![]() |
#1 |
Apprentice
Join Date: Jan 2009
Location: Sweden
Posts: 58
![]() |
Somewhat good start.
While glugging potions for ID on the stairs down at 250ft I got a nice surprise with my new dwarf priest.
![]() First time it's happened this early for me since the limitations on XP-potions were removed.
__________________
It's better to burn out than to fade away! |
![]() |
![]() |
![]() |
#2 |
Prophet
Join Date: Dec 2009
Posts: 9,024
![]() |
Holy cow, XP potions are a flat 100k every time now? That makes them considerably more awesome in the early game.
Edit: to clarify, they used to be 50% of your current XP, or 100k, whichever was smaller. Which meant that there was a fairly narrow range in which they had significant use, with much less utility on either end (either you didn't get the full benefit, or you had so much experience that all they did was bring you 20% closer to your next level). Last edited by Derakon; June 30, 2010 at 23:20. |
![]() |
![]() |
![]() |
#3 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
Quote:
If this is a comp char you got a flying start. |
|
![]() |
![]() |
![]() |
#4 | |
Apprentice
Join Date: Jan 2009
Location: Sweden
Posts: 58
![]() |
Quote:
![]() Edit. The cap-removal is implemented in 3.1.2v2 (checked the source). When checking for the timing of this I found that it was done over a year ago on the dev-site.
__________________
It's better to burn out than to fade away! Last edited by Twilight; June 30, 2010 at 23:22. |
|
![]() |
![]() |
![]() |
#5 |
Knight
Join Date: Jul 2009
Posts: 653
![]() |
Darn, that's good to know it is not capped anymore.
![]() As for that screencap, lol. ![]() |
![]() |
![]() |
![]() |
#6 |
Knight
Join Date: May 2009
Posts: 560
![]() |
http://angband.oook.cz/screen-show.php?id=1518
Same thing happened to me, it was great fun, but I still ended up dying. *Sigh* Don't let it get to your head! |
![]() |
![]() |
![]() |
#7 | |
Apprentice
Join Date: Jan 2009
Location: Sweden
Posts: 58
![]() |
Quote:
__________________
It's better to burn out than to fade away! |
|
![]() |
![]() |
![]() |
#8 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
It also twists the game in a way that your clvl is much higher level than your gear, so it might cause some unexpected problems adjusting your playing style "Hey, I have plenty of HP I can do this and I can do that and I forgot that that one breathes this much because I usually have resists for it and now I'm dead".
|
![]() |
![]() |
![]() |
#9 | |
Apprentice
Join Date: Jan 2009
Location: Sweden
Posts: 58
![]() |
Quote:
__________________
It's better to burn out than to fade away! |
|
![]() |
![]() |
![]() |
#10 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
Quote:
Later in game when even one turn without action can be fatal you would need to be more careful. |
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Start at clvl/dlvl 20 | Derakon | Vanilla | 73 | May 14, 2010 16:26 |
Does start game stats matter anymore after reaching/exploiting stat gain depth?? | Nemesis | Vanilla | 18 | October 5, 2009 01:26 |
Angband doesn't start | Narvius | Vanilla | 15 | December 19, 2008 14:18 |
Can't start 3.0.9 | Iren | Vanilla | 4 | February 22, 2008 09:54 |
[FA] A Good Start! | Slonk | AAR | 0 | October 20, 2007 22:20 |