![]() |
#11 |
Swordsman
Join Date: Apr 2020
Location: DC Area
Posts: 303
![]() |
I fire an arrow at the gazebo
|
![]() |
![]() |
![]() |
#12 |
Prophet
Join Date: Apr 2008
Posts: 2,928
![]() |
I fixed that for my variant: it's one line of code.
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
![]() |
![]() |
![]() |
#13 |
Prophet
Join Date: Apr 2008
Posts: 2,928
![]() |
I implemented commit 0476cd0 today and it made things far worse. Now when you dive around 500ft you see 150 coins worth of silver and 150 coins worth of mithril, and you know immediately that the former is real and the latter is a mimic. I'll revert that change, because the original system was much better.
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
![]() |
![]() |
![]() |
#14 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,369
Donated: $60
![]() ![]() |
Quote:
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
|
![]() |
![]() |
![]() |
#15 | |
Prophet
Join Date: Apr 2008
Posts: 2,928
![]() |
Quote:
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
|
![]() |
![]() |
![]() |
#16 |
Veteran
Join Date: Oct 2019
Posts: 1,004
![]() |
![]()
Why not
I'm actually going to do some tweaks to Blackguard today. I could see if I can get this coin thing right where my betters have failed. |
![]() |
![]() |
![]() |
#17 | |
Prophet
Join Date: Apr 2008
Posts: 2,928
![]() |
Quote:
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
|
![]() |
![]() |
![]() |
#18 | |
Adept
Join Date: Apr 2016
Age: 52
Posts: 144
![]() |
Quote:
1. Accept that creeping coins are special, and if you try to generate (say) creeping copper coins at too low a level for copper piles the go pick another monster (ideally another type of creeping coin) 2. Turn it around so that when something that can be mimicked is generated (coins, potions, chests, scrolls) then do a check to see if it's a mimic and if it is make it the appropriate type. That's a bit more work but would give a good framework for adding other mimic types in V or variants
__________________
"This has not been a recording" |
|
![]() |
![]() |
![]() |
#19 | |
Veteran
Join Date: Oct 2019
Posts: 1,004
![]() |
Quote:
|
|
![]() |
![]() |
![]() |
#20 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,682
Donated: $40
![]() |
Does it matter if a hopelessly OOD copper coins mimic fails to be convincing? I mean, a player will ignore it either way...
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Ring of speed range of values | Nate | Vanilla | 37 | January 17, 2018 09:01 |
Bug? Rod of Probing IDs a creeping coins | fruviad | Development | 4 | September 1, 2017 14:44 |
Why not numeric values for Fighting, Stealth, etc? | BlueFish | Vanilla | 17 | October 27, 2011 00:29 |
[v3.3] creeping coins bug | bulian | Development | 42 | August 30, 2011 03:59 |
Squelching $ and creeping coins | fph | Vanilla | 1 | August 13, 2010 19:28 |