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#1 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,766
Donated: $40
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I can't play Paladin worth a damn...
I just lost still another Dwarf Paladin to some combination of stupidity and bad luck.
I was at 2150', cl 26, HP ~220, and down on HP from meleeing some green orc unique. (My weapon was a Whip of Westernesse, with no Ring of Damage.) Some nasty non-evil guy came in, and I Portaled away. (I had no Teleport Other the entire game.) I landed immediately adjacent to a Sorceress, who woke up and summoned an Ancient Green, who breathed. I suppose I could have survived using "deep descent" instead, but nevertheless, it was a pretty harsh death. I just am not very good at diving with "bad" stealth, I guess... I did try Dunadan Paladin as well, but I just hate playing without infravision. |
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#2 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
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CL26 sounds pretty good to me... and getting killed by an ancient dragon isn't necessarily a shameful way to die. I just checked my scores and found, quite recently, a CL20 paladin killed by a brown yeek.
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#3 |
Adept
Join Date: Jun 2007
Location: The place of virtuous unbelievers
Posts: 158
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I find it difficult as well. I play a lot of stealthy characters, and lean on that, so it's a difficult adjustment. One thing that seems to help is not spending much time on any given level- basically get out before things can come find you. Also, though I don't know the specifics of your game, maybe it would have been better to avoid the orc unique- once you're deep enough to be easily whacked you might as well get deeper rather than try to kill something that is a challenge. Sounds like you had bad luck though, in not finding either -tele_away or =damage. Some games just don't work out well. I think I once got to ~3500-4000' without finding a single !Con... needless to say I got squashed pretty fast.
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