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View Poll Results: What is stopping you from playing Unangband?
Haven't heard of it. 3 8.33%
It doesn't sound that interesting. 3 8.33%
There's too many other variants out there. 17 47.22%
I've tried it and didn't like it. 6 16.67%
I've tried it and am waiting for the next release. 7 19.44%
Voters: 36. You may not vote on this poll

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Old August 20, 2007, 10:35   #31
Magnate
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I started with V, like most people. Then I tried S, and loved the skill system, but it took me quite a while to get comfortable with the O-combat model after the simpler combat of V. Now I love O-combat and don't play variants with V-combat any more (which is a shame, because I enjoyed NPP a lot - but it means that FA is next on my list).

I tried Un briefly, during a break from S and O, and saw in minutes that it was a whole different ball game. Not just the combat, but the towns, columns, cupboards, fireplaces and all the rest. I put it mentally aside, to be enjoyed one day when I have the time and energy to learn a whole new way of playing (by which time it will have matured a lot in terms of feature stability and bugs, which will be all to the good).

I think what I'm trying to say is that Un is not really just a variant of Angband. It's like ToME - sufficiently different to be almost a whole different game. That's not a bad thing at all, it's great, but people who open it up expecting something that looks a little like V (which is what you get with NPP, O, S and even Z) are going to get a bit more than they bargained for.

One day I promise I will give it a good solid bash - a whole evening's play at least - and write you some proper feedback. (I've never said that to DarkGod.)

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Old August 20, 2007, 11:41   #32
Daven_26d1
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Reading this thread, I can honestly say I'm getting pretty interested. My favourite roguelike is ADOM, but I find it hard to bring myself to play very often, basically having exhausted many times just about every way to start the game.

If Un can give me that sort of complexity, with secrets to discover for ages (I'm not keen on source diving/spoiling except to check theories) and many different ways to use mundane items, then I can't see how I can't play it!

I'm still loving Sang right now though, it would be unfair to abandon my first character! However, Mr Doull - consider me a recruit for the near future.
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Old August 20, 2007, 18:22   #33
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Quote:
Originally Posted by Arendil View Post
As for poll - none of the above.

My reasons:

1) Way too buggy. I got random crashes or freezes nearly all the time at random intervals and from random, and unknown reasons.
There is one known lock-up bug, which is when a monster inventory or the floor stack ends up with a 'loop' of items in it - I'm going to do a work around to prevent the lock up (but it'll still make the stack fairly buggy) until I can figure out what is causing this. Other than that, I test pretty thoroughly with the dumbborg which should highlight lockups in the majority of code paths. Which version are you using and on what platform?

Quote:
2) Campaign mode is just...not for my taste at all. I prefer somewhat normal wilderness, not situation where you never know if you will be able to get back from where you went. And in most cases you will not.
Campaign mode was an interim hack that worked a lot better than expected. I'm going to make most of the edges two-way, so there'll only be a few locations you can't back out of. In fact, I'll probably try and so something a little smarter than that...


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Old August 20, 2007, 20:29   #34
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My main reason for not playing it now is that I'm still trying to win a game of Vanilla before I get much into other variants.

Having said that, I tried UnAngband for a little while before, and I liked the campaign mode and themed rooms, and a lot of things about it. But at the time, it was very buggy, and I quit until more of the bugs were worked out. Then when newer versions came out, I heard about stuff like charging and dodging which sound like something I really would not like. But I do plan on trying it again once I finally win V.
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Old August 20, 2007, 20:39   #35
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I gave it a very brief try last night, on Linux. Compiled ok with Makefile.std. 0.62 wip5b. I found out that -mgcu -- -b (big screen mode) caused it to crash.

Last edited by tigen; August 20, 2007 at 20:51.
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Old August 20, 2007, 21:22   #36
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I did not read about "--" between "-mcgu" and "-b", but i tried what you wrote - and it works great!
No crash no problems ...

Can you make a "strace" log of such a crash?
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Old August 20, 2007, 23:59   #37
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Ok this is strange. I can't reproduce it now. Maybe it depended on my screen size, or something about the start condition.

I guess I was too quick to blame bigscreen. It seemed like running without bigscreen fixed it.

I attached gdb to it at the time and saw that it was crashing at xtra2.c:5007. I'm at a different PC now so maybe I'll be able to reproduce at home.

(To be more clear, it crashed when I pressed 'l" to "look" around.)
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Old August 22, 2007, 22:40   #38
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To get to the original question: why am I not playing Unangband?

I did play some earlier versions, and I enjoyed them, but I haven't played the most recent version for a very simple reason: I can't get it to work!

I've downloaded the most recent version (0.6.2.whatever it is) for OS X. When I open it, I get an error message telling me it can't create the scores.raw file, and that the 'lib' directory is probably missing or broken.

If you tell me how to get it to work, I promise to play it!
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Old August 22, 2007, 23:39   #39
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Quote:
Originally Posted by Corydon View Post

I've downloaded the most recent version (0.6.2.whatever it is) for OS X. When I open it, I get an error message telling me it can't create the scores.raw file, and that the 'lib' directory is probably missing or broken.
I don't use OS X, but it sounds to me like the binary is in the wrong folder, as relative paths are being used. I presume it should be one level up from the lib directory, assuming that you do have all the files/folders...
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Old August 23, 2007, 03:37   #40
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Fwiw, my reason for not playing Un is exactly the same as the previous poster: that it doesn't run under os x. [I get identical errors.]
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