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Old November 13, 2014, 17:14   #1
chikinn
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Why do the townspeople hate me? :(

I'm playing a priest in 3.5.0. Finally found Holy Infusions and went crazy macro-enchanting all of my gear.

Ten billion turns later, I snapped out of my enchanting frenzy and walked around the town a bit. First, there are a TON of people, cats, etc. I guess they spawn over time, and since until now I'd left town soon after arriving, I hadn't noticed.

But second, what surprised me is that all the townspeople were on the far side of town from where I had been sitting. That got me wondering -- assuming it wasn't a fluke, then why, in terms of code, did that happen?

Last edited by chikinn; November 13, 2014 at 20:59.
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Old November 13, 2014, 17:21   #2
Derakon
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Monsters aren't allowed to spawn where the player would be able to see them pop into existence. I'm not sure if this is actually a sight-based thing or if it's just a radius around the player, but either way in town it would result in townspeople tending to be on the opposite side of the level from you.
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Old November 13, 2014, 19:52   #3
Nick
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Quote:
Originally Posted by Derakon View Post
I'm not sure if this is actually a sight-based thing or if it's just a radius around the player
It's both, IIRC.
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Old November 13, 2014, 20:37   #4
emulord
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Playing a Aesthete in Steamband has this phenomenon, full force. You spend a lot of time enchanting +15+15 Ego daggers to afford the innate speed/AC/whatever buffs intown. Pretty much the only way you're competitive. After spending a jillion turns enchanting you run around and see walls of townies. Kill them for more daggers!
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Old November 13, 2014, 21:00   #5
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Cool, thanks guys.
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