarven) (-2) [45,+17] <+2, +3>
     Conjured forth by magic at 1900 feet (level 38)
     
     +2 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) the Cloak 'Endil' [1,+14] <+1, +5>
     Dropped by Bill the Stone Troll at 1800 feet (level 36)
     
     +1 dexterity.
     +1 constitution.
     +5 stealth.
     Provides immunity to acid.
     Provides resistance to lightning.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, fire.
     
i) the Mithril Shield 'Nereth' [16,+32] <+2>
     Dropped by Smaug the Golden at 2050 feet (level 41)
     
     +2 wisdom.
     Provides resistance to lightning, cold, light, nexus.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains wisdom.
     
j) the Steel Helm of Cireth [9,+20] <+4, +3>
     Found lying on the floor at 2350 feet (level 47)
     
     +4 wisdom.
     +3 speed.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
k) the Set of Leather Gloves 'Norin' [1,+22] <+5, +3> {??}
     Dropped by Akhorahil the Blind at 2350 feet (level 47)
     
     You do not know the full extent of this item's powers.
     +5 strength.
     +3 intelligence.
     Provides resistance to chaos.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it destroys an area around you in the shape of a
     circle radius 15, and blinds you for 1d10+10 turns.
     Takes 156 to 192 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
l) a Pair of Steel Shod Boots [7,+10]
     Dropped by Akhorahil the Blind at 2350 feet (level 47)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 4 Mushrooms of Emergency {!E}
b) 33 Potions of Cure Serious Wounds
c) 29 Potions of Cure Critical Wounds
d) 9 Potions of Healing
e) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 5 Potions of Enlightenment
g) 7 Potions of Speed
h) 7 Potions of Berserk Strength
i) 15 Scrolls of Phase Door
j) 7 Scrolls of Teleportation {!r}
k) 3 Scrolls of Identify Rune
l) a Scroll of Banishment
m) 3 Rods of Treasure Location {!g@3}
n) a Rod of Light {@4}
o) a Wand of Stone to Mud (5 charges)
p) 2 Wands of Teleport Other (12 charges)
q) 3 Staves of Detect Evil (47 charges)
r) a Staff of Teleportation (6 charges) {!u}
s) the Elven Cloak of Saered [6,+19] <+4, +1>
     Dropped by Angamait of Umbar at 1250 feet (level 25)
     
     +4 strength.
     +1 stealth.
     +1 speed.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
t) the Executioner's Sword of Golith (7d5) (+21,+13) <+4, +3, +1> {@1}
     Dropped by a master lich at 2150 feet (level 43)
     
     +4 wisdom.
     +3 infravision.
     +1 light.
     Slays dragons (powerfully).
     Branded with weak cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     Prevents paralysis.  Blessed by the gods.  
     
     Combat info:
     4.0 blows/round.
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 338 vs. creatures not resistant to cold, 628
     vs. dragons, and 241.6 vs. others.
     




  [Character Quiver]

0) 29 Arrows (1d4) (+6,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 154.5.
     35% chance of breaking upon contact.
     
1) an Arrow (1d4) (+5,+8)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 158.6.
     35% chance of breaking upon contact.
     
2) 3 Arrows of Frost (1d4) (+3,+3)
     Branded with cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 241.5 vs. creatures not resistant to cold,
     and 138 vs. others.
     35% chance of breaking upon contact.
     
3) 6 Arrows of Slay Dragon (1d4) (+7,+4)
     Slays dragons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 248.7 vs. dragons, and 142.1 vs. others.
     35% chance of breaking upon contact.
     
4) 26 Mithril Arrows (3d4) (+6,+3)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 158.6.
     35% chance of breaking upon contact.
     
5) 30 Mithril Arrows (3d4) (+4,+5)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 166.8.
     35% chance of breaking upon contact.
     
6) 24 Mithril Arrows (3d4) (+6,+6)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 170.9.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       382    100'  Reached level 2
       407    100'  Reached level 3
       718    150'  Reached level 4
       822    150'  Reached level 5
      1213    200'  Reached level 6
      1449    200'  Reached level 7
      1742    200'  Reached level 8
      2293    300'  Reached level 9
      2393    300'  Killed Bullroarer the Hobbit
      2452    350'  Reached level 10
      2761    350'  Reached level 11
      2928    400'  Killed Grip, Farmer Maggot's Dog
      3313    400'  Reached level 12
      3346    400'  Killed Lagduf, the Snaga
      3389    400'  Killed Wormtongue, Agent of Saruman
      3389    400'  Reached level 13
      4112    500'  Killed Orfax, Son of Boldor
      4186    500'  Killed Sm?©agol
      4831    500'  Reached level 14
      5532    600'  Reached level 15
      6681    650'  Reached level 16
      6980    900'  Reached level 17
      7667    900'  Reached level 18
      8036    900'  Reached level 19
      8227    900'  Reached level 18
      9224    900'  Reached level 19
      9393    900'  Found the Ring 'Anendaith'
      9852    950'  Reached level 20
     10438    950'  Reached level 21
     10851   1000'  Killed Brodda, the Easterling
     11504   1050'  Reached level 22
     11888   1100'  Killed Grishn?kh, the Hill Orc
     12112   1150'  Reached level 23
     12123   1150'  Killed Golfimbul, the Hill Orc Chief
     12123   1150'  Found the Fur Cloak of Teiglar (LOST)
     12590   1150'  Killed N?r, the Dwarf
     13817   1200'  Reached level 24
     14423   1250'  Killed Sangahyando of Umbar
     14423   1250'  Reached level 25
     14493   1250'  Killed Angamait? of Umbar
     14493   1250'  Found the Elven Cloak of Saered
     15978   1300'  Killed Ulfast, Son of Ulfang
     16615   1350'  Reached level 26
     16831   1350'  Killed Shagrat, the Orc Captain
     16948   1350'  Found the Dagger of Tiryon (LOST)
     17432   1350'  Reached level 27
     17492   1350'  Killed Gorbag, the Orc Captain
     18412   1400'  Killed Ibun, Son of M?Æm
     19319   1450'  Reached level 28
     20947   1550'  Found the Bastard Sword of Calin (LOST)
     21697   1550'  Killed Lugdush, the Uruk
     21713   1550'  Killed Ugl??k, the Uruk
     22374   1600'  Killed Uldor the Accursed
     22580   1600'  Killed Kh?Æm, Son of M?Æm
     23624   1650'  Reached level 29
     24779   1750'  Found the Bastard Sword 'Elemenen' (LOST)
     25334   1800'  Reached level 30
     25449   1800'  Reached level 30
     25916   1800'  Killed Bert the Stone Troll
     25933   1800'  Killed Tom the Stone Troll
     26023   1800'  Killed Bill the Stone Troll
     26048   1800'  Reached level 31
     26223   1800'  Found the Cloak 'Endil'
     26558   1800'  Found the Phial 'Gaeglunt' (LOST)
     27129   1800'  Killed M?Æm, Betrayer of Turin
     27129   1800'  Found the Amulet of Nibung (LOST)
     29648   1900'  Reached level 32
     29985   1900'  Killed Lorgan, Chief of the Easterlings
     29994   1900'  Found the Star of Deleguino
     31233   1950'  Found the Cloak of Bedheldir (LOST)
     31250   1950'  Reached level 33
     31261   1950'  Found the Star of Anondil (LOST)
     33469   2000'  Found the Great Hammer 'Mingret' (LOST)
     33473   2000'  Found the Pendant of Gurim
     34301   2050'  Killed Smaug the Golden
     34309   2050'  Found the Mithril Shield 'Nereth'
     34556   2050'  Found the Broad Sword of Lomithel (LOST)
     34858   2100'  Found the Long Bow of Garianath
     35215   2150'  Reached level 34
     35281   2150'  Found the Ring of Celdaras
     35647   2150'  Found the Executioner's Sword of Golith
     36077   2150'  Killed Lokkak, the Ogre Chieftain
     36490   2200'  Killed Fang, Farmer Maggot's Dog
     37548   2250'  Reached level 35
     38714   2300'  Killed Medusa, the Gorgon
     38715   2300'  Found the Scimitar 'Nalarien' (LOST)
     40051   2350'  Killed Akhorahil the Blind
     40052   2350'  Found the Set of Leather Gloves 'Norin'
     40056   2350'  Found the Ball-and-Chain of Varwe
     40313   2350'  Killed Castamir the Usurper
     40314   2350'  Found the Executioner's Sword 'Orith'
     40368   2350'  Found the Steel Helm of Cireth


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
__________________
Detailed account of my Ironman win here.

Last edited by Grotug; June 25, 2018 at 00:58. Reason: ninja edit again!: AC just soared to 200! and gained another +3 speed.
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Old June 25, 2018, 01:42   #29
Grotug
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Join Date: Nov 2013
Posts: 897
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Jumping jehozefat giha! I now have 244AC. DL52, CL38. And my HP? 935. This game is bananas, B A N A N A S, this game is bananas, B A N A N A S. Just found an X5 xbow with lightning immunity; not as damaging as my lightweight longbow tho. I'd have 3 immunities though (and I could wield a weak dagger to have all have 4). 2 more DEX potions, too, which are very welcome.
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Old June 25, 2018, 05:48   #30
Pete Mack
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Location: Seattle, WA
Posts: 4,915
Donated: $40
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That necklace has an awesome activation (in concert with rChaos.) Double resistance is a huge boon to warriors.
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