Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > The real world > Idle chatter

Reply
 
Thread Tools Display Modes
Old February 2, 2011, 19:45   #11
Magnate
Angband Devteam member
 
Join Date: May 2007
Location: London, UK
Posts: 5,057
Magnate is on a distinguished road
Send a message via MSN to Magnate Send a message via Yahoo to Magnate
Quote:
Originally Posted by Cazliostro View Post
It can be painful... painful to retrain one's thinking back to AD&D 2e if one is used to D&D 3.5e. I had to re-read the armor descriptions several times (4 is better than 5!). Trying to remember the attribute bonus system is all but impossible for me now (does a ranger need a minimum Wisdom of 14? Is that just a +1 in 2e? A Constitution bonus beyond 16 only applies to fighters... and also Paladins?) ...it's dreadfully clunky compared to 3.5e. The difference between those editions is just stunning. It's the difference between tables that need to be consulted and universal mechanics that can be applied to multiple situations on the fly.

I grew up with AD&D 1e & sometimes still peruse the books for nostalgia's sake, but as time goes by I don't think I can really enjoy CRPG's based on older editions. They seem more like an exercise in limitations than anything else. But on the other hand these are well made games with beautiful maps, deep, rewarding stories, massive mod communities, challenging tactical puzzles, etc. ... it's an esoteric obsession, I guess.

I would put them in this order:

1. Planescape Torment (AD&D 2e modified so main character has 4 classes)
2. Baldur's Gate 1 & 2 (AD&D 2e)
3. Neverwinter Nights 1 & 2 (2e & 3.5e respectively I believe)
4. Temple of Elemental Evil (D&D 3.5 - best CRPG implementation of 3.5e IMO)
5. Icewind Dale 1 & 2 (AD&D 2e)
IWD2 uses a bastard implementation of 3e, and IIRC NWN1 was full 3e. BG2 has several enhancements/customisations over straight 2e.

IMO there is a *colossal* difference between NWN1 and 2. NWN1 is right at the bottom of the list for me, while NWN2 is near the top (between PST/BG2 and BG1).

I have never played ToEE.
Magnate is offline   Reply With Quote
Old February 2, 2011, 20:56   #12
Max Stats
Swordsman
 
Join Date: Jun 2010
Posts: 324
Max Stats is on a distinguished road
Talking

Just wanted to drop a quick note to say thanks to everyone for the suggestions so far; I haven't had time to look into them yet but rest assured, I will! And if anyone else has any suggestions, keep them coming! Hopefully others here can find them useful as well.
Max Stats is offline   Reply With Quote
Old February 8, 2011, 20:10   #13
rdermyer
Apprentice
 
rdermyer's Avatar
 
Join Date: Jul 2007
Location: Lawrence, Kansas
Posts: 77
rdermyer is on a distinguished road
Quote:
Originally Posted by konijn_ View Post
For Iphone/Ipad try Undercroft, good old times !

T.
I really like 100 Rogues. It is not free (maybe $2.99? It goes on sale every once in a while for in between free and that, I think) and "slightly" buggy, but the developers are active in the forums and development isn't static.
rdermyer is offline   Reply With Quote
Old February 15, 2011, 14:09   #14
Mondkalb
Knight
 
Mondkalb's Avatar
 
Join Date: Apr 2007
Posts: 938
Mondkalb is on a distinguished road
The Might-and-Magic-Series might be worth a try.
They use their own rules other than D&D but you get a party of 4 and you may choose between real time and turn based combat.
I'd suggest MM VI or VII for a start.
Mondkalb is offline   Reply With Quote
Old February 15, 2011, 19:10   #15
snoop
Rookie
 
Join Date: Feb 2011
Posts: 1
snoop is on a distinguished road
Frua

If it's the Gold Box experience you're after, you couldn't do better than Forgotten Realms Unlimited Adventures (FRUA). This is a builder you can use to design your own Gold Box style adventures. There is a small but still active community of FRUAites at http://ua.reonis.com, and over the years since FRUA came out (about 1991) they've done a lot of stuff with it, including hacks to go beyond what the original was cabable of, and quite a few high quality adventures have been produced which were just as much fun and just as epic as the SSI games were.
snoop is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[S] The sneaky school of curse detection Bostock Variants 1 October 16, 2010 06:45
I don't think I can take it anymore... Fendell Orcbane AAR 23 May 30, 2010 21:25
Does start game stats matter anymore after reaching/exploiting stat gain depth?? Nemesis Vanilla 18 October 5, 2009 02:26
The 'Esc' Button Isn't Working Correctly Anymore Miley Vanilla 2 October 30, 2008 22:22
Trying to make my own variant bpleshek Variants 8 September 15, 2008 21:42


All times are GMT +1. The time now is 18:57.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.